Player Matchup

Cu Chulainn
Cu Chulainn
IiIrichard
Cu Chulainn
Level 17
God Stats
3W - 3L
1,406 SR
Queue Stats
32W - 40L
1,504 Elo+
Solo
Cerberus
Cerberus
Outta_Control_95
Cerberus
Level 14
God Stats
15W - 17L
1,418 SR
Queue Stats
20W - 22L
1,352 Elo+
Solo
Sol
Sol
Rageing-mango
Sol
Level 27
God Stats
0W - 5L
1,266 SR
Queue Stats
87W - 98L
1,334 Elo+
Solo
Thanatos
Thanatos
SadBoiMike
Thanatos
Level 27
God Stats
22W - 31L
1,525 SR
Queue Stats
202W - 219L
1,437 Elo+
Solo
Ares
Ares
XJayTheReaperX
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo
Team Averages
Level 18
1,423 SR
1,365 Elo+

VS

Team Averages
Level 23
1,474 SR
1,428 Elo+
Anhur
Anhur
LodMeru
Anhur
Level 27
God Stats
1W - 0L
1,611 SR
Queue Stats
19W - 17L
1,461 Elo+
Party 2
Tiamat
Tiamat
Odintek
Tiamat
Level 22
God Stats
9W - 3L
1,523 SR
Queue Stats
17W - 17L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
SilkySlimMadusa
Baron Samedi
Level 15
God Stats
24W - 22L
1,428 SR
Queue Stats
38W - 45L
1,277 Elo+
Solo
Da Ji
Da Ji
Volblu_
Da Ji
Level 28
God Stats
16W - 13L
1,481 SR
Queue Stats
87W - 75L
1,510 Elo+
Party 1
Horus
Horus
Xenon_DaGamer
Horus
Level 23
God Stats
3W - 2L
1,328 SR
Queue Stats
16W - 14L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IiIrichard
Cu Chulainn
11
0 / 2 / 0
6,434
460
2,897
9,878
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 3 / 0
5,163
369
1,359
6,470
2,461
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 7 / 1
6,196
443
4,806
10,581
2,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
SadBoiMike
Thanatos
12
4 / 4 / 1
7,548
539
6,619
12,962
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 8 / 1
5,613
401
1,764
11,531
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LodMeru
Anhur
13
3 / 2 / 0
7,670
548
5,288
8,760
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Odintek
Tiamat
14
9 / 2 / 3
8,985
642
11,929
7,183
3,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SilkySlimMadusa
Baron Samedi
12
3 / 1 / 2
7,337
524
4,614
5,454
1,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Volblu_
Da Ji
13
7 / 0 / 3
8,167
583
8,529
9,780
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 2
6,367
455
779
4,115
1,453
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
24
24
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
IiIrichard
Cu Chulainn
0
2
0
0
W
Anhur
LodMeru
Anhur
3
2
0
1.5
W
Tiamat
Odintek
Tiamat
9
2
3
5.25
L
0
3
0
0
L
0
7
1
0.07
L
Thanatos
SadBoiMike
Thanatos
4
4
1
1.13
W
Baron Samedi
SilkySlimMadusa
Baron Samedi
3
1
2
4
W
Da Ji
Volblu_
Da Ji
7
0
3
8.5
L
1
8
1
0.19
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
31,139
51,422
Taken
35,292
21,733
Mitigated
14,734
15,581
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
IiIrichard
Cu Chulainn
2,897
649
0
2,103
9,878
6,308
266
2,702
7,176
2,309
29,648
W
Anhur
LodMeru
Anhur
5,288
2,982
0
2,584
8,760
2,478
2,055
1,544
7,216
0
44,446
W
Tiamat
Odintek
Tiamat
11,929
1,968
0
2,128
7,183
3,642
1,701
4,122
3,061
46,097
0
L
1,359
0
0
1,302
6,470
2,461
0
0
6,470
10,547
0
L
4,806
2,098
3
2,093
10,581
2,978
417
5,811
4,770
35,715
0
L
Thanatos
SadBoiMike
Thanatos
6,619
1,559
0
9,833
12,962
4,472
0
720
12,242
0
44,311
W
Baron Samedi
SilkySlimMadusa
Baron Samedi
4,614
1,242
0
3,078
5,454
1,925
332
1,552
3,777
30,028
0
W
Da Ji
Volblu_
Da Ji
8,529
2,839
0
3,290
9,780
5,236
0
871
8,834
0
49,145
L
1,764
543
0
247
11,531
5,514
42
7,310
4,221
7,334
0
W
779
449
699
712
4,115
1,453
429
308
3,807
0
10,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
38,526
273
Minions Killed
307
0
Camps Cleared
0
1,089,729
Distance Traveled
1,207,795
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,434
460
75
5
0
239,148
0
W
Anhur
7,670
548
78
6
0
213,069
1
W
Tiamat
8,985
642
85
6
0
244,214
0
L
Cerberus
5,163
369
30
2
0
172,902
0
L
Sol
6,196
443
78
6
0
218,264
0
L
Thanatos
7,548
539
78
6
0
294,136
1
W
Baron Samedi
7,337
524
55
4
0
234,087
3
W
Da Ji
8,167
583
70
5
0
292,548
0
L
Ares
5,613
401
12
1
0
165,279
2
W
Horus
6,367
455
19
1
0
223,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role