Player Matchup

Merlin
Merlin
ImpaIe-
Merlin
Level 46
God Stats
25W - 37L
1,338 SR
Queue Stats
306W - 320L
1,373 Elo+
Solo
Aphrodite
Aphrodite
LordFourth4490
Aphrodite
Level 95
God Stats
52W - 32L
1,564 SR
Queue Stats
121W - 123L
1,371 Elo+
Party 2
Artemis
Artemis
Narskills
Artemis
Level 62
God Stats
15W - 14L
1,438 SR
Queue Stats
75W - 81L
1,352 Elo+
Party 2
Thor
Thor
YaBoiNiiko
Thor
Level 45
God Stats
3W - 1L
1,587 SR
Queue Stats
42W - 37L
1,519 Elo+
Solo
Khepri
Khepri
ninja347arisco
Khepri
Level 48
God Stats
5W - 4L
1,247 SR
Queue Stats
181W - 206L
1,320 Elo+
Party 2
Team Averages
Level 59
1,435 SR
1,387 Elo+

VS

Team Averages
Level 42
1,400 SR
1,220 Elo+
Osiris
Osiris
BlueDynamite524
Osiris
Level 45
God Stats
7W - 20L
1,249 SR
Queue Stats
390W - 646L
1,170 Elo+
Party 1
Fenrir
Fenrir
BodeArcano
Fenrir
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 38L
1,290 Elo+
Solo
Ymir
Ymir
TheJanitor9420
Ymir
Level 25
God Stats
41W - 67L
1,439 SR
Queue Stats
78W - 170L
1,252 Elo+
Party 1
Sol
Sol
philli902
Sol
Level 50
God Stats
13W - 22L
1,493 SR
Queue Stats
317W - 557L
1,176 Elo+
Party 1
Heimdallr
Heimdallr
sourbubblebog710
Heimdallr
Level 43
God Stats
26W - 48L
1,319 SR
Queue Stats
406W - 639L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImpaIe-
Merlin
11
1 / 1 / 2
6,002
600
4,699
3,680
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
LordFourth4490
Aphrodite
10
0 / 3 / 2
5,682
568
3,643
6,041
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Narskills
Artemis
10
4 / 1 / 0
5,734
573
6,571
5,353
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 1 / 0
6,333
633
1,936
3,922
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 4
5,201
520
2,830
8,120
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,396
440
1,787
7,201
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Boots

Boots

+6%
Movement Speed

Fenrir
BodeArcano
Fenrir
10
4 / 0 / 0
6,123
612
3,207
5,474
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 2 / 0
4,540
454
3,500
7,673
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 1
5,956
596
5,770
6,368
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
8
0 / 3 / 1
4,619
462
2,896
5,999
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
7
7
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Fenrir
BodeArcano
Fenrir
4
0
0
4
W
Merlin
ImpaIe-
Merlin
1
1
2
2
W
Aphrodite
LordFourth4490
Aphrodite
0
3
2
0.33
W
Artemis
Narskills
Artemis
4
1
0
4
L
1
2
0
0.5
W
6
1
0
6
W
0
1
4
2
L
2
3
1
0.83
L
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,679
Damage
17,160
27,116
Taken
32,715
10,800
Mitigated
11,678
11,529
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,787
645
0
2,656
7,201
3,910
0
3,000
3,678
0
11,723
L
Fenrir
BodeArcano
Fenrir
3,207
508
0
2,414
5,474
1,808
0
1,811
3,579
0
25,732
W
Merlin
ImpaIe-
Merlin
4,699
414
0
1,360
3,680
1,186
175
0
3,680
27,529
0
W
Aphrodite
LordFourth4490
Aphrodite
3,643
186
919
3,075
6,041
2,298
672
4,298
1,743
29,856
0
W
Artemis
Narskills
Artemis
6,571
2,992
0
3,079
5,353
1,662
826
1,426
3,927
0
27,521
L
3,500
902
0
2,270
7,673
2,425
82
1,492
6,181
14,835
0
W
1,936
0
0
570
3,922
2,309
0
277
3,645
0
27,760
W
2,830
297
0
2,526
8,120
3,345
0
3,269
4,851
15,028
0
L
5,770
2,708
0
2,185
6,368
1,953
0
3,429
2,939
28,467
0
L
Heimdallr
2,896
1,727
340
2,090
5,999
1,582
533
833
5,166
0
22,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,952
Gold Earned
25,634
224
Minions Killed
181
0
Camps Cleared
0
986,073
Distance Traveled
836,558
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,396
440
20
2
0
163,635
0
L
Fenrir
6,123
612
50
5
0
177,445
1
W
Merlin
6,002
600
50
5
0
169,205
0
W
Aphrodite
5,682
568
53
5
0
171,487
6
W
Artemis
5,734
573
50
5
0
146,767
1
L
Ymir
4,540
454
24
2
0
177,240
0
W
Thor
6,333
633
53
5
0
211,787
0
W
Khepri
5,201
520
18
2
0
286,827
1
L
Sol
5,956
596
54
5
0
158,432
1
L
Heimdallr
4,619
462
33
3
0
159,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role