Player Matchup

Bellona
Bellona
ChaosTiamatt
Bellona
Level 69
God Stats
1W - 1L
1,711 SR
Queue Stats
33W - 23L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
Fatmonk74
Ne Zha
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
69W - 64L
1,485 Elo+
Solo
Nike
Nike
masterwhite123
Nike
Level 81
God Stats
1W - 2L
1,792 SR
Queue Stats
83W - 73L
1,502 Elo+
Party 1
Nox
Nox
rickycelis
Nox
Level 146
God Stats
3W - 5L
1,387 SR
Queue Stats
174W - 196L
1,471 Elo+
Solo
Khepri
Khepri
xXRougeREC0NXx
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,548 Elo+
Party 1
Team Averages
Level 113
1,535 SR
1,513 Elo+

VS

Team Averages
Level 87
1,571 SR
1,528 Elo+
Agni
Agni
Fulumbo12
Agni
Level 75
God Stats
5W - 5L
1,857 SR
Queue Stats
368W - 378L
1,489 Elo+
Solo
Amaterasu
Amaterasu
Zero Beat55
Amaterasu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,507 Elo+
Solo
Chang'e
Chang'e
bambolius
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,499 Elo+
Party 2
Nemesis
Nemesis
hotchocho98
Nemesis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,741 Elo+
Party 2
Xing Tian
Xing Tian
killallcreeper
Xing Tian
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChaosTiamatt
Bellona
18
3 / 6 / 10
10,793
720
11,325
19,296
18,564
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Fatmonk74
Ne Zha
20
5 / 4 / 10
11,353
757
17,505
15,415
9,398
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
1 / 7 / 9
9,999
667
9,339
18,611
11,998
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 6 / 10
12,162
811
14,332
12,474
5,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 6 / 12
10,554
704
13,107
18,074
18,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
4 / 2 / 22
12,113
808
24,629
10,267
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Zero Beat55
Amaterasu
19
8 / 3 / 16
11,515
768
12,438
20,656
25,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
bambolius
Chang'e
20
6 / 4 / 18
12,238
816
15,279
15,202
14,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
hotchocho98
Nemesis
20
10 / 6 / 12
12,447
830
12,727
18,575
8,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
killallcreeper
Xing Tian
18
1 / 6 / 22
11,394
760
7,294
25,667
29,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
119
21
Kills
29
29
Deaths
21
51
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChaosTiamatt
Bellona
3
6
10
1.33
L
Ne Zha
Fatmonk74
Ne Zha
5
4
10
2.5
W
Agni
4
2
22
7.5
W
Amaterasu
Zero Beat55
Amaterasu
8
3
16
5.33
W
Chang'e
bambolius
Chang'e
6
4
18
3.75
W
Nemesis
hotchocho98
Nemesis
10
6
12
2.67
W
Xing Tian
killallcreeper
Xing Tian
1
6
22
2
L
1
7
9
0.79
L
8
6
10
2.17
L
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,608
Damage
72,367
83,870
Taken
90,367
64,595
Mitigated
82,785
24,102
Healing
44,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChaosTiamatt
Bellona
11,325
3,309
1,527
3,122
19,296
18,564
619
9,205
9,260
0
19,945
L
Ne Zha
Fatmonk74
Ne Zha
17,505
2,552
3,683
6,918
15,415
9,398
1,918
8,211
6,495
0
37,662
W
Agni
24,629
1,944
734
3,323
10,267
4,537
1,768
2,106
8,161
48,979
0
W
Amaterasu
Zero Beat55
Amaterasu
12,438
5,120
2,155
4,811
20,656
25,627
1,416
6,374
14,282
0
19,518
W
Chang'e
bambolius
Chang'e
15,279
1,666
12,107
6,024
15,202
14,598
1,203
5,324
9,878
38,065
0
W
Nemesis
hotchocho98
Nemesis
12,727
6,047
2,229
6,071
18,575
8,716
732
3,982
14,593
0
27,939
W
Xing Tian
killallcreeper
Xing Tian
7,294
758
816
6,124
25,667
29,307
395
10,362
15,305
14,011
0
L
9,339
1,264
1,557
1,819
18,611
11,998
245
11,681
6,092
709
19,979
L
14,332
948
608
1,521
12,474
5,670
893
7,356
4,422
32,994
0
L
13,107
1,343
1,895
1,452
18,074
18,965
157
7,474
9,766
23,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,861
Gold Earned
59,707
146
Minions Killed
167
0
Camps Cleared
0
1,292,881
Distance Traveled
1,305,130
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,793
720
17
1
0
260,384
0
L
Ne Zha
11,353
757
28
2
0
279,130
3
W
Agni
12,113
808
64
4
0
259,788
0
W
Amaterasu
11,515
768
15
1
0
298,126
0
W
Chang'e
12,238
816
45
3
0
252,541
1
W
Nemesis
12,447
830
32
2
0
249,136
1
W
Xing Tian
11,394
760
11
1
0
245,539
0
L
Nike
9,999
667
22
1
0
211,122
1
L
Nox
12,162
811
48
3
0
277,384
0
L
Khepri
10,554
704
31
2
0
264,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role