Player Matchup

Heimdallr
Heimdallr
Escanar
Heimdallr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Gryph3n
Cabrakan
Level 94
God Stats
2W - 5L
1,500 SR
Queue Stats
524W - 520L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
TheReaper73
Baron Samedi
Level 24
God Stats
13W - 13L
1,548 SR
Queue Stats
219W - 299L
1,354 Elo+
Party 3
Osiris
Osiris
TrickyNicky
Osiris
Level 69
God Stats
6W - 5L
1,655 SR
Queue Stats
149W - 183L
1,385 Elo+
Party 3
Thanatos
Thanatos
vasyan51RUS
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 50
1,541 SR
1,426 Elo+

VS

Team Averages
Level 64
1,481 SR
1,354 Elo+
Scylla
Scylla
Arcaneter
Scylla
Level 119
God Stats
32W - 32L
1,610 SR
Queue Stats
589W - 667L
1,391 Elo+
Party 2
Neith
Neith
MagicTurtle42
Neith
Level 68
God Stats
9W - 7L
1,439 SR
Queue Stats
401W - 433L
1,404 Elo+
Party 2
Yemoja
Yemoja
Talleknal
Yemoja
Level 25
God Stats
10W - 20L
1,802 SR
Queue Stats
129W - 244L
1,321 Elo+
Party 2
Bellona
Bellona
WreckemNasty
Bellona
Level 48
God Stats
6W - 7L
1,411 SR
Queue Stats
104W - 123L
1,392 Elo+
Solo
Pele
Pele
iljakuropuppy
Pele
Level 60
God Stats
3W - 10L
1,143 SR
Queue Stats
25W - 52L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Escanar
Heimdallr
14
3 / 8 / 1
8,881
467
6,612
11,297
4,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Gryph3n
Cabrakan
10
3 / 2 / 2
7,946
418
5,730
7,745
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
TheReaper73
Baron Samedi
16
4 / 7 / 0
9,787
515
6,757
13,829
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
14
1 / 7 / 0
8,533
449
8,516
17,604
12,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
vasyan51RUS
Thanatos
13
0 / 7 / 5
8,504
448
5,127
15,759
5,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arcaneter
Scylla
17
11 / 4 / 6
11,415
601
10,005
10,730
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 3 / 8
11,281
594
12,519
11,113
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Talleknal
Yemoja
15
2 / 3 / 6
9,718
511
3,927
11,064
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
WreckemNasty
Bellona
18
6 / 1 / 5
11,292
594
12,470
17,541
14,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 0 / 5
10,851
571
5,887
11,295
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
11
Kills
31
31
Deaths
11
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arcaneter
Scylla
11
4
6
3.5
L
Heimdallr
Escanar
Heimdallr
3
8
1
0.44
L
Cabrakan
Gryph3n
Cabrakan
3
2
2
2
W
7
3
8
3.67
W
Yemoja
Talleknal
Yemoja
2
3
6
1.67
L
Baron Samedi
TheReaper73
Baron Samedi
4
7
0
0.57
L
Osiris
1
7
0
0.14
W
Bellona
WreckemNasty
Bellona
6
1
5
8.5
W
5
0
5
7.5
L
Thanatos
vasyan51RUS
Thanatos
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,742
Damage
44,808
66,234
Taken
61,743
36,108
Mitigated
34,221
18,188
Healing
27,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arcaneter
Scylla
10,005
1,851
0
1,590
10,730
3,812
1,284
5,062
5,668
58,371
0
L
Heimdallr
Escanar
Heimdallr
6,612
3,052
0
0
11,297
4,450
2,156
2,436
8,861
0
49,175
L
Cabrakan
Gryph3n
Cabrakan
5,730
642
0
1,179
7,745
7,275
0
1,590
6,027
27,717
0
W
12,519
7,333
0
4,765
11,113
4,029
3,761
2,379
8,734
0
76,938
W
Yemoja
Talleknal
Yemoja
3,927
869
2,287
1,573
11,064
6,815
448
4,378
6,686
29,127
0
L
Baron Samedi
TheReaper73
Baron Samedi
6,757
362
0
2,785
13,829
6,663
24
6,280
7,215
58,797
0
L
Osiris
8,516
3,414
0
5,854
17,604
12,103
0
1,603
15,939
0
45,689
W
Bellona
WreckemNasty
Bellona
12,470
4,473
0
10,792
17,541
14,967
3,241
0
17,541
0
64,422
W
5,887
1,378
0
6,104
11,295
4,598
396
668
10,627
0
67,318
L
Thanatos
vasyan51RUS
Thanatos
5,127
1,468
210
8,160
15,759
5,617
864
1,495
14,260
0
43,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
54,557
412
Minions Killed
509
0
Camps Cleared
0
1,473,713
Distance Traveled
1,876,504
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,415
601
89
5
0
368,221
2
L
Heimdallr
8,881
467
86
5
0
318,960
0
L
Cabrakan
7,946
418
53
3
0
198,783
2
W
Neith
11,281
594
136
7
0
341,679
4
W
Yemoja
9,718
511
53
3
0
341,677
5
L
Baron Samedi
9,787
515
103
5
0
305,501
3
L
Osiris
8,533
449
90
5
0
328,128
5
W
Bellona
11,292
594
128
7
0
380,101
3
W
Pele
10,851
571
103
5
0
444,826
0
L
Thanatos
8,504
448
80
4
0
322,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role