Player Matchup

Danzaburou
Danzaburou
DeadWarrent999
Danzaburou
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 37L
1,484 Elo+
Party 1
Tiamat
Tiamat
WarTanuki
Tiamat
Level 126
God Stats
0W - 5L
1,350 SR
Queue Stats
17W - 24L
1,464 Elo+
Solo
Khepri
Khepri
Worthy795
Khepri
Level 75
God Stats
11W - 7L
1,591 SR
Queue Stats
16W - 17L
1,397 Elo+
Party 1
Team Averages
Level 83
1,480 SR
1,448 Elo+

VS

Team Averages
Level 100
1,455 SR
1,565 Elo+
Anhur
Anhur
ArmandoCOsorio
Anhur
Level 145
God Stats
18W - 26L
1,502 SR
Queue Stats
435W - 432L
1,568 Elo+
Solo
Tyr
Tyr
Chanpan
Tyr
Level 120
God Stats
10W - 7L
1,675 SR
Queue Stats
66W - 50L
1,644 Elo+
Solo
Tiamat
Tiamat
hithere101
Tiamat
Level 34
God Stats
2W - 7L
1,188 SR
Queue Stats
9W - 12L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadWarrent999
Danzaburou
10
0 / 4 / 3
6,923
692
5,106
6,929
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
WarTanuki
Tiamat
10
2 / 6 / 0
7,247
725
5,469
8,190
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Worthy795
Khepri
7
0 / 2 / 2
6,253
625
2,338
4,992
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
7,764
776
5,257
7,524
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
11
8 / 3 / 4
8,360
836
8,558
8,948
3,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
hithere101
Tiamat
11
1 / 0 / 9
7,189
719
2,916
5,022
4,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
12
12
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Tyr
8
3
4
3.33
L
Danzaburou
DeadWarrent999
Danzaburou
0
4
3
0.38
L
Tiamat
WarTanuki
Tiamat
2
6
0
0.33
L
Khepri
Worthy795
Khepri
0
2
2
0.5
W
Tiamat
hithere101
Tiamat
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,913
Damage
16,731
20,111
Taken
21,494
9,260
Mitigated
10,248
2,776
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,257
2,511
0
4,652
7,524
2,335
1,787
2,947
4,387
0
30,485
W
Tyr
8,558
1,269
0
1,706
8,948
3,449
855
2,388
6,408
0
24,251
L
Danzaburou
DeadWarrent999
Danzaburou
5,106
1,657
0
833
6,929
3,071
0
624
6,305
0
25,226
L
Tiamat
WarTanuki
Tiamat
5,469
983
0
1,511
8,190
3,679
10
1,730
6,460
17,355
0
L
Khepri
Worthy795
Khepri
2,338
135
0
432
4,992
2,510
0
604
4,388
6,135
0
W
Tiamat
hithere101
Tiamat
2,916
219
0
2,554
5,022
4,464
778
2,061
2,740
22,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,423
Gold Earned
23,313
98
Minions Killed
131
0
Camps Cleared
0
460,480
Distance Traveled
586,433
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,764
776
57
6
0
177,729
5
W
Tyr
8,360
836
27
3
0
201,026
2
L
Danzaburou
6,923
692
47
5
0
172,614
1
L
Tiamat
7,247
725
45
5
0
165,244
2
L
Khepri
6,253
625
6
1
0
122,622
1
W
Tiamat
7,189
719
47
5
0
207,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role