Player Matchup

Raijin
Raijin
DinamiteJK
Raijin
Level 4
God Stats
1W - 2L
1,218 SR
Queue Stats
6W - 10L
1,050 Elo+
Party 1
Hera
Hera
MrJoRdii
Hera
Level 18
God Stats
3W - 6L
1,287 SR
Queue Stats
54W - 64L
1,421 Elo+
Solo
Anhur
Anhur
SnakeYiTV
Anhur
Level 18
God Stats
2W - 1L
1,676 SR
Queue Stats
15W - 19L
1,376 Elo+
Party 1
Ares
Ares
Ster8
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,376 Elo+
Solo
Guan Yu
Guan Yu
TheRealSylvers
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,460 Elo+
Party 1
Team Averages
Level 13
1,436 SR
1,337 Elo+

VS

Team Averages
Level 7
1,537 SR
1,372 Elo+
Neith
Neith
FancyGorilla96
Neith
Level 5
God Stats
1W - 1L
1,660 SR
Queue Stats
3W - 2L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Kronoz007
Cthulhu
Level 5
God Stats
26W - 24L
1,370 SR
Queue Stats
35W - 32L
1,291 Elo+
Solo
Jing Wei
Jing Wei
Naviera
Jing Wei
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,269 Elo+
Solo
Set
Set
Saraabi
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,305 Elo+
Solo
Bellona
Bellona
Slickrick048
Bellona
Level 6
God Stats
7W - 2L
1,655 SR
Queue Stats
40W - 37L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DinamiteJK
Raijin
17
3 / 0 / 17
10,210
928
10,716
5,836
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
17
6 / 1 / 16
11,264
1,024
14,718
4,983
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
SnakeYiTV
Anhur
19
16 / 1 / 15
13,614
1,238
28,715
6,868
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Ster8
Ares
18
4 / 1 / 24
12,313
1,119
14,704
14,251
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
7 / 2 / 19
11,837
1,076
15,127
12,319
13,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 2
9,687
881
7,399
20,210
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Kronoz007
Cthulhu
15
3 / 7 / 1
10,220
929
9,641
28,073
31,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Naviera
Jing Wei
14
2 / 7 / 1
9,502
864
10,338
17,980
5,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Set
14
0 / 4 / 2
8,907
810
2,441
5,250
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Slickrick048
Bellona
15
0 / 5 / 3
9,626
875
7,721
18,716
16,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
14
36
Kills
5
5
Deaths
36
91
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
DinamiteJK
Raijin
3
0
17
11.5
L
0
13
2
0.08
L
Cthulhu
Kronoz007
Cthulhu
3
7
1
0.5
W
Hera
6
1
16
14
L
Jing Wei
Naviera
Jing Wei
2
7
1
0.36
L
Set
0
4
2
0.25
L
Bellona
Slickrick048
Bellona
0
5
3
0.3
W
Anhur
SnakeYiTV
Anhur
16
1
15
23.5
W
Ares
Ster8
Ares
4
1
24
16
W
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,980
Damage
37,540
44,257
Taken
90,229
34,754
Mitigated
61,679
11,560
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DinamiteJK
Raijin
10,716
2,071
0
0
5,836
1,959
0
1,478
4,208
19,909
0
L
7,399
3,542
0
2,038
20,210
6,490
0
10,665
9,470
0
20,721
L
Cthulhu
Kronoz007
Cthulhu
9,641
653
0
434
28,073
31,746
0
13,352
14,451
19,319
0
W
Hera
14,718
4,262
150
761
4,983
2,408
0
1,769
3,089
33,072
0
L
Jing Wei
Naviera
Jing Wei
10,338
7,243
0
0
17,980
5,353
0
4,284
13,471
0
22,087
L
Set
2,441
1,149
0
569
5,250
1,442
0
2,411
2,814
0
6,700
L
Bellona
Slickrick048
Bellona
7,721
1,210
0
682
18,716
16,648
0
9,426
9,165
0
25,703
W
Anhur
SnakeYiTV
Anhur
28,715
20,880
0
3,420
6,868
2,660
0
1,408
5,182
0
45,230
W
Ares
Ster8
Ares
14,704
1,883
0
1,448
14,251
14,130
0
2,310
11,136
27,990
0
W
15,127
2,667
2,296
3,485
12,319
13,597
0
1,996
9,735
0
32,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,238
Gold Earned
47,942
186
Minions Killed
113
7
Camps Cleared
3
1,086,250
Distance Traveled
809,709
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,210
928
17
2
1
215,879
0
L
Neith
9,687
881
20
2
2
160,561
1
L
Cthulhu
10,220
929
8
1
0
174,594
0
W
Hera
11,264
1,024
55
5
0
205,076
0
L
Jing Wei
9,502
864
17
2
0
249,392
1
L
Set
8,907
810
16
1
1
55,431
0
L
Bellona
9,626
875
52
5
0
169,731
0
W
Anhur
13,614
1,238
42
4
5
212,495
0
W
Ares
12,313
1,119
29
3
1
209,297
3
W
Guan Yu
11,837
1,076
43
4
0
243,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role