Player Matchup

Fenrir
Fenrir
Bronze IV
TitledBlaze2
Fenrir
Bronze IV
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 118L
1,084 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 82
1,500 SR
1,084 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 156
1,480 SR
964 MMR
Sol
Sol
Silver III
Skywarpzero
Sol
Silver III
Level 156
God Stats
53W - 35L
1,480 SR
Queue Stats
61W - 54L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 4 / 0
14,731
818
19,419
30,424
21,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SkadiAh Muzen CabBellonaVulcan

VS

Bans
HeraPoseidonIzanamiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 0
14,837
824
16,816
27,381
18,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
5
Kills
4
4
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
5
0
0.8
L
Fenrir
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
16,816
30,424
Taken
27,381
21,444
Mitigated
18,170
4,572
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,816
6,705
0
16,001
27,381
18,170
3,300
376
27,005
118,256
0
L
Fenrir
19,419
5,175
0
4,572
30,424
21,444
1,650
16,925
13,499
0
120,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,731
Gold Earned
14,837
168
Minions Killed
183
0
Camps Cleared
0
338,905
Distance Traveled
280,422
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,837
824
183
10
0
280,422
1
L
Fenrir
14,731
818
168
9
0
338,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role