Player Matchup

Yemoja
Yemoja
AetherbornMystic
Yemoja
Level 29
God Stats
4W - 9L
1,194 SR
Queue Stats
67W - 88L
1,373 Elo+
Solo
Zeus
Zeus
IXGaara310
Zeus
Level 18
God Stats
3W - 0L
1,683 SR
Queue Stats
114W - 140L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
MlS_FXTS_
Sun Wukong
Level 8
God Stats
6W - 7L
1,752 SR
Queue Stats
16W - 23L
1,303 Elo+
Solo
Anubis
Anubis
SashyReturn25
Anubis
Level 7
God Stats
5W - 2L
1,372 SR
Queue Stats
5W - 4L
1,277 Elo+
Solo
Kali
Kali
YaelStone7
Kali
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,186 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,311 Elo+

VS

Team Averages
Level 12
1,562 SR
1,386 Elo+
Cthulhu
Cthulhu
Brantley1122
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,335 Elo+
Solo
Ymir
Ymir
DeepSpecialT
Ymir
Level 5
God Stats
7W - 8L
1,671 SR
Queue Stats
7W - 8L
1,635 Elo+
Solo
Osiris
Osiris
KuroNoTenshi8
Osiris
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,304 Elo+
Solo
Mercury
Mercury
NoVa Ppchees
Mercury
Level 17
God Stats
9W - 4L
1,638 SR
Queue Stats
152W - 145L
1,368 Elo+
Solo
Thor
Thor
Texas_trapking
Thor
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 56L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 12
12,471
891
8,239
17,338
10,502
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 6 / 9
14,697
1,050
20,835
18,346
3,608
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
MlS_FXTS_
Sun Wukong
20
13 / 8 / 15
15,875
1,134
25,632
24,436
18,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 9 / 18
15,915
1,137
32,145
23,254
8,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 7 / 17
15,509
1,108
15,512
21,718
8,931
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brantley1122
Cthulhu
19
0 / 10 / 11
12,277
877
2,536
18,594
8,489
20
2 / 2 / 24
16,159
1,154
9,384
16,629
18,604
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 7 / 14
14,706
1,050
15,838
24,882
12,932
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
NoVa Ppchees
Mercury
20
17 / 15 / 15
17,963
1,283
48,658
39,170
17,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
9 / 7 / 7
14,339
1,024
13,648
16,948
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
106
40
Kills
35
35
Deaths
41
71
Assists
71
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
Cthulhu
Brantley1122
Cthulhu
0
10
11
0.55
L
2
2
24
7
W
9
6
9
2.25
L
7
7
14
2
W
Sun Wukong
MlS_FXTS_
Sun Wukong
13
8
15
2.56
L
Mercury
NoVa Ppchees
Mercury
17
15
15
1.63
W
9
9
18
2
L
9
7
7
1.79
W
8
7
17
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,363
Damage
90,064
105,092
Taken
116,223
49,396
Mitigated
63,530
18,681
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,239
2,230
1,426
546
17,338
10,502
0
712
16,626
19,967
0
L
Cthulhu
Brantley1122
Cthulhu
2,536
110
85
0
18,594
8,489
0
8,234
10,285
12,027
0
L
9,384
1,323
0
1,149
16,629
18,604
0
6,258
10,246
44,245
0
W
20,835
7,342
0
832
18,346
3,608
0
1,212
17,134
39,420
0
L
15,838
9,155
0
2,527
24,882
12,932
0
15,285
9,482
0
29,988
W
Sun Wukong
MlS_FXTS_
Sun Wukong
25,632
10,456
0
4,118
24,436
18,296
0
2,616
21,820
0
42,401
L
Mercury
NoVa Ppchees
Mercury
48,658
40,988
0
14,175
39,170
17,463
0
22,509
16,586
0
74,345
W
32,145
1,511
0
6,262
23,254
8,059
0
1,968
21,286
57,455
0
L
13,648
3,675
0
479
16,948
6,042
0
8,933
7,890
0
23,668
W
15,512
8,432
0
5,497
21,718
8,931
0
5,412
15,893
0
48,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,467
Gold Earned
75,444
238
Minions Killed
230
5
Camps Cleared
9
1,020,522
Distance Traveled
1,092,450
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,471
891
23
2
3
149,051
1
L
Cthulhu
12,277
877
29
2
2
168,489
0
L
Ymir
16,159
1,154
97
7
1
230,998
0
W
Zeus
14,697
1,050
24
2
2
186,652
0
L
Osiris
14,706
1,050
40
3
1
242,184
1
W
Sun Wukong
15,875
1,134
48
3
0
222,196
1
L
Mercury
17,963
1,283
46
3
5
268,164
0
W
Anubis
15,915
1,137
66
5
0
202,199
0
L
Thor
14,339
1,024
18
1
0
182,615
2
W
Kali
15,509
1,108
77
6
0
260,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role