Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HealerShade
Sun Wukong
Level 34
God Stats
0W - 2L
1,486 SR
Queue Stats
68W - 76L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Klimatic
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RabidKamaitachi
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,861 Elo+
Party 2
Xbalanque
Xbalanque
VolcanicWinter
Xbalanque
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,902 Elo+
Party 2
Team Averages
Level 69
1,497 SR
1,647 Elo+

VS

Team Averages
Level 40
1,641 SR
1,617 Elo+
Cupid
Cupid
Demonkev_147
Cupid
Level 48
God Stats
3W - 1L
1,704 SR
Queue Stats
26W - 25L
1,474 Elo+
Solo
Chaac
Chaac
Eliteforce1008
Chaac
Level 67
God Stats
16W - 9L
1,568 SR
Queue Stats
199W - 202L
1,589 Elo+
Solo
Nu Wa
Nu Wa
ItchyHoles3826
Nu Wa
Level 29
God Stats
5W - 14L
1,345 SR
Queue Stats
14W - 41L
1,411 Elo+
Solo
Ullr
Ullr
Popperz22
Ullr
Level 38
God Stats
163W - 92L
1,794 SR
Queue Stats
234W - 149L
1,836 Elo+
Party 1
Scylla
Scylla
slurpmang
Scylla
Level 20
God Stats
106W - 53L
1,797 SR
Queue Stats
266W - 183L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
2 / 8 / 7
12,127
713
11,263
20,153
8,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
HealerShade
Sun Wukong
18
2 / 8 / 6
11,153
656
12,641
26,670
21,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Klimatic
Cthulhu
13
0 / 6 / 4
9,446
556
4,967
13,644
5,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
20
7 / 5 / 6
14,031
825
12,070
23,432
19,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
VolcanicWinter
Xbalanque
19
9 / 8 / 4
14,024
825
17,246
27,018
10,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
15,398
906
14,995
15,787
6,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 5 / 4
11,329
666
8,040
16,515
11,005
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 4 / 13
11,418
672
13,141
11,829
3,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
20
16 / 4 / 10
17,190
1,011
34,344
20,533
9,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
slurpmang
Scylla
20
7 / 3 / 15
14,234
837
22,916
11,512
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
20
Kills
35
35
Deaths
20
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
8
7
0.69
W
9
4
11
3.63
W
3
5
4
1
L
Sun Wukong
HealerShade
Sun Wukong
2
8
6
0.63
W
0
4
13
1.63
L
Cthulhu
Klimatic
Cthulhu
0
6
4
0.33
W
Ullr
16
4
10
5.25
L
Cerberus
7
5
6
2
L
Xbalanque
VolcanicWinter
Xbalanque
9
8
4
1.38
W
Scylla
slurpmang
Scylla
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,187
Damage
93,436
110,917
Taken
76,176
65,007
Mitigated
34,750
27,157
Healing
25,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,263
2,430
0
9,802
20,153
8,069
0
5,031
14,860
0
40,970
W
14,995
8,540
960
4,904
15,787
6,707
45
3,725
12,062
0
45,707
W
8,040
1,115
0
6,461
16,515
11,005
1,323
2,439
14,076
1,108
29,148
L
Sun Wukong
HealerShade
Sun Wukong
12,641
2,254
641
3,163
26,670
21,118
262
10,487
15,723
0
45,559
W
13,141
3,934
421
3,188
11,829
3,856
1,388
3,159
8,670
44,284
0
L
Cthulhu
Klimatic
Cthulhu
4,967
0
317
2,035
13,644
5,398
0
3,202
10,349
23,923
0
W
Ullr
34,344
22,814
0
8,542
20,533
9,206
4,071
5,750
14,783
0
85,433
L
Cerberus
12,070
746
0
5,429
23,432
19,980
339
10,135
12,978
45,639
0
L
Xbalanque
VolcanicWinter
Xbalanque
17,246
9,088
0
5,770
27,018
10,442
989
7,160
19,570
0
54,347
W
Scylla
slurpmang
Scylla
22,916
3,341
0
1,469
11,512
3,976
85
2,066
9,446
54,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,781
Gold Earned
69,569
345
Minions Killed
377
7
Camps Cleared
8
1,323,725
Distance Traveled
1,422,041
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,127
713
70
4
1
286,954
1
W
Cupid
15,398
906
75
4
0
310,530
1
W
Chaac
11,329
666
50
3
1
219,605
1
L
Sun Wukong
11,153
656
67
4
0
335,016
1
W
Nu Wa
11,418
672
59
3
1
264,376
4
L
Cthulhu
9,446
556
26
2
1
146,187
5
W
Ullr
17,190
1,011
117
7
5
315,499
2
L
Cerberus
14,031
825
82
5
3
301,180
1
L
Xbalanque
14,024
825
100
6
2
254,388
0
W
Scylla
14,234
837
76
4
1
312,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role