Player Matchup

Danzaburou
Danzaburou
Braze9
Danzaburou
Level 17
God Stats
2W - 1L
1,432 SR
Queue Stats
16W - 23L
1,417 Elo+
Party 1
Fenrir
Fenrir
DaXxibz2002
Fenrir
Level 44
God Stats
18W - 13L
1,525 SR
Queue Stats
368W - 368L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
DaddiesBabyGirl
Guan Yu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,460 Elo+
Party 2
Thoth
Thoth
GODSHADOW07
Thoth
Level 44
God Stats
2W - 5L
1,271 SR
Queue Stats
339W - 339L
1,406 Elo+
Party 1
Tiamat
Tiamat
XRiku4lifeX
Tiamat
Level 62
God Stats
60W - 62L
1,518 SR
Queue Stats
867W - 913L
1,558 Elo+
Party 2
Team Averages
Level 37
1,449 SR
1,457 Elo+

VS

Team Averages
Level 58
1,546 SR
1,502 Elo+
Hachiman
Hachiman
Barakux
Hachiman
Level 34
God Stats
2W - 3L
1,383 SR
Queue Stats
9W - 15L
1,680 Elo+
Solo
Guan Yu
Guan Yu
DizyPizy
Guan Yu
Level 36
God Stats
4W - 2L
1,885 SR
Queue Stats
176W - 159L
1,594 Elo+
Solo
Loki
Loki
FlapArra
Loki
Level 27
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 2L
1,322 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Shad0whunter21
Cu Chulainn
Level 159
God Stats
2W - 8L
1,439 SR
Queue Stats
394W - 452L
1,422 Elo+
Party 3
Merlin
Merlin
TTIMBERT
Merlin
Level 32
God Stats
2W - 3L
1,719 SR
Queue Stats
2W - 4L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Braze9
Danzaburou
10
0 / 2 / 3
6,326
422
4,747
5,322
1,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
15
12 / 1 / 6
9,473
632
11,248
9,032
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 3
7,765
518
7,671
9,135
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 6
6,896
460
3,187
3,417
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
13
4 / 1 / 9
8,547
570
7,932
8,252
8,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Barakux
Hachiman
11
2 / 7 / 1
7,081
472
4,842
11,027
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
DizyPizy
Guan Yu
11
1 / 2 / 3
7,351
490
4,115
12,730
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
11
2 / 3 / 1
7,029
469
2,187
7,238
1,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Shad0whunter21
Cu Chulainn
13
1 / 5 / 2
7,915
528
4,080
15,292
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
TTIMBERT
Merlin
11
1 / 6 / 1
6,870
458
4,013
7,361
2,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
7
8
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Barakux
Hachiman
2
7
1
0.36
W
Danzaburou
Braze9
Danzaburou
0
2
3
0.75
W
Fenrir
12
1
6
15
W
4
3
3
1.83
L
Guan Yu
DizyPizy
Guan Yu
1
2
3
1.25
L
Loki
2
3
1
0.83
W
3
1
6
6
L
Cu Chulainn
Shad0whunter21
Cu Chulainn
1
5
2
0.4
L
Merlin
TTIMBERT
Merlin
1
6
1
0.25
W
Tiamat
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,785
Damage
19,237
35,158
Taken
53,648
23,768
Mitigated
23,757
11,924
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Barakux
Hachiman
4,842
2,832
0
2,452
11,027
2,742
396
2,405
8,542
0
26,621
W
Danzaburou
Braze9
Danzaburou
4,747
1,508
0
450
5,322
1,426
252
189
5,133
0
27,595
W
Fenrir
11,248
2,835
0
3,711
9,032
3,685
0
256
8,776
0
61,045
W
7,671
1,557
289
2,040
9,135
9,141
472
739
8,396
0
38,283
L
Guan Yu
DizyPizy
Guan Yu
4,115
386
382
3,790
12,730
8,675
286
2,887
9,755
0
26,234
L
Loki
2,187
157
0
526
7,238
1,790
0
1,273
5,868
0
21,776
W
3,187
138
0
0
3,417
1,010
85
1,204
2,213
24,658
0
L
Cu Chulainn
Shad0whunter21
Cu Chulainn
4,080
561
0
5,225
15,292
8,451
1,430
816
14,102
0
46,977
L
Merlin
TTIMBERT
Merlin
4,013
641
0
0
7,361
2,099
427
3,434
3,788
37,167
0
W
Tiamat
7,932
781
588
4,846
8,252
8,506
425
1,625
6,627
37,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
36,246
306
Minions Killed
313
0
Camps Cleared
0
1,567,102
Distance Traveled
1,338,613
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,081
472
58
4
0
241,078
2
W
Danzaburou
6,326
422
47
3
0
294,603
4
W
Fenrir
9,473
632
98
7
0
353,972
2
W
Guan Yu
7,765
518
64
4
0
337,792
4
L
Guan Yu
7,351
490
46
3
0
273,459
7
L
Loki
7,029
469
45
3
0
340,313
0
W
Thoth
6,896
460
35
2
0
263,240
5
L
Cu Chulainn
7,915
528
93
6
0
250,896
0
L
Merlin
6,870
458
71
5
0
232,867
0
W
Tiamat
8,547
570
62
4
0
317,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role