Player Matchup

Osiris
Osiris
Mazen88
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,301 Elo+
Solo
Hou Yi
Hou Yi
NULLZWEIZWEI_022
Hou Yi
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
56W - 54L
1,746 Elo+
Solo
Kukulkan
Kukulkan
Recognizd
Kukulkan
Level 18
God Stats
4W - 2L
1,713 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Sobek
Sobek
SantaLied
Sobek
Level 6
God Stats
10W - 4L
1,500 SR
Queue Stats
67W - 73L
1,271 Elo+
Solo
Hercules
Hercules
Theblitzbear
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,720 Elo+
Party 2
Team Averages
Level 19
1,543 SR
1,508 Elo+

VS

Team Averages
Level 12
1,423 SR
1,373 Elo+
Thanatos
Thanatos
LaMietteDePinFra
Thanatos
Level 14
God Stats
41W - 39L
1,472 SR
Queue Stats
394W - 355L
1,466 Elo+
Party 1
Achilles
Achilles
Obscure-Blanche
Achilles
Level 8
God Stats
0W - 5L
1,286 SR
Queue Stats
60W - 53L
1,269 Elo+
Party 1
Artemis
Artemis
YuukiSynthesis
Artemis
Level 5
God Stats
7W - 8L
1,485 SR
Queue Stats
15W - 21L
1,589 Elo+
Party 1
Da Ji
Da Ji
iiDestiny_SNV
Da Ji
Level 17
God Stats
4W - 7L
1,371 SR
Queue Stats
175W - 162L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
lazarkersme
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mazen88
Osiris
8
0 / 1 / 5
7,472
325
274
2,404
1,044
20
20 / 3 / 8
14,398
626
27,608
20,002
8,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Recognizd
Kukulkan
17
5 / 2 / 10
11,184
486
17,228
8,395
3,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SantaLied
Sobek
16
3 / 1 / 22
11,865
516
7,782
20,989
24,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Theblitzbear
Hercules
18
9 / 0 / 9
11,722
510
19,517
24,115
19,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 1
9,698
422
9,947
21,758
9,965
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
16
1 / 10 / 1
10,102
439
12,507
20,252
14,995
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 7 / 2
8,080
351
7,339
17,804
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 5 / 2
10,323
449
15,124
19,613
9,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
lazarkersme
Guan Yu
12
1 / 6 / 6
8,933
388
9,209
25,323
22,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
37
Kills
7
7
Deaths
37
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Osiris
Mazen88
Osiris
0
1
5
2.5
W
20
3
8
8
L
Achilles
1
10
1
0.15
W
Kukulkan
Recognizd
Kukulkan
5
2
10
5
W
Sobek
SantaLied
Sobek
3
1
22
14
W
Hercules
Theblitzbear
Hercules
9
0
9
13.5
L
0
7
2
0.14
L
4
5
2
1
L
Guan Yu
lazarkersme
Guan Yu
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,409
Damage
54,126
75,905
Taken
104,750
56,899
Mitigated
63,324
34,463
Healing
26,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,947
2,121
0
10,601
21,758
9,965
0
3,562
18,196
0
65,810
W
Osiris
Mazen88
Osiris
274
149
0
0
2,404
1,044
0
0
2,404
0
1,370
W
27,608
19,634
0
13,148
20,002
8,695
3,566
0
19,927
0
103,059
L
Achilles
12,507
4,776
927
3,631
20,252
14,995
1,109
3,948
16,304
0
61,683
W
Kukulkan
Recognizd
Kukulkan
17,228
609
0
419
8,395
3,693
1,140
0
8,370
59,642
0
W
Sobek
SantaLied
Sobek
7,782
1,397
0
8,956
20,989
24,220
651
0
20,463
34,257
0
W
Hercules
Theblitzbear
Hercules
19,517
7,183
0
11,940
24,115
19,247
2,415
0
23,983
0
67,187
L
7,339
3,025
0
5,401
17,804
6,366
685
3,310
14,494
0
37,076
L
15,124
4,392
0
1,695
19,613
9,410
443
4,087
15,526
0
57,413
L
Guan Yu
lazarkersme
Guan Yu
9,209
1,587
664
3,315
25,323
22,588
342
10,103
15,220
0
37,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,641
Gold Earned
47,136
413
Minions Killed
413
0
Camps Cleared
0
2,010,203
Distance Traveled
1,945,048
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,698
422
114
5
0
360,596
1
W
Osiris
7,472
325
3
0
0
263,781
0
W
Hou Yi
14,398
626
156
7
0
406,659
0
L
Achilles
10,102
439
116
5
0
393,470
7
W
Kukulkan
11,184
486
102
4
0
438,210
0
W
Sobek
11,865
516
44
2
0
443,278
7
W
Hercules
11,722
510
108
5
0
458,275
1
L
Artemis
8,080
351
50
2
0
364,367
3
L
Da Ji
10,323
449
83
4
0
444,953
5
L
Guan Yu
8,933
388
50
2
0
381,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role