Player Matchup

Odin
Odin
AlexosM11
Odin
Level 14
God Stats
3W - 2L
1,456 SR
Queue Stats
15W - 11L
1,654 Elo+
Solo
Zeus
Zeus
Astrophyisics-
Zeus
Level 26
God Stats
14W - 11L
1,605 SR
Queue Stats
46W - 54L
1,521 Elo+
Solo
Cthulhu
Cthulhu
RyanJH887
Cthulhu
Level 13
God Stats
1W - 0L
1,341 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Skilow609
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,192 Elo+
Solo
Ymir
Ymir
whatshisname1
Ymir
Level 29
God Stats
195W - 178L
1,514 SR
Queue Stats
426W - 407L
1,460 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,466 Elo+

VS

Team Averages
Level 10
1,505 SR
1,436 Elo+
Artemis
Artemis
Luckylady911
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
SIDSsurvivor606
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,252 Elo+
Solo
Kukulkan
Kukulkan
darziroR
Kukulkan
Level 15
God Stats
3W - 1L
1,923 SR
Queue Stats
22W - 18L
1,587 Elo+
Solo
Ares
Ares
jamaica_bien
Ares
Level 7
God Stats
0W - 2L
1,323 SR
Queue Stats
3W - 6L
1,542 Elo+
Solo
Arachne
Arachne
mjtyhu507
Arachne
Level 22
God Stats
2W - 6L
1,279 SR
Queue Stats
56W - 68L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
9 / 0 / 9
13,172
549
15,648
27,011
11,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 2 / 3
14,259
594
8,839
11,433
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
RyanJH887
Cthulhu
8
0 / 3 / 3
8,901
371
613
6,533
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Skilow609
Izanami
20
9 / 3 / 3
14,401
600
15,161
18,707
8,261
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 0 / 7
14,635
610
13,695
25,808
31,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Luckylady911
Artemis
2
0 / 3 / 1
6,292
262
0
1,974
312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 13 / 2
6,809
284
961
11,507
3,339
Kukulkan
darziroR
Kukulkan
20
5 / 5 / 0
12,752
531
21,291
13,498
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 10 / 2
8,488
354
8,520
25,311
14,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
mjtyhu507
Arachne
14
1 / 6 / 1
9,482
395
3,319
18,336
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
35
Kills
7
8
Deaths
37
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
9
0
9
13.5
W
6
2
3
3.75
L
Artemis
Luckylady911
Artemis
0
3
1
0.17
W
Cthulhu
RyanJH887
Cthulhu
0
3
3
0.5
L
0
13
2
0.08
W
Izanami
Skilow609
Izanami
9
3
3
3.5
L
Kukulkan
darziroR
Kukulkan
5
5
0
1
L
1
10
2
0.2
L
Arachne
mjtyhu507
Arachne
1
6
1
0.25
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,956
Damage
34,091
89,492
Taken
70,626
59,308
Mitigated
30,685
28,013
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
15,648
5,227
427
10,520
27,011
11,989
2,993
6,379
17,692
0
88,996
W
8,839
1,057
0
3,060
11,433
4,757
2,881
4,149
7,284
104,224
0
L
Artemis
Luckylady911
Artemis
0
0
0
0
1,974
312
0
0
1,974
0
0
W
Cthulhu
RyanJH887
Cthulhu
613
35
0
282
6,533
2,670
181
1,319
5,214
5,844
0
L
961
413
0
79
11,507
3,339
16
2,808
8,699
0
6,468
W
Izanami
Skilow609
Izanami
15,161
10,987
0
8,564
18,707
8,261
7,361
4,243
14,464
0
133,544
L
Kukulkan
darziroR
Kukulkan
21,291
2,037
0
1,038
13,498
5,773
0
5,838
7,660
92,760
0
L
8,520
587
134
3,452
25,311
14,917
0
12,159
13,152
26,078
0
L
Arachne
mjtyhu507
Arachne
3,319
2,639
0
3,797
18,336
6,344
940
2,342
15,994
0
49,200
W
13,695
2,702
0
5,160
25,808
31,631
3,632
13,721
12,087
76,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,368
Gold Earned
43,823
644
Minions Killed
286
0
Camps Cleared
0
1,908,138
Distance Traveled
1,355,861
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,172
549
137
6
0
478,074
0
W
Zeus
14,259
594
180
8
0
408,727
0
L
Artemis
6,292
262
0
0
0
9,647
0
W
Cthulhu
8,901
371
14
1
0
205,236
1
L
Fenrir
6,809
284
8
0
0
231,405
0
W
Izanami
14,401
600
183
8
0
385,520
1
L
Kukulkan
12,752
531
156
7
0
375,149
2
L
Ares
8,488
354
21
1
0
425,444
2
L
Arachne
9,482
395
101
4
0
314,216
1
W
Ymir
14,635
610
130
5
0
430,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role