Player Matchup

Artio
Artio
CorruptedSanity_
Artio
Level 21
God Stats
0W - 2L
1,269 SR
Queue Stats
90W - 101L
1,427 Elo+
Solo
Bellona
Bellona
Jack-Ytb7
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,155 Elo+
Solo
Sun Wukong
Sun Wukong
JackerUlti
Sun Wukong
Level 7
God Stats
20W - 15L
1,456 SR
Queue Stats
27W - 30L
1,202 Elo+
Solo
Ymir
Ymir
ScarryAnny
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,182 Elo+
Solo
Jing Wei
Jing Wei
aceybear
Jing Wei
Level 8
God Stats
0W - 5L
1,117 SR
Queue Stats
4W - 15L
1,239 Elo+
Solo
Team Averages
Level 11
1,368 SR
1,241 Elo+

VS

Team Averages
Level 18
1,501 SR
1,327 Elo+
Hel
Hel
AlexxRamm
Hel
Level 22
God Stats
31W - 32L
1,500 SR
Queue Stats
949W - 953L
1,226 Elo+
Solo
Osiris
Osiris
FMendhamJrs
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,184 Elo+
Solo
Cupid
Cupid
PieceofKi
Cupid
Level 27
God Stats
19W - 13L
1,584 SR
Queue Stats
228W - 215L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
RedFox863
Tsukuyomi
Level 15
God Stats
18W - 19L
1,419 SR
Queue Stats
145W - 160L
1,329 Elo+
Solo
Zeus
Zeus
Slime_PR
Zeus
Level 22
God Stats
11W - 16L
1,500 SR
Queue Stats
221W - 215L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 7
14,401
960
8,753
26,713
19,423
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Jack-Ytb7
Bellona
19
7 / 6 / 3
14,742
983
21,756
27,744
25,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
JackerUlti
Sun Wukong
19
1 / 10 / 5
13,186
879
19,838
29,573
21,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 12 / 6
14,891
993
9,613
30,372
30,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
aceybear
Jing Wei
17
0 / 6 / 0
11,446
763
1,283
8,297
3,168
Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 24
15,546
1,036
18,425
19,636
8,962
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
15
0 / 0 / 1
10,864
724
152
157
81
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
PieceofKi
Cupid
20
14 / 0 / 18
16,129
1,075
31,832
17,618
11,980
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
RedFox863
Tsukuyomi
20
14 / 3 / 9
15,291
1,019
24,610
17,640
8,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
20
9 / 4 / 23
15,549
1,037
35,383
12,849
6,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
116
11
Kills
41
41
Deaths
11
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
4
24
4
L
0
7
7
0.5
W
Osiris
0
0
1
0.5
L
Bellona
Jack-Ytb7
Bellona
7
6
3
1.42
L
Sun Wukong
JackerUlti
Sun Wukong
1
10
5
0.35
W
Cupid
PieceofKi
Cupid
14
0
18
23
W
Tsukuyomi
RedFox863
Tsukuyomi
14
3
9
6.17
L
3
12
6
0.5
W
Zeus
9
4
23
5.13
L
Jing Wei
aceybear
Jing Wei
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,243
Damage
110,402
122,699
Taken
67,900
100,581
Mitigated
36,228
14,512
Healing
20,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,425
2,241
3,694
6,967
19,636
8,962
0
6,199
13,262
46,118
0
L
8,753
1,992
726
5,682
26,713
19,423
0
12,800
13,913
22,944
0
W
Osiris
152
0
0
25
157
81
0
52
80
0
127
L
Bellona
Jack-Ytb7
Bellona
21,756
8,731
0
1,753
27,744
25,875
0
8,954
18,790
0
38,209
L
Sun Wukong
JackerUlti
Sun Wukong
19,838
6,003
0
5,262
29,573
21,787
0
13,270
16,303
0
58,679
W
Cupid
PieceofKi
Cupid
31,832
24,879
1,254
3,721
17,618
11,980
0
3,969
13,449
0
61,749
W
Tsukuyomi
RedFox863
Tsukuyomi
24,610
10,552
0
3,579
17,640
8,989
0
4,339
13,058
0
41,919
L
9,613
1,943
0
1,089
30,372
30,328
0
14,334
16,013
28,293
0
W
Zeus
35,383
11,111
0
1,029
12,849
6,216
0
3,807
8,942
57,988
0
L
Jing Wei
aceybear
Jing Wei
1,283
464
0
0
8,297
3,168
0
4,450
3,847
0
12,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,666
Gold Earned
73,379
225
Minions Killed
233
3
Camps Cleared
7
1,209,588
Distance Traveled
962,758
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,546
1,036
81
5
0
234,172
0
L
Artio
14,401
960
25
2
0
276,010
1
W
Osiris
10,864
724
0
0
0
27,197
1
L
Bellona
14,742
983
49
3
1
301,287
0
L
Sun Wukong
13,186
879
94
6
1
244,676
0
W
Cupid
16,129
1,075
63
4
0
260,081
0
W
Tsukuyomi
15,291
1,019
38
3
2
250,539
3
L
Ymir
14,891
993
38
3
0
208,258
0
W
Zeus
15,549
1,037
51
3
5
190,769
0
L
Jing Wei
11,446
763
19
1
1
179,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role