Player Matchup

Anhur
Anhur
CarBoNinbed
Anhur
Level 29
God Stats
65W - 67L
1,552 SR
Queue Stats
187W - 208L
1,479 Elo+
Solo
Tiamat
Tiamat
JustAGoodTime
Tiamat
Level 24
God Stats
22W - 24L
1,365 SR
Queue Stats
125W - 127L
1,532 Elo+
Solo
Apollo
Apollo
Pancuronium666
Apollo
Level 5
God Stats
0W - 1L
1,662 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 1
Chaac
Chaac
deliri0uss
Chaac
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 27L
1,496 Elo+
Solo
Zeus
Zeus
jonthesmiter
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Team Averages
Level 15
1,516 SR
1,416 Elo+

VS

Team Averages
Level 17
1,460 SR
1,505 Elo+
Izanami
Izanami
AntiMuslimGamer
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,570 Elo+
Party 2
Nox
Nox
ExileX
Nox
Level 12
God Stats
1W - 2L
1,211 SR
Queue Stats
1W - 3L
1,298 Elo+
Solo
Hera
Hera
HeyJimbo
Hera
Level 33
God Stats
7W - 9L
1,591 SR
Queue Stats
9W - 10L
1,658 Elo+
Party 2
Cthulhu
Cthulhu
QumNhi99aMoment
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Thor
Thor
sorla69
Thor
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 1
7,078
506
7,466
10,036
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 4
6,850
489
7,096
9,002
4,889
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
5,844
417
2,072
5,673
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
4
0 / 1 / 0
4,675
334
890
2,082
868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 7 / 2
5,336
381
1,581
5,937
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
8,077
577
5,437
7,993
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
ExileX
Nox
14
6 / 1 / 2
8,946
639
6,633
5,338
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
14
6 / 0 / 4
9,349
668
6,496
5,845
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 2 / 5
8,015
573
3,332
7,711
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
sorla69
Thor
12
3 / 3 / 3
7,968
569
1,812
10,524
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
22
22
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
7
4
1
1.88
W
Nox
ExileX
Nox
6
1
2
7
W
Hera
6
0
4
8
L
1
6
4
0.5
L
1
4
1
0.38
W
3
2
5
2.75
L
Chaac
0
1
0
0
L
0
7
2
0.14
W
Thor
sorla69
Thor
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
23,710
32,730
Taken
37,411
12,432
Mitigated
12,091
4,518
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,437
3,588
0
2,114
7,993
1,838
1,646
2,864
5,129
0
37,172
L
7,466
3,528
0
2,188
10,036
2,983
0
5,166
4,782
0
25,999
W
Nox
ExileX
Nox
6,633
1,116
0
1,979
5,338
1,986
2,127
1,243
3,995
38,942
0
W
Hera
6,496
2,298
0
2,133
5,845
1,813
2,410
774
5,071
53,913
0
L
7,096
1,408
0
1,568
9,002
4,889
629
2,911
6,047
38,253
0
L
2,072
1,019
0
106
5,673
1,799
0
3,032
2,543
0
16,153
W
3,332
609
63
833
7,711
3,455
264
2,370
5,341
14,598
0
L
Chaac
890
172
0
343
2,082
868
0
949
1,133
0
4,654
L
1,581
392
0
313
5,937
1,893
0
4,029
1,764
10,490
0
W
Thor
sorla69
Thor
1,812
576
0
2,883
10,524
2,999
82
1,602
8,922
0
43,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
42,355
166
Minions Killed
375
0
Camps Cleared
0
993,987
Distance Traveled
1,319,818
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,077
577
75
5
0
274,949
3
L
Anhur
7,078
506
43
3
0
239,922
3
W
Nox
8,946
639
90
6
0
223,461
1
W
Hera
9,349
668
105
8
0
261,789
1
L
Tiamat
6,850
489
63
5
0
248,081
1
L
Apollo
5,844
417
27
2
0
238,861
0
W
Cthulhu
8,015
573
18
1
0
300,779
2
L
Chaac
4,675
334
12
1
0
62,636
0
L
Zeus
5,336
381
21
2
0
204,487
0
W
Thor
7,968
569
87
6
0
258,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role