Player Matchup

Artemis
Artemis
Astro_panpan
Artemis
Level 8
God Stats
8W - 9L
1,391 SR
Queue Stats
22W - 17L
1,433 Elo+
Party 3
Tiamat
Tiamat
Astro_sasukee
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,768 Elo+
Party 3
Janus
Janus
MiNeco86100
Janus
Level 48
God Stats
14W - 15L
1,397 SR
Queue Stats
32W - 33L
1,380 Elo+
Party 3
Hera
Hera
MisterEvil86100
Hera
Level 15
God Stats
2W - 1L
1,668 SR
Queue Stats
32W - 32L
1,390 Elo+
Party 3
Thor
Thor
rural-sunup
Thor
Level 2
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo
Team Averages
Level 16
1,445 SR
1,434 Elo+

VS

Team Averages
Level 17
1,502 SR
1,394 Elo+
Ymir
Ymir
Aqrzt
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,333 Elo+
Party 1
Thor
Thor
Bl4ck_M0rph3us_
Thor
Level 27
God Stats
12W - 14L
1,540 SR
Queue Stats
178W - 171L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DevilsReject602
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 97L
1,297 Elo+
Party 1
Ares
Ares
Edson655
Ares
Level 3
God Stats
1W - 1L
1,324 SR
Queue Stats
2W - 3L
1,319 Elo+
Solo
Anubis
Anubis
M a r 1L eY
Anubis
Level 25
God Stats
22W - 13L
1,647 SR
Queue Stats
186W - 170L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Astro_panpan
Artemis
10
3 / 3 / 1
9,427
304
4,554
7,290
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 14 / 9
12,204
394
7,397
22,626
12,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 10 / 4
15,928
514
30,644
24,296
8,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 6 / 4
12,898
416
26,269
17,920
6,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 8 / 0
8,688
280
1,466
6,949
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aqrzt
Ymir
20
2 / 4 / 5
14,841
479
6,155
22,181
29,033
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 5 / 7
15,521
501
14,387
24,048
10,840
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
DevilsReject602
Cu Chulainn
20
12 / 11 / 8
14,657
473
20,826
26,514
10,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
10
0 / 0 / 0
9,639
311
915
5,009
3,349
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
20
16 / 3 / 8
18,004
581
27,206
26,659
14,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
22
Kills
39
41
Deaths
23
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aqrzt
Ymir
2
4
5
1.13
L
Artemis
Astro_panpan
Artemis
3
3
1
1.17
L
2
14
9
0.46
W
9
5
7
2.5
W
Cu Chulainn
DevilsReject602
Cu Chulainn
12
11
8
1.45
W
Ares
0
0
0
0
W
Anubis
16
3
8
6.67
L
10
10
4
1.2
L
6
6
4
1.33
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,330
Damage
69,489
79,081
Taken
104,411
30,331
Mitigated
68,173
10,642
Healing
24,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aqrzt
Ymir
6,155
863
0
515
22,181
29,033
3,130
15,730
6,451
82,453
0
L
Artemis
Astro_panpan
Artemis
4,554
2,480
0
2,031
7,290
2,014
683
0
7,290
0
24,700
L
7,397
1,137
0
1,955
22,626
12,471
84
8,588
14,038
37,332
0
W
14,387
2,230
0
3,728
24,048
10,840
4,244
8,789
15,259
0
101,441
W
Cu Chulainn
DevilsReject602
Cu Chulainn
20,826
9,107
0
1,215
26,514
10,239
17
16,439
10,075
0
72,141
W
Ares
915
92
0
23
5,009
3,349
34
2,866
2,143
9,528
0
W
Anubis
27,206
90
0
18,918
26,659
14,712
3,271
20,486
6,173
142,287
0
L
30,644
2,343
813
2,886
24,296
8,148
906
14,722
9,574
100,178
0
L
26,269
7,758
267
2,690
17,920
6,426
458
9,828
8,092
78,751
0
L
1,466
583
0
0
6,949
1,272
0
1,138
5,811
0
9,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,145
Gold Earned
72,662
363
Minions Killed
600
0
Camps Cleared
0
1,733,818
Distance Traveled
2,325,685
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,841
479
129
4
0
535,187
1
L
Artemis
9,427
304
39
1
0
182,648
0
L
Tiamat
12,204
394
55
2
0
452,548
0
W
Thor
15,521
501
155
5
0
487,830
1
W
Cu Chulainn
14,657
473
86
3
0
546,512
4
W
Ares
9,639
311
24
1
0
249,091
2
W
Anubis
18,004
581
206
7
0
507,065
1
L
Janus
15,928
514
173
6
0
457,494
3
L
Hera
12,898
416
91
3
0
487,389
2
L
Thor
8,688
280
5
0
0
153,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role