Player Matchup

Ra
Ra
KingTmac
Ra
Level 64
God Stats
19W - 28L
1,440 SR
Queue Stats
83W - 114L
1,431 Elo+
Party 1
Neith
Neith
Zero1402
Neith
Level 28
God Stats
1W - 2L
1,725 SR
Queue Stats
8W - 10L
1,452 Elo+
Party 1
Bellona
Bellona
laredodios52
Bellona
Level 18
God Stats
4W - 9L
1,500 SR
Queue Stats
98W - 121L
1,490 Elo+
Solo
Team Averages
Level 37
1,555 SR
1,458 Elo+

VS

Team Averages
Level 83
1,548 SR
1,337 Elo+
Da Ji
Da Ji
Daledragon
Da Ji
Level 98
God Stats
6W - 5L
1,500 SR
Queue Stats
125W - 138L
1,327 Elo+
Party 2
Yemoja
Yemoja
LootSloot
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 44L
1,208 Elo+
Party 2
Tiamat
Tiamat
panchoEND
Tiamat
Level 125
God Stats
15W - 11L
1,644 SR
Queue Stats
148W - 171L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 2
10,095
631
5,486
14,665
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Zero1402
Neith
13
2 / 6 / 7
10,581
661
12,030
15,173
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
laredodios52
Bellona
15
6 / 4 / 4
10,938
684
12,853
15,953
15,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
8 / 5 / 6
11,336
709
10,283
12,312
5,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
LootSloot
Yemoja
13
1 / 4 / 10
9,964
623
2,547
11,712
11,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
panchoEND
Tiamat
17
12 / 2 / 6
12,784
799
24,319
15,663
14,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
21
21
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
8
5
6
2.2
L
3
11
2
0.36
W
Yemoja
LootSloot
Yemoja
1
4
10
1.5
L
Neith
Zero1402
Neith
2
6
7
0.92
L
Bellona
laredodios52
Bellona
6
4
4
2
W
Tiamat
panchoEND
Tiamat
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,369
Damage
37,149
45,791
Taken
39,687
23,607
Mitigated
32,110
7,108
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
10,283
3,877
0
545
12,312
5,578
1,508
1,428
10,714
0
26,930
L
5,486
362
1,352
2,502
14,665
4,066
60
9,897
4,309
34,880
0
W
Yemoja
LootSloot
Yemoja
2,547
1,182
2,594
707
11,712
11,545
595
1,284
10,178
9,542
0
L
Neith
Zero1402
Neith
12,030
6,731
0
2,398
15,173
4,479
188
9,214
5,543
0
37,626
L
Bellona
laredodios52
Bellona
12,853
4,754
0
856
15,953
15,062
0
6,621
9,033
0
42,314
W
Tiamat
panchoEND
Tiamat
24,319
2,758
1,019
7,815
15,663
14,987
925
2,856
12,657
84,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,614
Gold Earned
34,084
156
Minions Killed
159
0
Camps Cleared
0
772,942
Distance Traveled
825,690
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,336
709
29
2
0
282,391
1
L
Ra
10,095
631
70
4
0
222,288
1
W
Yemoja
9,964
623
13
1
0
243,982
0
L
Neith
10,581
661
35
2
0
248,655
0
L
Bellona
10,938
684
51
3
0
301,999
2
W
Tiamat
12,784
799
117
7
0
299,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role