Player Matchup

Tiamat
Tiamat
ASsASsInBro9707
Tiamat
Level 146
God Stats
2W - 0L
1,882 SR
Queue Stats
53W - 59L
1,556 Elo+
Party 1
Arachne
Arachne
McThicCcneSs69
Arachne
Level 96
God Stats
4W - 1L
1,631 SR
Queue Stats
51W - 37L
1,599 Elo+
Party 1
Hachiman
Hachiman
beastlycat7
Hachiman
Level 52
God Stats
3W - 2L
1,579 SR
Queue Stats
12W - 10L
1,669 Elo+
Party 1
Cabrakan
Cabrakan
s1sterf1sterz
Cabrakan
Level 125
God Stats
11W - 9L
1,701 SR
Queue Stats
28W - 27L
1,657 Elo+
Solo
Mercury
Mercury
wilhelmkids2
Mercury
Level 137
God Stats
1W - 0L
1,859 SR
Queue Stats
87W - 70L
1,593 Elo+
Party 1
Team Averages
Level 111
1,730 SR
1,615 Elo+

VS

Team Averages
Level 105
1,455 SR
1,599 Elo+
Bellona
Bellona
BNibby
Bellona
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
274W - 256L
1,604 Elo+
Solo
Artemis
Artemis
Pheonika
Artemis
Level 108
God Stats
67W - 54L
1,621 SR
Queue Stats
712W - 695L
1,568 Elo+
Solo
Poseidon
Poseidon
Rydogg29
Poseidon
Level 96
God Stats
42W - 38L
1,625 SR
Queue Stats
180W - 163L
1,597 Elo+
Party 2
Amaterasu
Amaterasu
Volt Retro
Amaterasu
Level 108
God Stats
2W - 6L
1,318 SR
Queue Stats
493W - 453L
1,615 Elo+
Solo
Khepri
Khepri
iChromeee
Khepri
Level 89
God Stats
3W - 10L
1,212 SR
Queue Stats
173W - 132L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,607
551
1,726
3,202
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
6,192
516
2,998
8,306
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
beastlycat7
Hachiman
10
3 / 0 / 2
6,301
525
6,407
6,462
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
s1sterf1sterz
Cabrakan
9
1 / 0 / 4
5,794
483
3,371
5,072
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
wilhelmkids2
Mercury
13
2 / 1 / 1
7,073
589
6,141
8,605
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BNibby
Bellona
11
0 / 3 / 0
5,954
496
7,060
11,280
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Pheonika
Artemis
9
0 / 2 / 0
5,605
467
4,926
6,577
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Rydogg29
Poseidon
13
0 / 0 / 0
6,917
576
2,179
2,478
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Volt Retro
Amaterasu
10
1 / 1 / 0
5,831
486
2,317
8,412
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
iChromeee
Khepri
9
0 / 2 / 0
5,493
458
2,221
6,493
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
1
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Bellona
BNibby
Bellona
0
3
0
0
W
2
0
1
2.5
L
Artemis
Pheonika
Artemis
0
2
0
0
L
Poseidon
Rydogg29
Poseidon
0
0
0
0
L
Amaterasu
Volt Retro
Amaterasu
1
1
0
1
W
Hachiman
beastlycat7
Hachiman
3
0
2
4
L
Khepri
iChromeee
Khepri
0
2
0
0
W
Cabrakan
s1sterf1sterz
Cabrakan
1
0
4
3
W
Mercury
wilhelmkids2
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,643
Damage
18,703
31,647
Taken
35,240
14,585
Mitigated
16,790
11,965
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,726
370
0
1,067
3,202
1,551
0
1,044
1,977
38,812
0
L
Bellona
BNibby
Bellona
7,060
3,073
0
5,856
11,280
7,812
0
0
11,280
0
37,265
W
2,998
2,040
0
2,619
8,306
2,735
0
636
7,616
0
35,523
L
Artemis
Pheonika
Artemis
4,926
2,352
0
1,990
6,577
1,920
0
1,639
4,938
0
31,829
L
Poseidon
Rydogg29
Poseidon
2,179
121
0
500
2,478
621
0
846
1,488
51,612
0
L
Amaterasu
Volt Retro
Amaterasu
2,317
809
0
2,935
8,412
3,237
0
874
7,491
0
24,685
W
Hachiman
beastlycat7
Hachiman
6,407
2,760
0
3,395
6,462
2,408
611
1,023
5,416
0
32,501
L
Khepri
iChromeee
Khepri
2,221
566
0
1,246
6,493
3,200
0
1,529
4,946
16,224
0
W
Cabrakan
s1sterf1sterz
Cabrakan
3,371
471
0
1,666
5,072
3,060
0
1,389
3,633
13,585
0
W
Mercury
wilhelmkids2
Mercury
6,141
3,835
0
3,218
8,605
4,831
0
0
8,605
0
41,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
29,800
329
Minions Killed
362
0
Camps Cleared
0
1,166,763
Distance Traveled
1,100,967
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,607
551
97
8
0
237,347
3
L
Bellona
5,954
496
71
6
0
214,767
2
W
Arachne
6,192
516
61
5
0
249,992
2
L
Artemis
5,605
467
74
6
0
191,690
2
L
Poseidon
6,917
576
138
12
0
240,748
3
L
Amaterasu
5,831
486
53
4
0
264,283
1
W
Hachiman
6,301
525
52
4
0
208,100
3
L
Khepri
5,493
458
26
2
0
189,479
1
W
Cabrakan
5,794
483
28
2
0
240,641
2
W
Mercury
7,073
589
91
8
0
230,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role