Player Matchup

Bellona
Bellona
BigChunGus6612
Bellona
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,230 Elo+
Solo
Cupid
Cupid
IceRipple
Cupid
Level 5
God Stats
6W - 15L
1,307 SR
Queue Stats
15W - 23L
1,412 Elo+
Party 1
Hera
Hera
Ididntdoit125
Hera
Level 24
God Stats
2W - 9L
1,227 SR
Queue Stats
13W - 30L
1,154 Elo+
Solo
Fenrir
Fenrir
Sydiamon
Fenrir
Level 8
God Stats
5W - 10L
1,484 SR
Queue Stats
17W - 27L
1,415 Elo+
Party 1
Cerberus
Cerberus
beatrice_azibi
Cerberus
Level 24
God Stats
0W - 2L
1,294 SR
Queue Stats
55W - 61L
1,325 Elo+
Solo
Team Averages
Level 15
1,362 SR
1,307 Elo+

VS

Team Averages
Level 11
1,615 SR
1,385 Elo+
Sun Wukong
Sun Wukong
DreadDoubloon12
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,393 Elo+
Solo
Artemis
Artemis
Lum3nistic
Artemis
Level 17
God Stats
6W - 0L
1,865 SR
Queue Stats
62W - 61L
1,502 Elo+
Solo
Arachne
Arachne
xPrebz
Arachne
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 4L
1,304 Elo+
Solo
Guan Yu
Guan Yu
xXGuNzOuTtXx
Guan Yu
Level 8
God Stats
7W - 2L
1,800 SR
Queue Stats
8W - 11L
1,434 Elo+
Solo
Neith
Neith
zowi_menya_okda
Neith
Level 18
God Stats
14W - 10L
1,411 SR
Queue Stats
14W - 12L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 9
13,259
947
15,021
34,294
46,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
IceRipple
Cupid
19
5 / 4 / 12
13,648
975
21,505
23,290
13,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
2 / 8 / 11
12,506
893
19,089
16,819
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Sydiamon
Fenrir
20
11 / 3 / 9
14,082
1,006
16,429
23,726
40,096
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
19
0 / 5 / 12
12,296
878
5,713
23,023
11,938
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DreadDoubloon12
Sun Wukong
19
1 / 10 / 10
12,561
897
5,328
20,645
12,844
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Lum3nistic
Artemis
20
7 / 0 / 18
14,695
1,050
29,534
9,976
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
xPrebz
Arachne
20
16 / 5 / 11
17,285
1,235
45,363
26,326
11,923
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
xXGuNzOuTtXx
Guan Yu
20
1 / 5 / 16
12,979
927
8,337
20,976
17,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 2 / 18
14,497
1,036
26,707
11,940
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
104
21
Kills
31
31
Deaths
22
53
Assists
73
Player
Kills
Deaths
Assists
KDA
L
3
11
9
0.68
W
Sun Wukong
DreadDoubloon12
Sun Wukong
1
10
10
0.6
L
Cupid
IceRipple
Cupid
5
4
12
2.75
L
2
8
11
0.94
W
Artemis
Lum3nistic
Artemis
7
0
18
16
L
Fenrir
Sydiamon
Fenrir
11
3
9
5.17
L
Cerberus
0
5
12
1.2
W
Arachne
xPrebz
Arachne
16
5
11
4.3
W
Guan Yu
xXGuNzOuTtXx
Guan Yu
1
5
16
1.8
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,757
Damage
115,269
121,152
Taken
89,863
118,649
Mitigated
52,365
15,230
Healing
28,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,021
3,860
0
4,051
34,294
46,170
0
0
34,119
0
35,022
W
Sun Wukong
DreadDoubloon12
Sun Wukong
5,328
2,149
0
491
20,645
12,844
0
4,934
15,636
71
19,179
L
Cupid
IceRipple
Cupid
21,505
16,549
120
4,559
23,290
13,231
0
41
23,149
0
48,803
L
19,089
5,595
106
1,000
16,819
7,214
0
0
16,769
50,884
0
W
Artemis
Lum3nistic
Artemis
29,534
16,163
0
5,257
9,976
4,604
0
2,892
6,934
0
52,034
L
Fenrir
Sydiamon
Fenrir
16,429
3,393
0
641
23,726
40,096
0
0
23,601
0
26,855
L
Cerberus
5,713
128
0
4,753
23,023
11,938
0
0
22,873
37,092
0
W
Arachne
xPrebz
Arachne
45,363
34,189
0
13,119
26,326
11,923
0
7,595
18,365
0
91,130
W
Guan Yu
xXGuNzOuTtXx
Guan Yu
8,337
1,686
1,912
3,296
20,976
17,668
0
5,310
15,497
0
21,421
W
26,707
13,237
0
3,949
11,940
5,326
0
4,071
7,669
0
56,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,791
Gold Earned
72,017
292
Minions Killed
235
3
Camps Cleared
11
1,131,343
Distance Traveled
1,204,601
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,259
947
55
4
2
224,313
1
W
Sun Wukong
12,561
897
14
1
3
152,362
0
L
Cupid
13,648
975
63
5
1
187,621
0
L
Hera
12,506
893
68
5
0
222,602
0
W
Artemis
14,695
1,050
37
3
0
240,226
0
L
Fenrir
14,082
1,006
20
1
0
246,446
2
L
Cerberus
12,296
878
86
6
0
250,361
0
W
Arachne
17,285
1,235
93
7
7
326,149
0
W
Guan Yu
12,979
927
36
3
0
235,613
1
W
Neith
14,497
1,036
55
4
1
250,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role