Player Matchup

Bakasura
Bakasura
AmbassadorFader
Bakasura
Level 9
God Stats
1W - 8L
1,136 SR
Queue Stats
14W - 16L
1,200 Elo+
Solo
Cernunnos
Cernunnos
Ms Reset
Cernunnos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,643 Elo+
Solo
Set
Set
Reaper_13urtal
Set
Level 26
God Stats
1W - 2L
1,217 SR
Queue Stats
3W - 16L
1,008 Elo+
Solo
Team Averages
Level 21
1,284 SR
1,284 Elo+

VS

Team Averages
Level 20
1,500 SR
1,207 Elo+
Mulan
Mulan
DonPablo7332
Mulan
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
4W - 12L
900 Elo+
Party 1
Thor
Thor
RamboRico60
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
pauli119
Kukulkan
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 72L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
3 / 6 / 8
9,517
732
7,389
13,245
4,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
Ms Reset
Cernunnos
16
17 / 3 / 4
12,399
954
19,280
10,779
4,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 7 / 10
10,270
790
5,004
9,611
3,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 9
8,921
686
6,221
16,075
12,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 9 / 7
8,798
677
4,610
12,573
3,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
pauli119
Kukulkan
14
11 / 8 / 4
10,413
801
13,407
10,290
3,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
24
Kills
16
16
Deaths
24
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
6
8
1.17
L
2
7
9
0.93
W
Cernunnos
Ms Reset
Cernunnos
17
3
4
6.33
L
3
9
7
0.72
W
4
7
10
1.29
L
Kukulkan
pauli119
Kukulkan
11
8
4
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
24,238
33,635
Taken
38,938
12,520
Mitigated
20,341
8,685
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
7,389
6,154
0
3,909
13,245
4,612
665
4,863
8,382
0
20,324
L
6,221
446
0
378
16,075
12,973
460
0
15,505
0
21,717
W
Cernunnos
Ms Reset
Cernunnos
19,280
14,141
0
4,442
10,779
4,089
2,064
3,652
7,127
0
55,808
L
4,610
2,392
0
1,145
12,573
3,914
0
0
12,358
0
17,195
W
5,004
2,511
0
334
9,611
3,819
290
4,892
4,719
0
12,915
L
Kukulkan
pauli119
Kukulkan
13,407
1,439
219
489
10,290
3,454
340
76
9,871
43,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
28,132
131
Minions Killed
113
0
Camps Cleared
0
621,928
Distance Traveled
556,828
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,517
732
49
4
0
204,848
0
L
Mulan
8,921
686
29
2
0
193,717
0
W
Cernunnos
12,399
954
63
5
0
210,728
0
L
Thor
8,798
677
17
1
0
158,519
2
W
Set
10,270
790
19
1
0
206,352
4
L
Kukulkan
10,413
801
67
5
0
204,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role