Player Matchup

Apollo
Apollo
Edgycry
Apollo
Level 15
God Stats
0W - 2L
1,686 SR
Queue Stats
4W - 5L
1,681 Elo+
Solo
Osiris
Osiris
Irelia4ThaCarry
Osiris
Level 18
God Stats
0W - 2L
1,431 SR
Queue Stats
21W - 27L
1,680 Elo+
Solo
Thanatos
Thanatos
ItachiUchiha0523
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,467 Elo+
Solo
Ra
Ra
KozAczeK1509
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,335 Elo+
Solo
Cerberus
Cerberus
Lompos
Cerberus
Level 26
God Stats
1W - 3L
1,717 SR
Queue Stats
17W - 17L
1,551 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,543 Elo+

VS

Team Averages
Level 27
1,593 SR
1,592 Elo+
Thanatos
Thanatos
Batdamn
Thanatos
Level 18
God Stats
9W - 8L
1,671 SR
Queue Stats
58W - 55L
1,587 Elo+
Party 1
Izanami
Izanami
CaptainAFK
Izanami
Level 29
God Stats
5W - 4L
1,841 SR
Queue Stats
101W - 106L
1,584 Elo+
Party 1
Sobek
Sobek
Sexylegs04
Sobek
Level 29
God Stats
11W - 8L
1,604 SR
Queue Stats
260W - 254L
1,566 Elo+
Solo
Anhur
Anhur
iLgelenasomez
Anhur
Level 40
God Stats
17W - 19L
1,617 SR
Queue Stats
113W - 120L
1,634 Elo+
Party 1
Ao Kuang
Ao Kuang
santyps201
Ao Kuang
Level 18
God Stats
1W - 3L
1,229 SR
Queue Stats
13W - 11L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Edgycry
Apollo
9
1 / 1 / 2
5,079
508
3,932
5,356
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 0
5,029
503
2,611
6,123
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,251
525
2,144
7,530
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 6 / 1
5,230
523
2,155
5,711
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Lompos
Cerberus
7
1 / 5 / 1
4,844
484
2,141
8,830
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Batdamn
Thanatos
11
3 / 0 / 6
6,422
642
2,915
4,795
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
CaptainAFK
Izanami
12
1 / 0 / 1
6,610
661
3,048
4,475
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
9
1 / 3 / 6
5,795
580
3,758
7,138
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
8 / 0 / 2
6,763
676
4,999
7,344
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
santyps201
Ao Kuang
10
5 / 1 / 2
6,452
645
5,697
5,839
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
18
18
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Batdamn
Thanatos
3
0
6
6
W
Izanami
CaptainAFK
Izanami
1
0
1
1.5
L
Apollo
Edgycry
Apollo
1
1
2
2
L
0
2
0
0
L
1
4
0
0.25
L
1
6
1
0.25
L
Cerberus
Lompos
Cerberus
1
5
1
0.3
W
Sobek
1
3
6
1.33
W
8
0
2
9
W
Ao Kuang
santyps201
Ao Kuang
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,983
Damage
20,417
33,550
Taken
29,591
12,324
Mitigated
11,120
13,270
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Batdamn
Thanatos
2,915
1,140
0
5,682
4,795
1,441
0
184
4,611
0
27,285
W
Izanami
CaptainAFK
Izanami
3,048
2,147
0
2,385
4,475
1,227
354
0
4,225
0
41,140
L
Apollo
Edgycry
Apollo
3,932
2,490
0
2,423
5,356
1,396
0
1,599
3,757
0
22,442
L
2,611
903
0
2,116
6,123
3,539
0
578
5,545
0
21,646
L
2,144
993
0
6,049
7,530
2,133
138
1,754
5,776
0
25,358
L
2,155
931
0
529
5,711
1,834
574
2,849
2,862
21,193
0
L
Cerberus
Lompos
Cerberus
2,141
278
0
2,153
8,830
3,422
0
2,675
6,155
14,231
0
W
Sobek
3,758
289
0
2,213
7,138
4,656
309
767
6,371
15,977
0
W
4,999
3,129
0
4,256
7,344
2,009
382
1,240
6,104
0
28,857
W
Ao Kuang
santyps201
Ao Kuang
5,697
1,506
0
1,781
5,839
1,787
994
2,105
3,709
25,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
32,042
235
Minions Killed
299
0
Camps Cleared
0
915,721
Distance Traveled
1,035,485
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,422
642
60
6
0
235,855
0
W
Izanami
6,610
661
100
10
0
168,239
4
L
Apollo
5,079
508
44
4
0
179,716
1
L
Osiris
5,029
503
51
5
0
180,875
2
L
Thanatos
5,251
525
55
6
0
195,718
3
L
Ra
5,230
523
48
5
0
144,906
3
L
Cerberus
4,844
484
37
4
0
214,506
1
W
Sobek
5,795
580
24
2
0
200,598
5
W
Anhur
6,763
676
61
6
0
203,428
1
W
Ao Kuang
6,452
645
54
5
0
227,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role