Player Matchup

Yemoja
Yemoja
HBNL-KHEPRI
Yemoja
Level 12
God Stats
1W - 1L
1,896 SR
Queue Stats
35W - 35L
1,593 Elo+
Solo
Nu Wa
Nu Wa
Hatsune_Mikolash
Nu Wa
Level 26
God Stats
9W - 3L
1,787 SR
Queue Stats
130W - 26L
1,859 Elo+
Solo
Arachne
Arachne
Meeelyy
Arachne
Level 29
God Stats
38W - 23L
1,500 SR
Queue Stats
239W - 255L
1,620 Elo+
Solo
Bellona
Bellona
TheGGPashaNY
Bellona
Level 4
God Stats
1W - 2L
1,725 SR
Queue Stats
3W - 2L
1,675 Elo+
Solo
Skadi
Skadi
talha-benz
Skadi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,377 Elo+
Solo
Team Averages
Level 15
1,682 SR
1,625 Elo+

VS

Team Averages
Level 16
1,468 SR
1,591 Elo+
Ah Puch
Ah Puch
Freenkq
Ah Puch
Level 7
God Stats
2W - 1L
1,427 SR
Queue Stats
8W - 10L
1,348 Elo+
Party 1
Medusa
Medusa
Frescolino S S
Medusa
Level 4
God Stats
1W - 1L
1,184 SR
Queue Stats
7W - 14L
1,680 Elo+
Party 1
Fenrir
Fenrir
LYRICA97
Fenrir
Level 21
God Stats
8W - 1L
1,479 SR
Queue Stats
87W - 81L
1,555 Elo+
Solo
Hera
Hera
Tom_Johnson1386
Hera
Level 29
God Stats
4W - 3L
1,692 SR
Queue Stats
612W - 468L
1,762 Elo+
Solo
Horus
Horus
prfctbeau
Horus
Level 19
God Stats
15W - 8L
1,559 SR
Queue Stats
108W - 88L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 0 / 7
7,558
540
5,341
7,482
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 0
8,567
612
9,075
8,077
2,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Meeelyy
Arachne
9
1 / 7 / 2
6,004
429
4,234
11,708
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
TheGGPashaNY
Bellona
8
0 / 6 / 1
5,658
404
3,019
8,775
6,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
10
2 / 4 / 2
6,589
471
2,648
8,025
2,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Freenkq
Ah Puch
11
2 / 1 / 5
7,027
502
3,984
4,916
1,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 6 / 4
5,785
413
1,505
8,697
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
LYRICA97
Fenrir
15
5 / 1 / 4
8,797
628
8,747
10,101
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 2 / 3
8,812
629
4,168
7,063
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
prfctbeau
Horus
14
4 / 1 / 6
7,952
568
6,441
9,234
4,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
11
Kills
17
19
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Freenkq
Ah Puch
2
1
5
4.5
W
0
6
4
0.33
L
Yemoja
2
0
7
5.5
L
6
2
0
3
W
Fenrir
LYRICA97
Fenrir
5
1
4
7
L
Arachne
Meeelyy
Arachne
1
7
2
0.29
L
Bellona
TheGGPashaNY
Bellona
0
6
1
0.08
W
6
2
3
3.75
W
Horus
prfctbeau
Horus
4
1
6
7
L
Skadi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,317
Damage
24,845
44,067
Taken
40,011
20,220
Mitigated
15,094
11,021
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Freenkq
Ah Puch
3,984
215
0
2,023
4,916
1,474
923
1,677
3,239
26,497
0
W
1,505
687
0
1,810
8,697
2,383
1,635
4,111
4,586
0
15,402
L
Yemoja
5,341
1,059
720
2,155
7,482
5,851
280
2,221
5,217
27,153
0
L
9,075
1,457
0
1,774
8,077
2,683
120
787
7,242
72,022
0
W
Fenrir
LYRICA97
Fenrir
8,747
2,224
0
4,973
10,101
4,545
0
1,876
8,225
0
58,932
L
Arachne
Meeelyy
Arachne
4,234
2,180
241
3,336
11,708
3,506
0
2,395
9,215
0
18,127
L
Bellona
TheGGPashaNY
Bellona
3,019
612
0
1,618
8,775
6,027
0
1,164
7,583
9,359
13,405
W
4,168
1,032
0
1,000
7,063
2,167
940
3,665
3,398
56,072
0
W
Horus
prfctbeau
Horus
6,441
2,422
434
2,909
9,234
4,525
274
4,488
4,746
0
45,407
L
Skadi
2,648
1,377
0
1,177
8,025
2,153
766
1,367
6,658
0
25,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
38,373
310
Minions Killed
396
0
Camps Cleared
0
1,280,696
Distance Traveled
1,324,889
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,027
502
46
3
0
258,143
2
W
Medusa
5,785
413
30
2
0
220,034
1
L
Yemoja
7,558
540
41
3
0
248,542
0
L
Nu Wa
8,567
612
121
9
0
241,235
4
W
Fenrir
8,797
628
105
8
0
313,199
4
L
Arachne
6,004
429
45
3
0
267,259
2
L
Bellona
5,658
404
38
3
0
258,037
2
W
Hera
8,812
629
135
10
0
251,278
3
W
Horus
7,952
568
80
6
0
282,235
2
L
Skadi
6,589
471
65
5
0
265,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role