Player Matchup

Hercules
Hercules
DavidLopester
Hercules
Level 24
God Stats
38W - 27L
1,756 SR
Queue Stats
122W - 118L
1,591 Elo+
Solo
Thanatos
Thanatos
LaMietteDePinFra
Thanatos
Level 14
God Stats
41W - 39L
1,452 SR
Queue Stats
394W - 355L
1,450 Elo+
Party 1
Achilles
Achilles
Obscure-Blanche
Achilles
Level 8
God Stats
0W - 5L
1,190 SR
Queue Stats
60W - 53L
1,176 Elo+
Party 1
Tiamat
Tiamat
YuukiSynthesis
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,474 Elo+
Party 1
Pele
Pele
iiDestiny_SNV
Pele
Level 17
God Stats
11W - 11L
1,623 SR
Queue Stats
175W - 162L
1,458 Elo+
Party 1
Team Averages
Level 14
1,504 SR
1,430 Elo+

VS

Team Averages
Level 21
1,606 SR
1,528 Elo+
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Erados13
Neith
Level 5
God Stats
1W - 1L
1,306 SR
Queue Stats
4W - 2L
1,444 Elo+
Solo
Arachne
Arachne
Shinto-Senpai
Arachne
Level 28
God Stats
14W - 12L
1,737 SR
Queue Stats
309W - 272L
1,590 Elo+
Party 2
Tiamat
Tiamat
TalenTn1x_
Tiamat
Level 29
God Stats
10W - 4L
1,704 SR
Queue Stats
143W - 149L
1,514 Elo+
Solo
Osiris
Osiris
jesus_is_a_smurf
Osiris
Level 16
God Stats
5W - 1L
1,782 SR
Queue Stats
42W - 27L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DavidLopester
Hercules
3
0 / 1 / 0
3,380
423
673
1,525
592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
0 / 4 / 1
3,869
484
1,983
5,578
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
3
1 / 6 / 0
3,614
452
1,521
5,255
2,054
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

5
0 / 6 / 2
3,809
476
1,795
5,636
1,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 1 / 0
4,454
557
4,105
4,761
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
3 / 0 / 5
5,198
650
2,236
3,558
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Erados13
Neith
7
1 / 1 / 4
4,453
557
2,908
2,286
610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
8
6 / 1 / 2
5,372
672
3,898
5,229
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
TalenTn1x_
Tiamat
9
5 / 1 / 5
5,757
720
4,235
4,156
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 1
6,151
769
2,534
5,518
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
18
18
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
5
5.5
L
Hercules
DavidLopester
Hercules
0
1
0
0
W
Neith
Erados13
Neith
1
1
4
3
L
0
4
1
0.13
L
Achilles
1
6
0
0.17
W
Arachne
6
1
2
7
W
Tiamat
TalenTn1x_
Tiamat
5
1
5
7.5
L
0
6
2
0.17
L
2
1
0
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,077
Damage
15,811
22,755
Taken
20,747
7,366
Mitigated
8,611
4,386
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,236
171
0
1,362
3,558
1,622
611
413
3,145
7,584
0
L
Hercules
DavidLopester
Hercules
673
448
0
600
1,525
592
0
0
1,525
0
3,740
W
Neith
Erados13
Neith
2,908
1,358
0
588
2,286
610
270
302
1,984
0
13,615
L
1,983
711
0
1,802
5,578
1,545
0
1,894
3,546
0
12,813
L
Achilles
1,521
364
0
545
5,255
2,054
0
1,477
3,710
0
3,966
W
Arachne
3,898
3,198
0
2,695
5,229
1,356
55
264
4,965
0
16,865
W
Tiamat
TalenTn1x_
Tiamat
4,235
924
0
1,776
4,156
2,164
424
497
3,659
21,888
0
L
1,795
642
0
524
5,636
1,880
0
1,634
3,884
8,799
0
L
4,105
762
0
915
4,761
1,295
0
1,020
3,619
0
17,068
W
2,534
886
0
4,024
5,518
2,859
0
319
5,099
0
33,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,126
Gold Earned
26,931
89
Minions Killed
200
0
Camps Cleared
0
657,937
Distance Traveled
839,032
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,198
650
14
2
0
183,545
3
L
Hercules
3,380
423
5
1
0
38,483
0
W
Neith
4,453
557
33
4
0
163,631
0
L
Thanatos
3,869
484
28
4
0
147,167
0
L
Achilles
3,614
452
6
1
0
106,889
2
W
Arachne
5,372
672
39
5
0
163,205
1
W
Tiamat
5,757
720
40
5
0
171,144
2
L
Tiamat
3,809
476
16
2
0
167,602
0
L
Pele
4,454
557
34
4
0
197,796
1
W
Osiris
6,151
769
74
9
0
157,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role