Player Matchup

Da Ji
Da Ji
DALEALLBOYS
Da Ji
Level 28
God Stats
2W - 1L
1,760 SR
Queue Stats
150W - 145L
1,531 Elo+
Solo
Scylla
Scylla
Nadaxd8
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,540 Elo+
Solo
Yemoja
Yemoja
Serpherior
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,674 Elo+
Party 1
Tiamat
Tiamat
acregameplays
Tiamat
Level 29
God Stats
2W - 4L
1,507 SR
Queue Stats
159W - 169L
1,670 Elo+
Solo
Kali
Kali
soloqricardovrau
Kali
Level 12
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 4L
1,487 Elo+
Party 1
Team Averages
Level 22
1,588 SR
1,580 Elo+

VS

Team Averages
Level 21
1,560 SR
1,468 Elo+
Cthulhu
Cthulhu
Cholodelaarena
Cthulhu
Level 23
God Stats
2W - 2L
1,419 SR
Queue Stats
15W - 29L
1,273 Elo+
Solo
Cerberus
Cerberus
Esguicho
Cerberus
Level 29
God Stats
5W - 2L
1,838 SR
Queue Stats
61W - 86L
1,486 Elo+
Solo
Pele
Pele
Jhlima
Pele
Level 28
God Stats
11W - 15L
1,448 SR
Queue Stats
205W - 210L
1,509 Elo+
Solo
Ares
Ares
LuizeraK3
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Jing Wei
Jing Wei
dxtwill
Jing Wei
Level 21
God Stats
3W - 2L
1,595 SR
Queue Stats
17W - 20L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
8,518
532
5,494
9,243
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Nadaxd8
Scylla
13
6 / 4 / 3
8,539
534
5,878
6,033
1,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Serpherior
Yemoja
12
2 / 2 / 4
7,699
481
7,620
9,398
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 1
6,314
395
5,141
7,924
3,904
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 5 / 4
8,242
515
6,532
9,889
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 5
8,011
501
8,689
15,195
14,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Esguicho
Cerberus
14
6 / 2 / 1
8,252
516
6,725
10,238
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Jhlima
Pele
10
5 / 4 / 1
7,059
441
4,226
7,268
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
7
0 / 2 / 1
5,750
359
994
3,930
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
dxtwill
Jing Wei
11
5 / 7 / 2
7,365
460
8,330
12,799
3,930
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
19
Kills
20
20
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
6
3
5
2.83
L
Cerberus
Esguicho
Cerberus
6
2
1
3.25
L
Pele
Jhlima
Pele
5
4
1
1.38
L
Ares
0
2
1
0.25
W
Scylla
Nadaxd8
Scylla
6
4
3
1.88
W
Yemoja
Serpherior
Yemoja
2
2
4
2
W
0
6
1
0.08
L
Jing Wei
dxtwill
Jing Wei
5
7
2
0.86
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
28,964
42,487
Taken
49,430
18,114
Mitigated
27,443
8,838
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,689
648
226
990
15,195
14,966
60
6,665
8,530
30,687
0
W
5,494
1,363
0
2,868
9,243
3,410
616
2,612
6,631
0
42,668
L
Cerberus
Esguicho
Cerberus
6,725
188
0
2,514
10,238
4,389
663
3,231
7,007
36,545
0
L
Pele
Jhlima
Pele
4,226
946
0
1,807
7,268
2,417
349
1,348
5,920
0
32,184
L
Ares
994
261
0
594
3,930
1,741
96
2,076
1,854
8,858
0
W
Scylla
Nadaxd8
Scylla
5,878
934
0
250
6,033
1,972
1,211
1,883
4,150
39,690
0
W
Yemoja
Serpherior
Yemoja
7,620
1,824
805
2,309
9,398
5,730
405
4,372
5,026
26,950
0
W
5,141
806
0
718
7,924
3,904
499
3,506
4,418
21,414
0
L
Jing Wei
dxtwill
Jing Wei
8,330
6,751
0
1,527
12,799
3,930
50
5,319
7,480
0
28,688
W
6,532
3,661
0
1,888
9,889
3,098
1,498
4,035
5,854
0
29,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
36,437
286
Minions Killed
252
0
Camps Cleared
0
1,446,463
Distance Traveled
1,293,562
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,011
501
47
3
0
295,449
0
W
Da Ji
8,518
532
86
5
0
291,927
1
L
Cerberus
8,252
516
92
6
0
260,301
3
L
Pele
7,059
441
60
4
0
257,994
4
L
Ares
5,750
359
12
1
0
163,501
0
W
Scylla
8,539
534
71
4
0
271,596
1
W
Yemoja
7,699
481
37
2
0
303,153
5
W
Tiamat
6,314
395
40
3
0
271,479
0
L
Jing Wei
7,365
460
41
3
0
316,317
2
W
Kali
8,242
515
52
3
0
308,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role