Player Matchup

Loki
Loki
ButtStabber1337
Loki
Level 27
God Stats
39W - 40L
1,409 SR
Queue Stats
86W - 99L
1,347 Elo+
Solo
Hades
Hades
Florkie
Hades
Level 14
God Stats
7W - 7L
1,681 SR
Queue Stats
8W - 14L
1,275 Elo+
Solo
Cthulhu
Cthulhu
PIcklesMyNickles
Cthulhu
Level 5
God Stats
2W - 9L
991 SR
Queue Stats
19W - 21L
987 Elo+
Solo
Skadi
Skadi
elleisstoned
Skadi
Level 24
God Stats
4W - 9L
1,348 SR
Queue Stats
13W - 17L
1,339 Elo+
Solo
Ra
Ra
神之浩劫阿福覅
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,386 SR
1,290 Elo+

VS

Team Averages
Level 24
1,436 SR
1,331 Elo+
Cthulhu
Cthulhu
AYZAC
Cthulhu
Level 27
God Stats
3W - 3L
1,303 SR
Queue Stats
106W - 94L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
MadBomr
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Ra3nFlamë
Bakasura
Level 11
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 30L
1,132 Elo+
Solo
Danzaburou
Danzaburou
Shangoramodang
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,060 Elo+
Solo
Osiris
Osiris
fartandballs
Osiris
Level 27
God Stats
35W - 33L
1,376 SR
Queue Stats
1,100W - 1,143L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 0
8,068
576
5,202
6,752
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Florkie
Hades
10
0 / 7 / 2
6,257
447
4,653
10,933
4,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 1
6,320
451
5,843
8,121
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 6 / 1
5,942
424
4,665
8,045
2,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 5 / 3
6,856
490
4,609
6,402
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AYZAC
Cthulhu
12
6 / 1 / 5
7,387
528
6,221
8,215
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
MadBomr
Baron Samedi
11
4 / 3 / 4
6,802
486
6,669
7,430
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
Ra3nFlamë
Bakasura
14
6 / 3 / 4
8,761
626
7,683
9,502
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Shangoramodang
Danzaburou
12
3 / 2 / 5
7,474
534
5,724
8,547
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
13
5 / 1 / 2
7,987
571
3,317
6,832
3,900
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
24
24
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AYZAC
Cthulhu
6
1
5
8.5
L
7
2
0
3.5
L
Hades
Florkie
Hades
0
7
2
0.14
W
Baron Samedi
MadBomr
Baron Samedi
4
3
4
2
L
1
4
1
0.38
W
Bakasura
Ra3nFlamë
Bakasura
6
3
4
2.67
W
Danzaburou
Shangoramodang
Danzaburou
3
2
5
2.75
L
0
6
1
0.08
W
Osiris
5
1
2
6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
29,614
40,253
Taken
40,526
17,498
Mitigated
21,321
7,587
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AYZAC
Cthulhu
6,221
292
86
3,037
8,215
5,848
0
2,760
5,335
27,378
0
L
5,202
1,469
0
2,586
6,752
1,978
0
163
5,963
0
40,124
L
Hades
Florkie
Hades
4,653
1,018
43
3,089
10,933
4,000
310
5,208
5,269
28,776
0
W
Baron Samedi
MadBomr
Baron Samedi
6,669
668
66
1,847
7,430
2,995
0
4,349
3,081
23,283
0
L
5,843
201
112
756
8,121
7,039
179
2,385
5,497
32,123
0
W
Bakasura
Ra3nFlamë
Bakasura
7,683
4,846
0
2,917
9,502
5,582
0
2,901
6,579
0
49,413
W
Danzaburou
Shangoramodang
Danzaburou
5,724
2,397
0
4,212
8,547
2,996
1,433
2,604
5,643
0
37,701
L
4,665
2,528
0
564
8,045
2,553
754
2,554
5,266
0
24,748
W
Osiris
3,317
841
0
830
6,832
3,900
305
1,878
4,783
0
33,800
L
4,609
662
144
293
6,402
1,928
402
2,030
3,982
31,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,443
Gold Earned
38,411
314
Minions Killed
294
0
Camps Cleared
0
1,271,149
Distance Traveled
1,313,430
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,387
528
32
2
0
282,677
7
L
Loki
8,068
576
92
7
0
272,518
0
L
Hades
6,257
447
64
5
0
246,585
0
W
Baron Samedi
6,802
486
24
2
0
223,088
1
L
Cthulhu
6,320
451
50
4
0
245,834
0
W
Bakasura
8,761
626
91
7
0
288,905
0
W
Danzaburou
7,474
534
75
5
0
244,741
3
L
Skadi
5,942
424
51
4
0
242,094
0
W
Osiris
7,987
571
72
5
0
274,019
4
L
Ra
6,856
490
57
4
0
264,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role