Player Matchup

Nox
Nox
KuraQueen
Nox
Level 43
God Stats
16W - 35L
1,527 SR
Queue Stats
286W - 285L
1,542 Elo+
Solo
Artio
Artio
ShadowTheWolf
Artio
Level 64
God Stats
10W - 7L
1,513 SR
Queue Stats
24W - 23L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Vampire01
Danzaburou
Level 60
God Stats
3W - 4L
1,474 SR
Queue Stats
17W - 23L
1,369 Elo+
Solo
Team Averages
Level 56
1,505 SR
1,462 Elo+

VS

Team Averages
Level 76
1,453 SR
1,166 Elo+
Cthulhu
Cthulhu
BonCurry
Cthulhu
Level 121
God Stats
2W - 4L
1,271 SR
Queue Stats
399W - 373L
1,361 Elo+
Solo
Hera
Hera
FunkylPunk
Hera
Level 54
God Stats
1W - 1L
1,376 SR
Queue Stats
18W - 25L
1,069 Elo+
Party 1
Susano
Susano
SinistrHellhund
Susano
Level 53
God Stats
1W - 1L
1,712 SR
Queue Stats
17W - 25L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 15
11,331
809
11,109
8,335
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 15
10,259
733
4,899
15,084
13,070
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Vampire01
Danzaburou
15
11 / 2 / 8
12,005
858
11,667
11,549
4,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BonCurry
Cthulhu
12
0 / 7 / 3
9,012
644
7,005
14,320
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 6 / 3
9,253
661
10,577
9,099
2,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 9 / 2
9,247
661
5,919
11,285
3,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
22
Kills
5
5
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BonCurry
Cthulhu
0
7
3
0.21
L
2
6
3
0.58
W
7
1
15
14.5
W
4
2
15
5.75
L
3
9
2
0.44
W
Danzaburou
Vampire01
Danzaburou
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,675
Damage
23,501
34,968
Taken
34,704
21,065
Mitigated
16,268
8,879
Healing
1,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BonCurry
Cthulhu
7,005
418
0
898
14,320
9,727
0
5,298
9,022
28,221
0
L
10,577
2,390
0
40
9,099
2,858
0
4,977
4,122
39,656
0
W
11,109
917
372
2,487
8,335
3,615
269
4,861
3,474
54,842
0
W
4,899
1,255
311
2,865
15,084
13,070
0
7,358
7,726
14,197
0
L
5,919
1,701
0
250
11,285
3,683
0
5,765
5,520
0
14,847
W
Danzaburou
Vampire01
Danzaburou
11,667
5,806
0
2,844
11,549
4,380
2,805
5,658
5,891
0
66,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,595
Gold Earned
27,512
178
Minions Killed
113
0
Camps Cleared
0
807,681
Distance Traveled
743,454
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,012
644
40
3
0
255,376
1
L
Hera
9,253
661
46
3
0
251,393
1
W
Nox
11,331
809
91
7
0
274,455
0
W
Artio
10,259
733
11
1
0
274,046
0
L
Susano
9,247
661
27
2
0
236,685
1
W
Danzaburou
12,005
858
76
5
0
259,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role