Player Matchup

Neith
Neith
Cesart98
Neith
Level 29
God Stats
62W - 67L
1,509 SR
Queue Stats
221W - 249L
1,425 Elo+
Solo
Loki
Loki
DonPablo7332
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Scylla
Scylla
GabrielXV10
Scylla
Level 22
God Stats
0W - 2L
1,266 SR
Queue Stats
33W - 42L
1,441 Elo+
Solo
Yemoja
Yemoja
RamboRico60
Yemoja
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
King Arthur
King Arthur
TheUnknownZ9900
King Arthur
Level 27
God Stats
20W - 35L
1,295 SR
Queue Stats
152W - 204L
1,326 Elo+
Solo
Team Averages
Level 22
1,414 SR
1,438 Elo+

VS

Team Averages
Level 15
1,512 SR
1,287 Elo+
Scylla
Scylla
DankSkywalkerOG
Scylla
Level 17
God Stats
2W - 0L
1,733 SR
Queue Stats
8W - 7L
1,287 Elo+
Party 1
Ravana
Ravana
ElbowedSquip
Ravana
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,415 Elo+
Party 1
Apollo
Apollo
I cant Breev826
Apollo
Level 7
God Stats
3W - 0L
1,683 SR
Queue Stats
29W - 9L
1,478 Elo+
Solo
Anubis
Anubis
VampyrTempest
Anubis
Level 14
God Stats
25W - 33L
1,388 SR
Queue Stats
41W - 57L
1,309 Elo+
Solo
Artio
Artio
tarzan-piolho
Artio
Level 16
God Stats
1W - 3L
1,255 SR
Queue Stats
36W - 47L
948 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cesart98
Neith
18
7 / 6 / 0
11,740
489
24,688
21,403
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 11 / 0
8,457
352
3,790
17,755
12,922
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
14
2 / 7 / 4
9,435
393
8,228
13,567
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
13
0 / 9 / 1
8,168
340
3,809
14,714
5,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
TheUnknownZ9900
King Arthur
13
3 / 6 / 1
9,129
380
6,824
14,497
13,632
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,767
407
6,967
11,698
4,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
20
18 / 2 / 4
15,018
626
20,509
16,427
9,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 1 / 7
15,296
637
23,893
27,921
13,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 2 / 4
12,898
537
8,421
8,991
5,268
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 4 / 7
11,144
464
7,031
21,511
22,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
12
Kills
39
39
Deaths
13
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Cesart98
Neith
7
6
0
1.17
W
1
4
2
0.5
L
0
11
0
0
W
Ravana
18
2
4
10
L
Scylla
2
7
4
0.57
W
13
1
7
16.5
L
Yemoja
0
9
1
0.06
L
King Arthur
TheUnknownZ9900
King Arthur
3
6
1
0.58
W
5
2
4
3.5
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,339
Damage
66,821
81,936
Taken
86,548
44,781
Mitigated
54,973
13,139
Healing
39,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cesart98
Neith
24,688
13,577
0
8,264
21,403
8,347
1,688
7,899
13,504
0
90,432
W
6,967
1,579
0
979
11,698
4,269
617
2,927
8,567
36,338
0
L
3,790
1,125
0
491
17,755
12,922
707
3,574
14,181
0
33,817
W
Ravana
20,509
9,449
0
7,448
16,427
9,649
2,270
869
15,507
0
96,316
L
Scylla
8,228
1,166
0
1,256
13,567
4,481
486
2,193
11,374
39,789
0
W
23,893
15,953
0
21,967
27,921
13,071
8,165
3,620
24,157
152
165,498
L
Yemoja
3,809
2,068
2,122
1,006
14,714
5,399
19
4,355
10,359
37,691
0
L
King Arthur
TheUnknownZ9900
King Arthur
6,824
607
0
0
14,497
13,632
48
4,504
9,993
0
29,564
W
8,421
508
0
4,513
8,991
5,268
1,371
0
8,991
72,696
0
W
7,031
1,153
64
4,847
21,511
22,716
31
3,976
17,289
37,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,929
Gold Earned
64,123
372
Minions Killed
605
0
Camps Cleared
0
1,735,500
Distance Traveled
2,059,511
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,740
489
143
6
0
354,169
0
W
Scylla
9,767
407
45
2
0
385,379
1
L
Loki
8,457
352
67
3
0
339,308
0
W
Ravana
15,018
626
127
5
0
497,418
5
L
Scylla
9,435
393
63
3
0
330,247
1
W
Apollo
15,296
637
245
10
0
367,970
3
L
Yemoja
8,168
340
58
2
0
363,566
3
L
King Arthur
9,129
380
41
2
0
348,210
0
W
Anubis
12,898
537
141
6
0
399,997
0
W
Artio
11,144
464
47
2
0
408,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role