Player Matchup

Geb
Geb
Gold II
Muffen Man2593
Geb
Gold II
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 90L
1,772 MMR
Party 2
Chang'e
Chang'e
Platinum III
RealDrwzee
Chang'e
Platinum III
Level 158
God Stats
5W - 6L
1,622 SR
Queue Stats
130W - 108L
1,954 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
TWICE MARVEL
Cernunnos
Platinum I
Level 157
God Stats
22W - 12L
1,508 SR
Queue Stats
586W - 561L
1,997 MMR
Party 1
Mercury
Mercury
Gold I
once teelop
Mercury
Gold I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,669 MMR
Party 1
Achilles
Achilles
Platinum V
xNobleRock17xx
Achilles
Platinum V
Level 103
God Stats
25W - 37L
1,491 SR
Queue Stats
763W - 751L
1,853 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,524 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,710 SR
1,848 MMR
Ares
Ares
Platinum III
AnGRYtRiX
Ares
Platinum III
Level 105
God Stats
3W - 0L
1,702 SR
Queue Stats
152W - 144L
1,827 MMR
Solo
Thanatos
Thanatos
Platinum I
Hyperrtension
Thanatos
Platinum I
Level 156
God Stats
18W - 16L
1,694 SR
Queue Stats
175W - 162L
1,860 MMR
Solo
Hachiman
Hachiman
Platinum II
JonSnowie
Hachiman
Platinum II
Level 160
God Stats
18W - 9L
1,622 SR
Queue Stats
405W - 377L
1,860 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
Phyrexcision
Baba Yaga
Platinum V
Level 157
God Stats
23W - 9L
1,861 SR
Queue Stats
554W - 532L
1,806 MMR
Party 3
King Arthur
King Arthur
Gold I
chadtarheeI
King Arthur
Gold I
Level 43
God Stats
5W - 3L
1,670 SR
Queue Stats
33W - 20L
1,887 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 12
12,603
467
10,546
31,865
34,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
RealDrwzee
Chang'e
18
3 / 10 / 9
12,333
457
12,386
22,257
9,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
TWICE MARVEL
Cernunnos
20
4 / 8 / 6
13,114
486
24,665
22,329
12,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
once teelop
Mercury
19
5 / 10 / 6
13,255
491
14,482
24,805
10,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
20
6 / 3 / 1
13,883
514
14,480
28,195
37,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Cu ChulainnSetScyllaDanzaburouApollo

VS

Bans
NemesisGuan YuAnhurCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
1 / 6 / 23
13,357
495
9,578
28,245
36,257
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Hyperrtension
Thanatos
20
4 / 8 / 15
15,167
562
14,549
20,669
13,198
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
JonSnowie
Hachiman
20
10 / 3 / 12
16,555
613
27,174
25,877
14,583
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baba Yaga
Phyrexcision
Baba Yaga
20
16 / 2 / 9
16,898
626
27,284
15,372
9,561
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
chadtarheeI
King Arthur
20
7 / 1 / 8
16,524
612
26,810
38,182
51,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
105
20
Kills
38
38
Deaths
20
34
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ares
1
6
23
2.08
W
Thanatos
Hyperrtension
Thanatos
4
8
15
1.44
W
Hachiman
JonSnowie
Hachiman
10
3
12
5.33
L
2
7
12
1.14
W
Baba Yaga
Phyrexcision
Baba Yaga
16
2
9
10.25
L
Chang'e
RealDrwzee
Chang'e
3
10
9
0.75
L
Cernunnos
TWICE MARVEL
Cernunnos
4
8
6
0.88
W
King Arthur
chadtarheeI
King Arthur
7
1
8
11
L
Mercury
once teelop
Mercury
5
10
6
0.8
L
Achilles
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,559
Damage
105,395
129,451
Taken
128,345
103,384
Mitigated
125,346
33,762
Healing
60,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,578
775
0
4,728
28,245
36,257
954
6,360
21,885
29,723
0
W
Thanatos
Hyperrtension
Thanatos
14,549
6,018
0
14,385
20,669
13,198
88
6,404
14,265
0
110,656
W
Hachiman
JonSnowie
Hachiman
27,174
12,076
0
17,375
25,877
14,583
3,968
3,260
22,617
0
151,686
L
10,546
2,080
764
5,356
31,865
34,796
0
12,024
19,841
35,084
0
W
Baba Yaga
Phyrexcision
Baba Yaga
27,284
986
746
6,245
15,372
9,561
955
4,360
11,012
123,901
0
L
Chang'e
RealDrwzee
Chang'e
12,386
390
3,813
7,042
22,257
9,063
0
7,333
14,924
75,591
0
L
Cernunnos
TWICE MARVEL
Cernunnos
24,665
10,698
0
8,100
22,329
12,187
2,458
6,359
15,970
0
118,752
W
King Arthur
chadtarheeI
King Arthur
26,810
1,834
0
16,548
38,182
51,747
417
5,869
32,313
0
129,744
L
Mercury
once teelop
Mercury
14,482
8,263
0
4,781
24,805
10,198
0
5,749
18,882
0
81,093
L
Achilles
14,480
6,167
0
3,906
28,195
37,140
854
5,519
22,472
0
83,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,188
Gold Earned
78,501
590
Minions Killed
710
0
Camps Cleared
0
2,463,458
Distance Traveled
2,624,363
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,357
495
23
1
0
517,939
6
W
Thanatos
15,167
562
140
5
0
550,850
6
W
Hachiman
16,555
613
193
7
0
451,645
2
L
Geb
12,603
467
49
2
0
530,865
6
W
Baba Yaga
16,898
626
151
6
0
543,801
3
L
Chang'e
12,333
457
115
4
0
469,084
4
L
Cernunnos
13,114
486
147
5
0
448,479
2
W
King Arthur
16,524
612
203
8
0
560,128
3
L
Mercury
13,255
491
121
4
0
532,881
9
L
Achilles
13,883
514
158
6
0
482,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role