Player Matchup

Vulcan
Vulcan
DoubleV400-10
Vulcan
Level 68
God Stats
3W - 13L
1,011 SR
Queue Stats
119W - 212L
1,252 Elo+
Party 1
Arachne
Arachne
LS4B_Noos
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 40L
1,205 Elo+
Party 1
Sobek
Sobek
ZeocKsi
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 36L
1,147 Elo+
Party 1
Team Averages
Level 50
1,337 SR
1,201 Elo+

VS

Team Averages
Level 69
1,534 SR
1,514 Elo+
Danzaburou
Danzaburou
DAlIen01
Danzaburou
Level 47
God Stats
2W - 1L
1,428 SR
Queue Stats
5W - 2L
1,575 Elo+
Solo
Serqet
Serqet
Otakuqq_-__-_
Serqet
Level 45
God Stats
5W - 9L
1,792 SR
Queue Stats
480W - 487L
1,493 Elo+
Solo
Tiamat
Tiamat
Ti_Wiwi971
Tiamat
Level 115
God Stats
18W - 14L
1,381 SR
Queue Stats
503W - 554L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 0
8,638
720
9,514
7,028
3,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
LS4B_Noos
Arachne
10
0 / 6 / 5
7,743
645
4,400
10,404
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
ZeocKsi
Sobek
9
0 / 5 / 4
6,998
583
2,727
15,326
12,432
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DAlIen01
Danzaburou
12
1 / 1 / 9
8,822
735
6,044
7,137
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 2 / 3
8,924
744
7,286
9,251
3,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Ti_Wiwi971
Tiamat
13
7 / 2 / 6
9,508
792
12,779
9,284
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
13
13
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DAlIen01
Danzaburou
1
1
9
5.5
L
5
2
0
2.5
L
Arachne
LS4B_Noos
Arachne
0
6
5
0.42
W
5
2
3
3.25
W
Tiamat
Ti_Wiwi971
Tiamat
7
2
6
5
L
Sobek
ZeocKsi
Sobek
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,641
Damage
26,109
32,758
Taken
25,672
20,793
Mitigated
14,142
6,247
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DAlIen01
Danzaburou
6,044
2,268
0
2,730
7,137
2,603
946
5,270
1,867
0
29,650
L
9,514
2,479
715
2,290
7,028
3,097
0
3,098
3,438
39,123
0
L
Arachne
LS4B_Noos
Arachne
4,400
2,866
652
1,105
10,404
5,264
570
4,826
5,096
0
23,053
W
7,286
566
1,058
1,448
9,251
3,705
536
3,556
5,695
0
29,853
W
Tiamat
Ti_Wiwi971
Tiamat
12,779
1,597
171
2,844
9,284
7,834
642
3,534
5,750
40,242
0
L
Sobek
ZeocKsi
Sobek
2,727
67
152
1,333
15,326
12,432
275
4,888
9,578
8,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
27,254
133
Minions Killed
175
0
Camps Cleared
0
754,821
Distance Traveled
680,018
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,822
735
68
6
0
215,905
4
L
Vulcan
8,638
720
66
6
0
323,996
1
L
Arachne
7,743
645
46
4
0
212,580
1
W
Serqet
8,924
744
39
3
0
242,444
6
W
Tiamat
9,508
792
68
6
0
221,669
0
L
Sobek
6,998
583
21
2
0
218,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role