Player Matchup

Anubis
Anubis
KingTmac
Anubis
Level 64
God Stats
19W - 28L
1,394 SR
Queue Stats
83W - 114L
1,433 Elo+
Party 1
Cerberus
Cerberus
Zero1402
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 1
Medusa
Medusa
rgzG
Medusa
Level 45
God Stats
294W - 367L
1,300 SR
Queue Stats
307W - 393L
1,292 Elo+
Solo
Team Averages
Level 46
1,398 SR
1,397 Elo+

VS

Team Averages
Level 37
1,471 SR
1,412 Elo+
Hercules
Hercules
ExPeEco
Hercules
Level 13
God Stats
3W - 4L
1,359 SR
Queue Stats
25W - 36L
1,420 Elo+
Solo
Hera
Hera
Green-HJ
Hera
Level 86
God Stats
1W - 2L
1,449 SR
Queue Stats
46W - 58L
1,402 Elo+
Party 2
Osiris
Osiris
sm0tli0o
Osiris
Level 13
God Stats
14W - 7L
1,605 SR
Queue Stats
45W - 54L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KingTmac
Anubis
15
8 / 7 / 4
11,113
741
18,082
16,643
8,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zero1402
Cerberus
14
4 / 5 / 7
10,339
689
10,222
21,052
14,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
rgzG
Medusa
10
1 / 1 / 5
8,568
571
4,140
3,991
1,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ExPeEco
Hercules
14
4 / 5 / 9
11,275
752
9,756
18,231
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
15
6 / 2 / 7
11,282
752
13,021
10,476
2,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
sm0tli0o
Osiris
14
3 / 6 / 8
10,318
688
7,109
12,472
11,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
13
Kills
13
13
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
ExPeEco
Hercules
4
5
9
1.7
W
Hera
6
2
7
4.75
L
Anubis
KingTmac
Anubis
8
7
4
1.43
L
Cerberus
Zero1402
Cerberus
4
5
7
1.5
L
Medusa
rgzG
Medusa
1
1
5
3.5
W
Osiris
sm0tli0o
Osiris
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,444
Damage
29,886
41,686
Taken
41,179
24,980
Mitigated
23,075
12,366
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ExPeEco
Hercules
9,756
2,295
0
4,903
18,231
8,317
586
13,188
5,043
0
24,954
W
Hera
13,021
4,179
492
4,221
10,476
2,777
1,196
7,638
2,838
59,941
0
L
Anubis
KingTmac
Anubis
18,082
826
567
8,071
16,643
8,704
143
7,311
9,332
57,418
0
L
Cerberus
Zero1402
Cerberus
10,222
899
407
3,321
21,052
14,822
49
4,100
16,952
29,395
0
L
Medusa
rgzG
Medusa
4,140
1,449
0
0
3,991
1,454
22
1,625
2,366
0
20,101
W
Osiris
sm0tli0o
Osiris
7,109
2,382
0
2,330
12,472
11,981
735
7,548
4,924
0
32,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,020
Gold Earned
32,875
136
Minions Killed
151
0
Camps Cleared
0
669,983
Distance Traveled
770,608
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,275
752
24
2
0
266,917
3
W
Hera
11,282
752
91
6
0
241,279
2
L
Anubis
11,113
741
76
5
0
196,450
1
L
Cerberus
10,339
689
39
3
0
285,570
3
L
Medusa
8,568
571
21
1
0
187,963
2
W
Osiris
10,318
688
36
2
0
262,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role