Player Matchup

Achilles
Achilles
Alaaanio
Achilles
Level 14
God Stats
7W - 10L
1,510 SR
Queue Stats
15W - 26L
1,373 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Powner77
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,528 SR
Queue Stats
25W - 38L
1,399 Elo+
Party 1
Anubis
Anubis
Scorpi322
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,424 Elo+

VS

Team Averages
Level 79
1,759 SR
1,422 Elo+
Apollo
Apollo
Catho
Apollo
Level 129
God Stats
13W - 9L
1,787 SR
Queue Stats
90W - 94L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
SpAm-MaGg
Erlang Shen
Level 82
God Stats
0W - 1L
1,748 SR
Queue Stats
117W - 131L
1,353 Elo+
Party 2
Anubis
Anubis
Twitch-_PxNdA
Anubis
Level 26
God Stats
1W - 1L
1,740 SR
Queue Stats
75W - 84L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alaaanio
Achilles
16
4 / 5 / 12
13,427
639
7,898
17,041
25,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Powner77
Ah Muzen Cab
19
10 / 2 / 8
14,964
713
16,950
16,354
8,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Scorpi322
Anubis
17
5 / 8 / 12
13,661
651
19,970
19,593
12,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Catho
Apollo
18
10 / 4 / 3
14,342
683
25,212
19,320
5,774
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
SpAm-MaGg
Erlang Shen
15
2 / 7 / 8
12,099
576
10,076
21,326
12,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 8 / 9
12,049
574
6,557
13,263
4,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
19
Kills
14
15
Deaths
19
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alaaanio
Achilles
4
5
12
2
L
Apollo
Catho
Apollo
10
4
3
2.88
W
Ah Muzen Cab
Powner77
Ah Muzen Cab
10
2
8
7
W
Anubis
Scorpi322
Anubis
5
8
12
1.38
L
Erlang Shen
SpAm-MaGg
Erlang Shen
2
7
8
0.86
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,818
Damage
41,845
52,988
Taken
53,909
46,328
Mitigated
22,212
19,407
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alaaanio
Achilles
7,898
1,212
0
2,184
17,041
25,919
404
2,378
14,663
0
19,746
L
Apollo
Catho
Apollo
25,212
20,252
0
9,245
19,320
5,774
961
7,188
11,882
0
102,744
W
Ah Muzen Cab
Powner77
Ah Muzen Cab
16,950
7,822
0
8,868
16,354
8,374
2,902
1,020
15,334
0
107,819
W
Anubis
Scorpi322
Anubis
19,970
1,085
0
8,355
19,593
12,035
695
3,189
16,404
71,091
0
L
Erlang Shen
SpAm-MaGg
Erlang Shen
10,076
4,392
0
5,926
21,326
12,018
74
5,120
15,781
0
42,544
L
6,557
134
0
2,952
13,263
4,420
0
7,722
5,441
36,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,052
Gold Earned
38,490
239
Minions Killed
239
0
Camps Cleared
0
1,028,322
Distance Traveled
1,026,540
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,427
639
24
1
0
366,346
1
L
Apollo
14,342
683
127
6
0
345,595
2
W
Ah Muzen Cab
14,964
713
129
6
0
352,350
2
W
Anubis
13,661
651
86
4
0
309,626
3
L
Erlang Shen
12,099
576
58
3
0
366,619
4
L
Anubis
12,049
574
54
3
0
314,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role