Player Matchup

Eset
Eset
DLetemplier
Eset
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 134L
1,530 Elo+
Party 3
Arachne
Arachne
Gerbilest
Arachne
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
27W - 29L
1,504 Elo+
Solo
Artemis
Artemis
SundayLime
Artemis
Level 6
God Stats
1W - 7L
1,276 SR
Queue Stats
106W - 94L
1,507 Elo+
Party 3
Ymir
Ymir
bubba1016
Ymir
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 11L
1,433 Elo+
Party 3
Bellona
Bellona
notWHMatt
Bellona
Level 27
God Stats
1W - 4L
1,568 SR
Queue Stats
118W - 88L
1,545 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,504 Elo+

VS

Team Averages
Level 35
1,577 SR
1,544 Elo+
Da Ji
Da Ji
CreamySquirts420
Da Ji
Level 28
God Stats
13W - 9L
1,696 SR
Queue Stats
120W - 124L
1,529 Elo+
Party 1
Achilles
Achilles
FaceInHerSquish_
Achilles
Level 28
God Stats
6W - 4L
1,469 SR
Queue Stats
6W - 5L
1,464 Elo+
Party 1
Anubis
Anubis
IcyOnWiiFit
Anubis
Level 3
God Stats
4W - 2L
1,579 SR
Queue Stats
4W - 2L
1,586 Elo+
Party 2
Yemoja
Yemoja
RAKSXKAR
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,571 Elo+
Solo
Medusa
Medusa
ThaneN7Krios
Medusa
Level 100
God Stats
104W - 69L
1,642 SR
Queue Stats
337W - 298L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,757
523
3,081
5,437
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Gerbilest
Arachne
10
3 / 1 / 3
6,509
592
3,980
5,637
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
SundayLime
Artemis
8
1 / 6 / 0
5,055
460
1,840
5,994
1,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 6 / 2
5,553
505
781
8,172
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
notWHMatt
Bellona
13
5 / 1 / 4
7,687
699
8,018
7,853
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
7,398
673
7,107
7,030
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,631
512
2,325
8,905
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
11
2 / 1 / 4
6,739
613
2,301
4,857
2,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
RAKSXKAR
Yemoja
9
0 / 2 / 10
6,011
546
2,434
4,732
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
12
10 / 1 / 4
7,770
706
8,153
5,537
2,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
18
18
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
1
4
2
0.5
W
0
4
1
0.13
L
Arachne
Gerbilest
Arachne
3
1
3
4.5
W
Anubis
2
1
4
4
W
Yemoja
RAKSXKAR
Yemoja
0
2
10
2.5
L
Artemis
SundayLime
Artemis
1
6
0
0.17
W
Medusa
10
1
4
12
L
Ymir
0
6
2
0.17
L
Bellona
notWHMatt
Bellona
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
22,320
33,093
Taken
31,061
13,741
Mitigated
15,446
7,052
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,107
2,414
0
375
7,030
2,506
44
1,091
5,939
0
40,131
L
3,081
147
222
1,000
5,437
1,174
0
816
4,621
33,802
0
W
2,325
964
0
1,841
8,905
5,761
0
0
8,905
0
20,882
L
Arachne
Gerbilest
Arachne
3,980
2,321
0
839
5,637
2,842
390
963
4,652
0
22,867
W
Anubis
2,301
796
0
2,361
4,857
2,061
971
1,387
3,470
29,281
0
W
Yemoja
RAKSXKAR
Yemoja
2,434
678
515
1,048
4,732
3,100
1,108
517
4,215
10,003
0
L
Artemis
SundayLime
Artemis
1,840
589
159
427
5,994
1,584
0
670
5,324
0
16,425
W
Medusa
8,153
3,453
0
1,953
5,537
2,018
2,054
867
4,670
0
51,424
L
Ymir
781
391
0
373
8,172
3,459
0
1,127
7,045
9,078
0
L
Bellona
notWHMatt
Bellona
8,018
3,679
0
4,032
7,853
4,682
556
1,159
6,469
0
37,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
33,549
232
Minions Killed
285
0
Camps Cleared
0
994,396
Distance Traveled
1,066,642
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,398
673
71
6
0
234,108
3
L
Eset
5,757
523
52
5
0
199,390
3
W
Achilles
5,631
512
40
4
0
190,790
1
L
Arachne
6,509
592
46
4
0
216,884
1
W
Anubis
6,739
613
60
5
0
196,969
2
W
Yemoja
6,011
546
25
2
0
226,354
1
L
Artemis
5,055
460
32
3
0
184,299
0
W
Medusa
7,770
706
89
8
0
218,421
3
L
Ymir
5,553
505
21
2
0
201,363
0
L
Bellona
7,687
699
81
7
0
192,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role