Player Matchup

Erlang Shen
Erlang Shen
TheSpectreWalker
Erlang Shen
Level 117
God Stats
12W - 20L
1,545 SR
Queue Stats
128W - 140L
1,441 Elo+
Party 1
Awilix
Awilix
alexdebaran
Awilix
Level 46
God Stats
1W - 1L
1,652 SR
Queue Stats
27W - 35L
1,371 Elo+
Party 2
Jing Wei
Jing Wei
eminefemme
Jing Wei
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
saatje_
Yemoja
Level 89
God Stats
1W - 2L
1,503 SR
Queue Stats
67W - 77L
1,495 Elo+
Party 1
Merlin
Merlin
vissker
Merlin
Level 44
God Stats
5W - 11L
1,405 SR
Queue Stats
117W - 117L
1,398 Elo+
Party 2
Team Averages
Level 71
1,521 SR
1,441 Elo+

VS

Team Averages
Level 70
1,460 SR
1,416 Elo+
Ao Kuang
Ao Kuang
JinCampeador
Ao Kuang
Level 42
God Stats
13W - 9L
1,565 SR
Queue Stats
33W - 55L
1,330 Elo+
Solo
Nike
Nike
LaNanettah
Nike
Level 89
God Stats
3W - 1L
1,547 SR
Queue Stats
95W - 84L
1,465 Elo+
Party 3
Danzaburou
Danzaburou
premu99
Danzaburou
Level 53
God Stats
10W - 10L
1,502 SR
Queue Stats
389W - 373L
1,428 Elo+
Party 4
Ganesha
Ganesha
torna98
Ganesha
Level 84
God Stats
2W - 1L
1,266 SR
Queue Stats
409W - 374L
1,395 Elo+
Party 4
Janus
Janus
xX_j1sus_Xx
Janus
Level 80
God Stats
8W - 9L
1,424 SR
Queue Stats
63W - 64L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
TheSpectreWalker
Erlang Shen
16
2 / 3 / 0
9,483
499
8,378
21,669
12,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
12
3 / 10 / 2
8,388
441
12,810
16,253
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
eminefemme
Jing Wei
10
0 / 10 / 0
6,873
362
6,041
17,890
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
saatje_
Yemoja
12
1 / 7 / 4
8,913
469
5,432
14,812
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
vissker
Merlin
12
1 / 11 / 2
8,461
445
11,667
12,244
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JinCampeador
Ao Kuang
15
10 / 3 / 7
10,091
531
11,356
18,237
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 6
9,610
506
9,742
13,737
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
premu99
Danzaburou
16
11 / 0 / 12
11,039
581
16,620
11,360
4,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
torna98
Ganesha
12
0 / 2 / 21
9,409
495
9,661
16,071
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
18 / 1 / 4
12,019
633
16,813
10,136
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
7
Kills
41
41
Deaths
7
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
JinCampeador
Ao Kuang
10
3
7
4.5
W
2
1
6
5
L
Erlang Shen
TheSpectreWalker
Erlang Shen
2
3
0
0.67
L
Awilix
3
10
2
0.4
L
Jing Wei
eminefemme
Jing Wei
0
10
0
0
W
Danzaburou
premu99
Danzaburou
11
0
12
17
L
Yemoja
saatje_
Yemoja
1
7
4
0.43
W
Ganesha
torna98
Ganesha
0
2
21
5.25
L
Merlin
vissker
Merlin
1
11
2
0.18
W
18
1
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,328
Damage
64,192
82,868
Taken
69,541
37,057
Mitigated
38,270
21,066
Healing
23,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
JinCampeador
Ao Kuang
11,356
3,447
0
9,230
18,237
6,560
160
4,177
14,060
41,738
0
W
9,742
2,351
0
3,065
13,737
9,649
0
3,910
9,827
0
41,947
L
Erlang Shen
TheSpectreWalker
Erlang Shen
8,378
4,429
0
9,098
21,669
12,600
226
5,175
15,969
0
61,376
L
Awilix
12,810
4,968
0
2,494
16,253
6,012
0
9,281
6,922
0
44,571
L
Jing Wei
eminefemme
Jing Wei
6,041
4,020
0
4,458
17,890
5,213
0
8,509
9,381
0
28,995
W
Danzaburou
premu99
Danzaburou
16,620
8,530
660
4,880
11,360
4,883
1,899
2,410
8,950
0
64,032
L
Yemoja
saatje_
Yemoja
5,432
1,766
2,861
1,855
14,812
9,303
0
8,312
6,500
22,929
0
W
Ganesha
torna98
Ganesha
9,661
1,276
855
4,259
16,071
13,494
136
4,669
11,402
37,847
0
L
Merlin
vissker
Merlin
11,667
925
0
300
12,244
3,929
0
6,553
5,591
50,389
0
W
16,813
1,426
0
367
10,136
3,684
893
1,933
8,203
78,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
52,168
337
Minions Killed
396
0
Camps Cleared
0
1,635,227
Distance Traveled
1,844,262
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,091
531
65
3
0
342,563
0
W
Nike
9,610
506
82
4
0
347,322
8
L
Erlang Shen
9,483
499
116
6
0
315,685
2
L
Awilix
8,388
441
60
3
0
361,454
0
L
Jing Wei
6,873
362
55
3
0
335,843
9
W
Danzaburou
11,039
581
95
5
0
364,213
4
L
Yemoja
8,913
469
29
2
0
317,598
6
W
Ganesha
9,409
495
23
1
0
362,615
4
L
Merlin
8,461
445
77
4
0
304,647
3
W
Janus
12,019
633
131
7
0
427,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role