Player Matchup

Cthulhu
Cthulhu
CoMMaNDrCARL
Cthulhu
Level 24
God Stats
20W - 15L
1,777 SR
Queue Stats
597W - 595L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Jxst_Kxneki
Nu Wa
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 48L
1,599 Elo+
Solo
Neith
Neith
Unknownn5891
Neith
Level 13
God Stats
6W - 5L
1,500 SR
Queue Stats
187W - 150L
1,531 Elo+
Solo
Set
Set
jacob_2382
Set
Level 29
God Stats
8W - 5L
1,565 SR
Queue Stats
43W - 55L
1,509 Elo+
Solo
Vamana
Vamana
piact10
Vamana
Level 29
God Stats
9W - 14L
1,335 SR
Queue Stats
219W - 243L
1,419 Elo+
Solo
Team Averages
Level 24
1,535 SR
1,519 Elo+

VS

Team Averages
Level 19
1,508 SR
1,507 Elo+
Kumbhakarna
Kumbhakarna
DavidLopester
Kumbhakarna
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 118L
1,605 Elo+
Solo
Hercules
Hercules
Get_FleSk
Hercules
Level 20
God Stats
3W - 6L
1,747 SR
Queue Stats
176W - 147L
1,540 Elo+
Solo
Loki
Loki
Stickay26
Loki
Level 21
God Stats
3W - 8L
1,500 SR
Queue Stats
168W - 156L
1,444 Elo+
Solo
Poseidon
Poseidon
Yilmaz_Dilan
Poseidon
Level 23
God Stats
6W - 7L
1,367 SR
Queue Stats
142W - 134L
1,542 Elo+
Solo
Neith
Neith
nagykaru
Neith
Level 7
God Stats
1W - 3L
1,428 SR
Queue Stats
4W - 5L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoMMaNDrCARL
Cthulhu
9
2 / 2 / 8
6,081
608
2,814
6,648
3,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 4
6,289
629
3,179
6,115
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 2 / 2
6,453
645
5,963
5,164
1,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 2
7,012
701
2,603
6,573
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
piact10
Vamana
11
1 / 1 / 1
5,892
589
4,535
7,770
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DavidLopester
Kumbhakarna
1
0 / 1 / 0
3,606
361
293
1,462
423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Hercules
Get_FleSk
Hercules
10
1 / 3 / 1
5,654
565
6,279
8,313
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
8
1 / 4 / 2
5,252
525
3,278
6,643
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Yilmaz_Dilan
Poseidon
12
7 / 5 / 1
7,413
741
7,179
6,113
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
nagykaru
Neith
9
1 / 3 / 1
5,304
530
2,181
6,014
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
10
10
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CoMMaNDrCARL
Cthulhu
2
2
8
3
L
Kumbhakarna
DavidLopester
Kumbhakarna
0
1
0
0
L
Hercules
Get_FleSk
Hercules
1
3
1
0.5
W
2
4
4
1
L
Loki
1
4
2
0.5
W
7
2
2
4
L
Poseidon
Yilmaz_Dilan
Poseidon
7
5
1
1.5
W
4
1
2
5
L
Neith
nagykaru
Neith
1
3
1
0.5
W
Vamana
piact10
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
19,210
32,270
Taken
28,545
14,132
Mitigated
11,717
12,956
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CoMMaNDrCARL
Cthulhu
2,814
706
0
1,611
6,648
3,257
0
2,127
4,496
13,785
0
L
Kumbhakarna
DavidLopester
Kumbhakarna
293
200
0
408
1,462
423
0
697
707
1,247
0
L
Hercules
Get_FleSk
Hercules
6,279
3,250
0
2,919
8,313
6,338
0
550
7,723
0
28,240
W
3,179
938
0
260
6,115
2,068
1,475
4,171
1,944
26,604
0
L
Loki
3,278
1,174
0
1,548
6,643
1,955
0
1,061
5,524
0
21,678
W
5,963
2,230
0
2,358
5,164
1,646
0
615
4,524
0
33,357
L
Poseidon
Yilmaz_Dilan
Poseidon
7,179
1,217
0
798
6,113
1,564
245
2,535
3,372
43,766
0
W
2,603
1,577
0
4,028
6,573
2,523
26
559
6,014
0
35,825
L
Neith
nagykaru
Neith
2,181
710
0
1,681
6,014
1,437
0
730
5,226
0
22,161
W
Vamana
piact10
Vamana
4,535
2,733
0
4,699
7,770
4,638
609
0
7,495
0
29,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
27,229
274
Minions Killed
228
0
Camps Cleared
0
920,325
Distance Traveled
789,245
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,081
608
26
3
0
207,066
5
L
Kumbhakarna
3,606
361
1
0
0
31,716
0
L
Hercules
5,654
565
53
5
0
186,028
1
W
Nu Wa
6,289
629
56
6
0
167,233
1
L
Loki
5,252
525
48
5
0
203,301
0
W
Neith
6,453
645
56
6
0
173,647
2
L
Poseidon
7,413
741
88
9
0
183,784
4
W
Set
7,012
701
88
9
0
213,062
0
L
Neith
5,304
530
38
4
0
184,416
0
W
Vamana
5,892
589
48
5
0
159,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role