Player Matchup

Osiris
Osiris
Platinum V
BOS1291
Osiris
Platinum V
Level 152
God Stats
25W - 21L
1,613 SR
Queue Stats
166W - 161L
1,751 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Back Door Jezus
Baron Samedi
Gold I
Level 94
God Stats
5W - 2L
1,718 SR
Queue Stats
518W - 499L
1,746 MMR
Solo
Nu Wa
Nu Wa
Platinum V
SPLIF OG
Nu Wa
Platinum V
Level 128
God Stats
11W - 7L
1,519 SR
Queue Stats
85W - 72L
1,808 MMR
Party 1
Pele
Pele
Platinum V
Spawned In
Pele
Platinum V
Level 125
God Stats
1W - 2L
1,283 SR
Queue Stats
120W - 108L
1,756 MMR
Party 1
Xbalanque
Xbalanque
Gold I
TR0IV
Xbalanque
Gold I
Level 89
God Stats
7W - 11L
1,616 SR
Queue Stats
43W - 39L
1,740 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,550 SR
1,760 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,632 SR
1,705 MMR
Hun Batz
Hun Batz
Platinum V
 
Hun Batz
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold II
Bc Winny
Discordia
Gold II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,770 MMR
Party 2
Anhur
Anhur
Platinum I
CHUCKLES30
Anhur
Platinum I
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,728 MMR
Solo
Artio
Artio
Platinum II
Dojo_FlashMob
Artio
Platinum II
Level 159
God Stats
110W - 85L
1,738 SR
Queue Stats
822W - 792L
1,789 MMR
Solo
Achilles
Achilles
Gold V
JDT911
Achilles
Gold V
Level 49
God Stats
12W - 1L
1,920 SR
Queue Stats
105W - 33L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BOS1291
Osiris
10
0 / 3 / 0
5,691
438
2,473
8,765
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Back Door Jezus
Baron Samedi
9
1 / 5 / 2
5,739
441
1,472
11,780
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
SPLIF OG
Nu Wa
11
3 / 3 / 0
6,805
523
5,937
5,370
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 3
6,091
469
3,782
10,310
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
TR0IV
Xbalanque
9
0 / 4 / 0
5,549
427
5,096
7,970
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetScyllaCu ChulainnDanzaburou

VS

Bans
ApolloNemesisCupidGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 1 / 3
7,729
595
3,587
7,069
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Bc Winny
Discordia
13
4 / 1 / 5
8,015
617
5,457
3,822
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
13
6 / 1 / 1
8,237
634
6,615
10,007
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 7
7,461
574
6,702
13,498
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
JDT911
Achilles
16
5 / 0 / 0
9,337
718
7,343
7,114
4,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
20
20
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
3
3.5
L
Osiris
BOS1291
Osiris
0
3
0
0
L
Baron Samedi
Back Door Jezus
Baron Samedi
1
5
2
0.4
W
Discordia
Bc Winny
Discordia
4
1
5
6.5
W
Anhur
6
1
1
6.5
W
3
1
7
6.5
W
Achilles
JDT911
Achilles
5
0
0
5
L
Nu Wa
SPLIF OG
Nu Wa
3
3
0
1
L
0
5
3
0.3
L
Xbalanque
TR0IV
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,760
Damage
29,704
44,195
Taken
41,510
14,685
Mitigated
20,412
14,616
Healing
22,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,587
1,042
0
3,133
7,069
2,365
502
1,568
5,353
0
47,472
L
Osiris
BOS1291
Osiris
2,473
718
0
3,970
8,765
4,236
0
0
8,765
0
27,350
L
Baron Samedi
Back Door Jezus
Baron Samedi
1,472
295
243
3,766
11,780
4,706
0
4,135
7,515
17,662
0
W
Discordia
Bc Winny
Discordia
5,457
226
0
1,191
3,822
1,122
0
1,329
2,363
46,913
0
W
Anhur
6,615
3,281
0
6,308
10,007
3,002
420
1,502
8,417
0
48,377
W
6,702
955
710
6,583
13,498
9,151
0
1,888
11,438
27,812
0
W
Achilles
JDT911
Achilles
7,343
2,941
0
4,240
7,114
4,772
0
496
6,530
0
70,204
L
Nu Wa
SPLIF OG
Nu Wa
5,937
1,514
0
1,333
5,370
1,444
54
2,317
2,837
33,697
0
L
3,782
983
0
3,213
10,310
2,782
0
3,379
6,753
0
35,165
L
Xbalanque
TR0IV
Xbalanque
5,096
2,692
0
2,091
7,970
1,517
0
1,764
6,166
0
29,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
40,779
293
Minions Killed
453
0
Camps Cleared
0
1,076,967
Distance Traveled
1,291,063
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,729
595
96
7
0
292,038
2
L
Osiris
5,691
438
56
4
0
176,023
1
L
Baron Samedi
5,739
441
27
2
0
228,241
0
W
Discordia
8,015
617
94
7
0
254,369
1
W
Anhur
8,237
634
88
7
0
214,194
3
W
Artio
7,461
574
34
3
0
257,490
2
W
Achilles
9,337
718
141
11
0
272,972
5
L
Nu Wa
6,805
523
73
6
0
213,652
5
L
Pele
6,091
469
72
6
0
247,493
5
L
Xbalanque
5,549
427
65
5
0
211,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role