Player Matchup

Ymir
Ymir
ButtNapkin-
Ymir
Level 1
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 1
Chiron
Chiron
KorpzFTW
Chiron
Level 100
God Stats
3W - 0L
1,783 SR
Queue Stats
317W - 88L
1,766 Elo+
Party 1
Skadi
Skadi
OozieVert
Skadi
Level 83
God Stats
2W - 0L
1,798 SR
Queue Stats
65W - 22L
1,765 Elo+
Party 1
Ares
Ares
lcyVVS
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,898 Elo+
Party 1
Anubis
Anubis
sunkinferno
Anubis
Level 28
God Stats
19W - 24L
1,558 SR
Queue Stats
58W - 66L
1,565 Elo+
Solo
Team Averages
Level 43
1,673 SR
1,739 Elo+

VS

Team Averages
Level 10
1,440 SR
1,520 Elo+
Poseidon
Poseidon
CaptianBags
Poseidon
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 164L
1,735 Elo+
Solo
Bacchus
Bacchus
Nio FK
Bacchus
Level 18
God Stats
1W - 6L
1,567 SR
Queue Stats
26W - 27L
1,595 Elo+
Solo
Danzaburou
Danzaburou
QSM STONEY
Danzaburou
Level 16
God Stats
2W - 5L
1,357 SR
Queue Stats
64W - 61L
1,531 Elo+
Solo
King Arthur
King Arthur
SLG BearJu
King Arthur
Level 4
God Stats
17W - 28L
1,277 SR
Queue Stats
67W - 81L
1,254 Elo+
Solo
Nike
Nike
VANITY1798
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 27
9,731
1,081
6,759
9,983
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Chiron
KorpzFTW
Chiron
18
14 / 1 / 20
12,248
1,361
23,219
8,227
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
OozieVert
Skadi
19
18 / 1 / 19
12,673
1,408
30,816
9,562
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
lcyVVS
Ares
16
3 / 5 / 22
9,840
1,093
4,277
10,582
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
17
9 / 1 / 20
11,594
1,288
16,440
7,910
4,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CaptianBags
Poseidon
14
3 / 16 / 5
8,772
975
7,348
16,466
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Nio FK
Bacchus
14
1 / 6 / 8
9,252
1,028
7,472
20,491
21,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
QSM STONEY
Danzaburou
16
6 / 8 / 5
10,558
1,173
15,140
16,342
6,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
SLG BearJu
King Arthur
14
1 / 7 / 8
8,782
976
6,085
21,093
13,127
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 7 / 7
8,218
913
4,483
14,356
9,014
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
45
44
Kills
12
12
Deaths
44
108
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
4
27
3.38
L
Poseidon
CaptianBags
Poseidon
3
16
5
0.34
W
Chiron
KorpzFTW
Chiron
14
1
20
24
L
Bacchus
Nio FK
Bacchus
1
6
8
0.83
W
Skadi
OozieVert
Skadi
18
1
19
27.5
L
Danzaburou
QSM STONEY
Danzaburou
6
8
5
1.06
L
King Arthur
SLG BearJu
King Arthur
1
7
8
0.71
L
1
7
7
0.64
W
Ares
lcyVVS
Ares
3
5
22
2.8
W
Anubis
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,511
Damage
40,528
46,264
Taken
88,748
31,659
Mitigated
55,872
12,986
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,759
1,604
0
496
9,983
9,193
0
3,310
6,673
14,660
0
L
Poseidon
CaptianBags
Poseidon
7,348
2,206
0
0
16,466
5,172
0
4,964
11,502
14,875
0
W
Chiron
KorpzFTW
Chiron
23,219
14,417
369
3,792
8,227
3,461
0
2,513
5,714
0
32,026
L
Bacchus
Nio FK
Bacchus
7,472
831
0
508
20,491
21,653
0
6,556
13,935
13,399
0
W
Skadi
OozieVert
Skadi
30,816
22,023
0
2,509
9,562
4,706
0
3,027
6,535
0
44,716
L
Danzaburou
QSM STONEY
Danzaburou
15,140
7,323
0
1,666
16,342
6,906
0
3,650
12,692
0
32,756
L
King Arthur
SLG BearJu
King Arthur
6,085
1,038
0
1,343
21,093
13,127
0
7,693
13,400
0
16,507
L
4,483
1,375
0
0
14,356
9,014
0
4,613
9,743
0
13,501
W
Ares
lcyVVS
Ares
4,277
1,120
0
357
10,582
9,864
0
3,183
7,399
8,253
0
W
Anubis
16,440
1,908
622
4,841
7,910
4,435
0
2,787
5,123
53,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,086
Gold Earned
45,582
169
Minions Killed
101
5
Camps Cleared
3
685,102
Distance Traveled
676,073
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,731
1,081
25
3
0
115,896
0
L
Poseidon
8,772
975
14
2
0
124,858
0
W
Chiron
12,248
1,361
18
2
2
148,559
0
L
Bacchus
9,252
1,028
11
1
2
159,771
0
W
Skadi
12,673
1,408
29
3
2
163,326
0
L
Danzaburou
10,558
1,173
33
4
0
131,034
1
L
King Arthur
8,782
976
21
2
1
160,634
0
L
Nike
8,218
913
22
2
0
99,776
0
W
Ares
9,840
1,093
2
0
0
130,433
0
W
Anubis
11,594
1,288
95
11
1
126,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role