Player Matchup

Neith
Neith
BadAzzBat
Neith
Level 24
God Stats
3W - 7L
1,353 SR
Queue Stats
4W - 7L
1,301 Elo+
Solo
Hades
Hades
Ir0nManMark1
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
ThePrometheus52
Sol
Level 24
God Stats
7W - 2L
1,500 SR
Queue Stats
101W - 108L
1,262 Elo+
Solo
Apollo
Apollo
legendroyal
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,144 Elo+
Solo
Bakasura
Bakasura
solnyyshka
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 94L
1,296 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,301 Elo+

VS

Team Averages
Level 9
1,423 SR
1,355 Elo+
Ymir
Ymir
DeepSpecialT
Ymir
Level 5
God Stats
7W - 8L
1,577 SR
Queue Stats
7W - 8L
1,516 Elo+
Solo
Hachiman
Hachiman
DvX_Ringhio
Hachiman
Level 4
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 4L
1,186 Elo+
Solo
Danzaburou
Danzaburou
Its_PeterPanda
Danzaburou
Level 24
God Stats
3W - 4L
1,489 SR
Queue Stats
24W - 22L
1,450 Elo+
Solo
Raijin
Raijin
crimsoncrusader4
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lemuybas
Cthulhu
Level 6
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 6L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadAzzBat
Neith
20
17 / 0 / 15
17,133
1,224
40,338
14,446
6,109
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 7 / 12
11,796
843
1,452
9,837
4,000
Magic Focus

Magic Focus

+20
Magical Power

20
15 / 0 / 19
17,208
1,229
35,474
21,469
8,031
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
20
2 / 3 / 13
13,712
979
5,931
12,420
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
solnyyshka
Bakasura
20
9 / 8 / 20
15,007
1,072
19,935
25,190
10,253
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 10
14,475
1,034
11,414
24,651
32,592
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
DvX_Ringhio
Hachiman
20
1 / 9 / 11
13,222
944
18,930
27,618
9,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Its_PeterPanda
Danzaburou
20
14 / 12 / 1
15,654
1,118
37,216
28,620
11,043
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 13 / 11
12,989
928
3,912
21,877
7,943
Cthulhu
lemuybas
Cthulhu
17
0 / 5 / 4
11,379
813
3,037
13,693
10,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
55
43
Kills
18
18
Deaths
43
79
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
BadAzzBat
Neith
17
0
15
24.5
L
1
4
10
1.5
L
Hachiman
DvX_Ringhio
Hachiman
1
9
11
0.72
W
0
7
12
0.86
L
Danzaburou
Its_PeterPanda
Danzaburou
14
12
1
1.21
W
15
0
19
24.5
L
2
13
11
0.58
W
Apollo
2
3
13
2.83
L
Cthulhu
lemuybas
Cthulhu
0
5
4
0.4
W
Bakasura
solnyyshka
Bakasura
9
8
20
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,130
Damage
74,509
83,362
Taken
116,459
33,624
Mitigated
71,832
22,536
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BadAzzBat
Neith
40,338
24,825
0
5,137
14,446
6,109
0
4,440
10,006
0
78,299
L
11,414
640
0
2,881
24,651
32,592
0
8,160
16,373
51,522
0
L
Hachiman
DvX_Ringhio
Hachiman
18,930
10,154
0
5,735
27,618
9,700
0
8,296
18,803
0
60,069
W
1,452
1,123
55
180
9,837
4,000
0
1,792
7,920
4,633
0
L
Danzaburou
Its_PeterPanda
Danzaburou
37,216
19,663
0
3,565
28,620
11,043
0
11,152
17,228
0
69,004
W
35,474
12,119
0
11,696
21,469
8,031
0
4,465
16,979
63,654
0
L
3,912
1,306
0
0
21,877
7,943
0
6,127
15,260
11,053
0
W
Apollo
5,931
3,230
0
2,221
12,420
5,231
0
2,687
9,708
0
30,825
L
Cthulhu
lemuybas
Cthulhu
3,037
255
226
200
13,693
10,554
0
3,191
9,932
10,483
0
W
Bakasura
solnyyshka
Bakasura
19,935
14,989
0
3,247
25,190
10,253
0
4,729
20,386
0
25,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,856
Gold Earned
67,719
252
Minions Killed
273
3
Camps Cleared
12
1,073,344
Distance Traveled
1,022,085
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,133
1,224
90
6
0
228,451
0
L
Ymir
14,475
1,034
116
8
2
237,896
0
L
Hachiman
13,222
944
71
5
0
227,520
1
W
Hades
11,796
843
6
0
0
106,112
0
L
Danzaburou
15,654
1,118
54
4
9
189,785
2
W
Sol
17,208
1,229
77
6
0
253,201
0
L
Raijin
12,989
928
18
1
0
204,478
2
W
Apollo
13,712
979
51
4
1
246,343
0
L
Cthulhu
11,379
813
14
1
1
162,406
1
W
Bakasura
15,007
1,072
28
2
2
239,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role