Player Matchup

Ne Zha
Ne Zha
Jord Ladd
Ne Zha
Level 123
God Stats
0W - 2L
1,700 SR
Queue Stats
58W - 55L
1,511 Elo+
Solo
Chang'e
Chang'e
LaDebrouille213
Chang'e
Level 101
God Stats
0W - 2L
1,302 SR
Queue Stats
255W - 262L
1,453 Elo+
Solo
Cerberus
Cerberus
Maruioshi
Cerberus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
RumiPC
Neith
Level 89
God Stats
0W - 2L
1,609 SR
Queue Stats
7W - 18L
1,294 Elo+
Party 2
Hachiman
Hachiman
qvok
Hachiman
Level 127
God Stats
1W - 7L
1,196 SR
Queue Stats
308W - 326L
1,470 Elo+
Solo
Team Averages
Level 107
1,461 SR
1,446 Elo+

VS

Team Averages
Level 117
1,522 SR
1,440 Elo+
Ah Puch
Ah Puch
CaptnDiabetes
Ah Puch
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 81L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
Cordeel
Kuzenbo
Level 109
God Stats
16W - 12L
1,753 SR
Queue Stats
401W - 411L
1,492 Elo+
Solo
Aphrodite
Aphrodite
Shedox
Aphrodite
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 169L
1,279 Elo+
Party 1
Merlin
Merlin
darkstrider92
Merlin
Level 127
God Stats
8W - 6L
1,510 SR
Queue Stats
306W - 328L
1,522 Elo+
Solo
Nu Wa
Nu Wa
威猛的大悦哥
Nu Wa
Level 139
God Stats
3W - 5L
1,350 SR
Queue Stats
335W - 307L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jord Ladd
Ne Zha
20
3 / 7 / 13
15,149
631
16,796
34,711
16,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 7 / 8
13,933
581
9,345
26,066
11,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Maruioshi
Cerberus
20
5 / 5 / 13
15,748
656
17,848
43,561
90,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
RumiPC
Neith
20
12 / 7 / 9
16,811
700
27,593
36,290
17,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
qvok
Hachiman
18
2 / 10 / 8
13,054
544
16,974
25,446
10,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
17 / 7 / 16
18,555
773
50,824
26,517
10,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Cordeel
Kuzenbo
10
1 / 0 / 4
10,694
446
2,220
4,935
5,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Aphrodite
Shedox
Aphrodite
20
6 / 6 / 15
16,065
669
22,303
27,587
23,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 6 / 19
16,363
682
36,606
22,352
10,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 9 / 24
14,979
624
31,853
21,967
8,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
114
27
Kills
36
36
Deaths
28
51
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
17
7
16
3.57
W
Kuzenbo
Cordeel
Kuzenbo
1
0
4
3
L
Ne Zha
Jord Ladd
Ne Zha
3
7
13
1.36
L
5
7
8
1.29
L
Cerberus
Maruioshi
Cerberus
5
5
13
2.3
L
Neith
RumiPC
Neith
12
7
9
2.36
W
Aphrodite
Shedox
Aphrodite
6
6
15
2.25
W
9
6
19
3.08
L
Hachiman
qvok
Hachiman
2
10
8
0.6
W
3
9
24
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,556
Damage
143,806
166,074
Taken
103,358
146,880
Mitigated
59,012
89,769
Healing
52,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
50,824
3,612
1,851
6,130
26,517
10,751
2,352
6,425
20,092
78,722
0
W
Kuzenbo
Cordeel
Kuzenbo
2,220
688
1,027
2,592
4,935
5,820
28
1,420
3,515
3,294
0
L
Ne Zha
Jord Ladd
Ne Zha
16,796
3,836
4,668
9,109
34,711
16,683
920
28,495
5,781
0
50,749
L
9,345
274
24,672
10,973
26,066
11,665
0
23,107
2,583
40,811
0
L
Cerberus
Maruioshi
Cerberus
17,848
328
5,425
12,603
43,561
90,559
266
34,402
8,157
32,699
0
L
Neith
RumiPC
Neith
27,593
16,066
3,855
10,800
36,290
17,292
6,490
31,609
4,092
0
82,474
W
Aphrodite
Shedox
Aphrodite
22,303
2,898
16,816
15,199
27,587
23,949
1,003
7,294
20,293
55,976
0
W
36,606
1,011
1,586
2,782
22,352
10,041
797
5,164
17,188
76,651
0
L
Hachiman
qvok
Hachiman
16,974
6,196
4,531
3,133
25,446
10,681
1,003
23,267
1,655
0
44,373
W
31,853
6,251
2,945
2,026
21,967
8,451
2,404
6,890
15,077
60,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,695
Gold Earned
76,656
318
Minions Killed
243
0
Camps Cleared
0
1,903,545
Distance Traveled
1,753,518
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
18,555
773
56
2
0
375,408
1
W
Kuzenbo
10,694
446
5
0
0
110,502
3
L
Ne Zha
15,149
631
45
2
0
450,670
0
L
Chang'e
13,933
581
56
2
0
418,307
0
L
Cerberus
15,748
656
33
1
0
361,788
0
L
Neith
16,811
700
122
5
0
369,651
0
W
Aphrodite
16,065
669
94
4
0
423,549
2
W
Merlin
16,363
682
43
2
0
433,921
0
L
Hachiman
13,054
544
62
3
0
303,129
0
W
Nu Wa
14,979
624
45
2
0
410,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role