Player Matchup

Izanami
Izanami
AliRezaor
Izanami
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,541 Elo+
Solo
Arachne
Arachne
Echitabil
Arachne
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 17L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Elyallgames
Kukulkan
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
405W - 448L
1,605 Elo+
Solo
Discordia
Discordia
Gerkez
Discordia
Level 16
God Stats
11W - 9L
1,852 SR
Queue Stats
33W - 31L
1,518 Elo+
Solo
Scylla
Scylla
Sataqq
Scylla
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,570 SR
1,533 Elo+

VS

Team Averages
Level 19
1,613 SR
1,481 Elo+
Osiris
Osiris
Dryzzzer
Osiris
Level 11
God Stats
1W - 0L
1,834 SR
Queue Stats
5W - 4L
1,499 Elo+
Party 1
Scylla
Scylla
Gorosey
Scylla
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
16W - 6L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Gyroneas
Cthulhu
Level 29
God Stats
6W - 3L
1,488 SR
Queue Stats
20W - 26L
1,424 Elo+
Party 1
Susano
Susano
exalibur2010
Susano
Level 18
God Stats
11W - 5L
1,742 SR
Queue Stats
344W - 254L
1,617 Elo+
Solo
Artemis
Artemis
panetoneti
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 30L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AliRezaor
Izanami
14
0 / 13 / 2
8,453
845
3,576
19,405
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Echitabil
Arachne
14
0 / 15 / 1
8,536
854
5,366
22,764
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Elyallgames
Kukulkan
14
0 / 8 / 1
8,464
846
3,511
12,885
4,879
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Gerkez
Discordia
14
2 / 5 / 1
9,290
929
11,964
8,172
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Sataqq
Scylla
14
1 / 7 / 1
8,749
875
6,644
12,985
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dryzzzer
Osiris
16
7 / 3 / 17
9,648
965
11,082
10,169
7,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Gorosey
Scylla
18
7 / 0 / 23
10,560
1,056
11,314
4,757
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Gyroneas
Cthulhu
18
5 / 0 / 26
10,944
1,094
8,623
7,621
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
18
20 / 0 / 12
12,591
1,259
24,495
7,847
3,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
panetoneti
Artemis
18
9 / 0 / 21
11,378
1,138
13,817
3,780
1,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
147
3
Kills
48
48
Deaths
3
6
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Izanami
AliRezaor
Izanami
0
13
2
0.08
W
Osiris
Dryzzzer
Osiris
7
3
17
5.17
L
Arachne
Echitabil
Arachne
0
15
1
0.03
L
Kukulkan
Elyallgames
Kukulkan
0
8
1
0.06
L
Discordia
Gerkez
Discordia
2
5
1
0.5
W
Scylla
Gorosey
Scylla
7
0
23
18.5
W
Cthulhu
Gyroneas
Cthulhu
5
0
26
18
L
Scylla
Sataqq
Scylla
1
7
1
0.21
W
Susano
20
0
12
26
W
Artemis
panetoneti
Artemis
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,061
Damage
69,331
76,211
Taken
34,174
26,054
Mitigated
22,539
2,703
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AliRezaor
Izanami
3,576
2,586
0
972
19,405
6,391
0
5,391
13,864
0
17,426
W
Osiris
Dryzzzer
Osiris
11,082
4,126
0
0
10,169
7,095
0
7,058
2,908
198
15,260
L
Arachne
Echitabil
Arachne
5,366
4,735
0
920
22,764
8,432
0
8,028
14,536
0
16,375
L
Kukulkan
Elyallgames
Kukulkan
3,511
0
0
0
12,885
4,879
0
3,324
9,517
23,951
0
L
Discordia
Gerkez
Discordia
11,964
394
0
431
8,172
2,752
0
1,619
6,503
33,990
0
W
Scylla
Gorosey
Scylla
11,314
1,450
0
0
4,757
2,069
0
3,099
1,550
31,296
0
W
Cthulhu
Gyroneas
Cthulhu
8,623
1,873
201
1,389
7,621
8,233
0
3,574
3,707
24,097
0
L
Scylla
Sataqq
Scylla
6,644
1,167
0
380
12,985
3,600
0
1,304
11,656
24,490
0
W
Susano
24,495
6,365
0
0
7,847
3,379
0
5,407
2,304
0
40,706
W
Artemis
panetoneti
Artemis
13,817
5,283
0
1,127
3,780
1,763
0
1,997
1,586
0
44,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
55,121
185
Minions Killed
213
4
Camps Cleared
9
848,640
Distance Traveled
950,243
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,453
845
24
2
2
160,769
0
W
Osiris
9,648
965
14
1
1
166,144
0
L
Arachne
8,536
854
13
1
0
176,731
0
L
Kukulkan
8,464
846
40
4
1
146,431
1
L
Discordia
9,290
929
57
6
1
187,387
0
W
Scylla
10,560
1,056
60
6
1
209,628
0
W
Cthulhu
10,944
1,094
32
3
2
185,263
0
L
Scylla
8,749
875
51
5
0
177,322
0
W
Susano
12,591
1,259
40
4
5
194,443
0
W
Artemis
11,378
1,138
67
7
0
194,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role