Player Matchup

Bellona
Bellona
JonTheSwan69
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
StoicLaden69
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,369 Elo+
Party 1
Agni
Agni
Willycopter7863
Agni
Level 3
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 1
Artio
Artio
hervox100
Artio
Level 27
God Stats
1W - 6L
1,349 SR
Queue Stats
69W - 83L
1,434 Elo+
Solo
Ratatoskr
Ratatoskr
katana_hell
Ratatoskr
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
61W - 59L
1,603 Elo+
Solo
Team Averages
Level 12
1,429 SR
1,477 Elo+

VS

Team Averages
Level 19
1,546 SR
1,429 Elo+
Susano
Susano
Anestheziaas
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,482 Elo+
Party 2
Izanami
Izanami
F_A_R_willi
Izanami
Level 16
God Stats
17W - 9L
1,556 SR
Queue Stats
44W - 32L
1,416 Elo+
Party 3
Chaac
Chaac
Kuichigai
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 159L
1,530 Elo+
Party 2
Sobek
Sobek
fencingfrog
Sobek
Level 18
God Stats
7W - 0L
1,692 SR
Queue Stats
46W - 35L
1,405 Elo+
Party 3
Olorun
Olorun
kevinRG4L69
Olorun
Level 15
God Stats
7W - 6L
1,480 SR
Queue Stats
11W - 13L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JonTheSwan69
Bellona
5
0 / 7 / 0
3,566
446
2,145
6,891
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
5
0 / 2 / 0
3,301
413
2,361
4,088
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 4 / 0
4,283
535
2,200
2,996
907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artio
hervox100
Artio
5
1 / 1 / 0
3,712
464
1,477
4,668
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
katana_hell
Ratatoskr
3
0 / 1 / 0
3,317
415
523
1,559
285
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
2 / 0 / 2
5,009
626
584
4,375
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
F_A_R_willi
Izanami
7
3 / 0 / 1
4,569
571
4,449
4,493
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Kuichigai
Chaac
11
8 / 0 / 0
6,469
809
4,442
5,632
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 3
4,873
609
2,739
4,445
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
8
1 / 1 / 2
4,824
603
1,330
4,721
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
15
15
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
2
0
2
3
W
Izanami
F_A_R_willi
Izanami
3
0
1
3.5
L
Bellona
JonTheSwan69
Bellona
0
7
0
0
W
Chaac
Kuichigai
Chaac
8
0
0
8
L
Osiris
0
2
0
0
L
1
4
0
0.25
W
1
1
3
2.5
L
Artio
hervox100
Artio
1
1
0
1
L
Ratatoskr
katana_hell
Ratatoskr
0
1
0
0
W
Olorun
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,706
Damage
13,544
20,202
Taken
23,666
8,018
Mitigated
9,433
3,497
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
584
168
0
1,971
4,375
1,252
0
610
3,765
0
18,063
W
Izanami
F_A_R_willi
Izanami
4,449
3,427
147
2,900
4,493
1,058
957
1,204
3,114
0
20,759
L
Bellona
JonTheSwan69
Bellona
2,145
1,256
0
572
6,891
2,770
0
0
6,609
0
7,857
W
Chaac
Kuichigai
Chaac
4,442
970
0
3,540
5,632
3,513
408
0
5,632
0
25,507
L
Osiris
2,361
535
0
275
4,088
2,055
0
1,059
3,029
0
7,014
L
2,200
249
0
136
2,996
907
34
1,608
1,388
11,467
0
W
2,739
355
0
2,461
4,445
2,148
333
1,005
3,240
7,099
0
L
Artio
hervox100
Artio
1,477
280
193
1,564
4,668
2,001
0
1,402
3,266
3,790
0
L
Ratatoskr
katana_hell
Ratatoskr
523
244
0
757
1,559
285
0
0
1,534
0
4,095
W
Olorun
1,330
469
0
3,138
4,721
1,462
872
858
3,863
20,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,179
Gold Earned
25,744
53
Minions Killed
187
0
Camps Cleared
0
683,288
Distance Traveled
730,281
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,009
626
49
6
0
171,730
0
W
Izanami
4,569
571
39
5
0
121,526
3
L
Bellona
3,566
446
8
1
0
172,005
0
W
Chaac
6,469
809
54
7
0
139,805
1
L
Osiris
3,301
413
8
1
0
187,558
0
L
Agni
4,283
535
22
3
0
115,715
0
W
Sobek
4,873
609
10
1
0
168,504
1
L
Artio
3,712
464
2
0
0
161,904
0
L
Ratatoskr
3,317
415
13
2
0
46,106
0
W
Olorun
4,824
603
35
4
0
128,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role