Player Matchup

Bellona
Bellona
Adre_Kill
Bellona
Level 18
God Stats
15W - 19L
1,546 SR
Queue Stats
124W - 179L
1,548 Elo+
Solo
Eset
Eset
BuckeyeJr03
Eset
Level 28
God Stats
27W - 23L
1,489 SR
Queue Stats
98W - 105L
1,530 Elo+
Solo
Hel
Hel
Daltos123
Hel
Level 8
God Stats
8W - 8L
1,235 SR
Queue Stats
108W - 107L
1,560 Elo+
Solo
Da Ji
Da Ji
MsMorgan95
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
1,610 Elo+
Solo
The Morrigan
The Morrigan
perrito-abi1
The Morrigan
Level 23
God Stats
0W - 2L
1,269 SR
Queue Stats
35W - 47L
1,523 Elo+
Solo
Team Averages
Level 21
1,408 SR
1,554 Elo+

VS

Team Averages
Level 38
1,400 SR
1,652 Elo+
Thor
Thor
Brogan13
Thor
Level 6
God Stats
11W - 13L
1,263 SR
Queue Stats
168W - 208L
1,454 Elo+
Solo
Ra
Ra
DaddyGru78
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,829 Elo+
Party 1
Tyr
Tyr
Liama6
Tyr
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
128W - 105L
1,677 Elo+
Solo
Heimdallr
Heimdallr
Popa-Chris
Heimdallr
Level 152
God Stats
6W - 6L
1,404 SR
Queue Stats
153W - 112L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
lautylozo123
Cthulhu
Level 4
God Stats
3W - 8L
1,332 SR
Queue Stats
6W - 16L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adre_Kill
Bellona
9
2 / 6 / 5
6,728
421
5,201
11,485
6,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 7 / 3
7,149
447
10,832
15,252
6,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 5 / 1
5,564
348
1,612
7,625
2,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
12
5 / 7 / 4
8,115
507
8,423
12,768
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
perrito-abi1
The Morrigan
11
1 / 5 / 0
6,528
408
5,576
6,749
2,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 4 / 3
8,548
534
2,967
12,307
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
12 / 3 / 4
10,331
646
16,900
13,224
5,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Liama6
Tyr
16
8 / 0 / 2
10,097
631
9,907
10,332
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Popa-Chris
Heimdallr
17
7 / 1 / 4
10,469
654
10,523
14,421
7,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
lautylozo123
Cthulhu
8
0 / 7 / 4
6,719
420
1,291
11,596
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
29
30
Deaths
15
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adre_Kill
Bellona
2
6
5
0.75
W
Thor
2
4
3
0.88
L
4
7
3
0.79
W
12
3
4
4.67
L
1
5
1
0.3
W
Tyr
Liama6
Tyr
8
0
2
9
L
Da Ji
5
7
4
1
W
Heimdallr
Popa-Chris
Heimdallr
7
1
4
9
W
Cthulhu
lautylozo123
Cthulhu
0
7
4
0.29
L
The Morrigan
perrito-abi1
The Morrigan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,644
Damage
41,588
53,879
Taken
61,880
22,373
Mitigated
32,771
10,898
Healing
28,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adre_Kill
Bellona
5,201
1,365
0
787
11,485
6,143
185
3,906
7,528
0
18,882
W
Thor
2,967
1,814
0
3,911
12,307
4,491
0
1,522
10,785
0
48,321
L
10,832
1,802
797
4,615
15,252
6,754
348
7,014
8,214
34,096
0
W
16,900
1,656
1,552
6,965
13,224
5,365
864
6,455
6,769
68,927
0
L
1,612
447
705
1,428
7,625
2,459
0
3,180
4,370
14,551
0
W
Tyr
Liama6
Tyr
9,907
1,335
0
6,465
10,332
10,117
156
3,945
6,387
0
58,084
L
Da Ji
8,423
2,589
0
1,992
12,768
4,883
0
3,860
8,808
0
32,985
W
Heimdallr
Popa-Chris
Heimdallr
10,523
5,220
0
8,959
14,421
7,633
1,334
2,589
11,832
0
73,704
W
Cthulhu
lautylozo123
Cthulhu
1,291
453
0
204
11,596
5,165
150
1,992
9,604
18,256
0
L
The Morrigan
perrito-abi1
The Morrigan
5,576
1,912
0
574
6,749
2,134
528
231
6,318
32,356
1,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
46,164
205
Minions Killed
460
0
Camps Cleared
0
1,411,565
Distance Traveled
1,502,126
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,728
421
40
3
0
389,319
0
W
Thor
8,548
534
90
6
0
265,925
1
L
Eset
7,149
447
40
3
0
265,767
6
W
Ra
10,331
646
111
7
0
323,172
0
L
Hel
5,564
348
15
1
0
232,505
1
W
Tyr
10,097
631
115
7
0
349,435
3
L
Da Ji
8,115
507
56
4
0
270,967
0
W
Heimdallr
10,469
654
121
8
0
286,716
2
W
Cthulhu
6,719
420
23
1
0
276,878
0
L
The Morrigan
6,528
408
54
3
0
253,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role