Player Matchup

Bellona
Bellona
BOATO
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,224 Elo+
Solo
Olorun
Olorun
Eiraes
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LeagueOfLeger
Apollo
Level 14
God Stats
13W - 9L
1,391 SR
Queue Stats
16W - 16L
1,202 Elo+
Party 2
Achilles
Achilles
Relix80
Achilles
Level 27
God Stats
4W - 10L
1,175 SR
Queue Stats
488W - 536L
1,392 Elo+
Solo
Cernunnos
Cernunnos
TheBallzman
Cernunnos
Level 5
God Stats
2W - 0L
1,339 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 16
1,381 SR
1,364 Elo+

VS

Team Averages
Level 8
1,543 SR
1,365 Elo+
Osiris
Osiris
ALUCARD1212
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Scylla
Scylla
Capaneo33
Scylla
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 82L
1,228 Elo+
Party 1
Neith
Neith
DarioMegaGanzo
Neith
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 16L
1,447 Elo+
Party 1
Ymir
Ymir
Futureosidy
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
949 Elo+
Solo
Mercury
Mercury
NerFMerC
Mercury
Level 10
God Stats
5W - 5L
1,714 SR
Queue Stats
10W - 12L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOATO
Bellona
13
6 / 2 / 4
8,130
542
7,040
8,363
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Eiraes
Olorun
13
1 / 1 / 7
7,498
500
3,488
8,906
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
9 / 4 / 5
8,503
567
10,064
10,826
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Relix80
Achilles
13
8 / 1 / 6
8,977
598
5,197
12,594
13,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
TheBallzman
Cernunnos
11
5 / 3 / 8
7,529
502
7,034
10,042
3,576
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
2 / 9 / 2
6,443
430
3,261
10,695
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Capaneo33
Scylla
11
0 / 4 / 2
6,754
450
5,368
6,207
2,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 1
7,554
504
10,946
8,288
3,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 8 / 1
5,354
357
1,238
8,055
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
NerFMerC
Mercury
14
5 / 4 / 0
8,748
583
5,758
12,608
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
29
Kills
10
11
Deaths
29
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
9
2
0.33
W
Bellona
BOATO
Bellona
6
2
4
4
L
Scylla
Capaneo33
Scylla
0
4
2
0.25
L
3
4
1
0.88
W
Olorun
Eiraes
Olorun
1
1
7
4.5
L
0
8
1
0.06
W
9
4
5
2.88
L
Mercury
NerFMerC
Mercury
5
4
0
1.25
W
Achilles
Relix80
Achilles
8
1
6
11
W
Cernunnos
TheBallzman
Cernunnos
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,823
Damage
26,571
50,731
Taken
45,853
31,771
Mitigated
20,831
16,464
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,261
912
0
375
10,695
8,231
141
1,826
8,623
0
12,192
W
Bellona
BOATO
Bellona
7,040
1,682
0
1,034
8,363
6,856
295
1,607
6,531
4,155
36,296
L
Scylla
Capaneo33
Scylla
5,368
250
0
500
6,207
2,007
572
603
5,529
33,701
0
L
10,946
4,027
0
2,416
8,288
3,067
0
138
8,125
0
45,093
W
Olorun
Eiraes
Olorun
3,488
1,155
1,908
5,211
8,906
3,458
124
2,924
5,907
42,879
0
L
1,238
608
0
250
8,055
2,998
44
317
7,642
8,043
0
W
10,064
6,175
0
2,382
10,826
4,638
1,080
876
9,900
0
43,798
L
Mercury
NerFMerC
Mercury
5,758
3,029
0
4,284
12,608
4,528
0
783
11,754
0
46,826
W
Achilles
Relix80
Achilles
5,197
2,357
0
3,508
12,594
13,243
247
895
11,671
0
24,995
W
Cernunnos
TheBallzman
Cernunnos
7,034
4,394
0
2,421
10,042
3,576
528
304
9,663
0
26,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
34,853
328
Minions Killed
257
0
Camps Cleared
0
1,368,477
Distance Traveled
1,160,047
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,443
430
21
1
0
219,896
0
W
Bellona
8,130
542
92
6
0
312,233
0
L
Scylla
6,754
450
65
4
0
223,799
4
L
Neith
7,554
504
78
5
0
251,775
1
W
Olorun
7,498
500
75
5
0
242,715
0
L
Ymir
5,354
357
8
1
0
205,401
2
W
Apollo
8,503
567
71
5
0
274,545
1
L
Mercury
8,748
583
85
6
0
259,176
1
W
Achilles
8,977
598
39
3
0
280,666
3
W
Cernunnos
7,529
502
51
3
0
258,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role