Player Matchup

Eset
Eset
BrenardYaes
Eset
Level 7
God Stats
1W - 1L
1,275 SR
Queue Stats
14W - 6L
1,664 Elo+
Solo
Bakasura
Bakasura
Eine_Prise_Jonas
Bakasura
Level 7
God Stats
1W - 1L
1,194 SR
Queue Stats
4W - 4L
1,404 Elo+
Solo
Chernobog
Chernobog
FallenTrack6586
Chernobog
Level 26
God Stats
8W - 4L
1,580 SR
Queue Stats
9W - 5L
1,540 Elo+
Solo
Nu Wa
Nu Wa
SeggsBalls
Nu Wa
Level 27
God Stats
7W - 5L
1,534 SR
Queue Stats
13W - 14L
1,536 Elo+
Solo
Izanami
Izanami
dianaredding
Izanami
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Team Averages
Level 18
1,417 SR
1,529 Elo+

VS

Team Averages
Level 17
1,494 SR
1,486 Elo+
Fenrir
Fenrir
Halfgamer101
Fenrir
Level 16
God Stats
15W - 22L
1,415 SR
Queue Stats
27W - 47L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
HerMadolche
Kuzenbo
Level 20
God Stats
2W - 4L
1,600 SR
Queue Stats
131W - 85L
1,740 Elo+
Solo
Aphrodite
Aphrodite
JustSnot
Aphrodite
Level 15
God Stats
12W - 14L
1,532 SR
Queue Stats
17W - 18L
1,526 Elo+
Solo
Hades
Hades
PrayerofAzazel
Hades
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
237W - 262L
1,503 Elo+
Solo
Artemis
Artemis
getem-Kelevra
Artemis
Level 4
God Stats
1W - 2L
1,421 SR
Queue Stats
1W - 3L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
10,289
1,029
14,126
6,745
2,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 13
10,416
1,042
10,360
13,546
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
FallenTrack6586
Chernobog
16
3 / 5 / 17
10,306
1,031
12,431
9,675
3,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
18
14 / 1 / 14
11,477
1,148
24,526
5,989
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
dianaredding
Izanami
17
7 / 2 / 13
11,389
1,139
13,495
8,504
3,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

270

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 14 / 4
8,581
858
543
19,956
5,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
HerMadolche
Kuzenbo
15
5 / 5 / 6
10,855
1,086
10,013
28,684
29,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
JustSnot
Aphrodite
16
0 / 4 / 7
9,335
934
6,058
9,865
4,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
6 / 4 / 4
11,182
1,118
15,801
16,571
7,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
2 / 3 / 4
9,412
941
5,991
8,184
5,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
30
Kills
13
13
Deaths
30
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
W
3
2
13
4.75
W
Chernobog
FallenTrack6586
Chernobog
3
5
17
2.3
L
Fenrir
0
14
4
0.14
L
Kuzenbo
HerMadolche
Kuzenbo
5
5
6
1.6
L
Aphrodite
JustSnot
Aphrodite
0
4
7
0.88
L
6
4
4
2
W
Nu Wa
14
1
14
21
W
Izanami
dianaredding
Izanami
7
2
13
6.75
L
Artemis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,938
Damage
38,406
44,459
Taken
83,260
16,844
Mitigated
52,038
7,520
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,126
2,579
1,917
1,494
6,745
2,524
0
4,912
1,833
28,944
0
W
10,360
7,203
0
3,050
13,546
5,862
0
8,658
4,888
0
23,286
W
Chernobog
FallenTrack6586
Chernobog
12,431
8,418
0
0
9,675
3,118
0
7,401
2,274
0
27,130
L
Fenrir
543
61
0
0
19,956
5,515
0
11,367
8,052
0
4,628
L
Kuzenbo
HerMadolche
Kuzenbo
10,013
2,825
0
3,743
28,684
29,680
0
10,664
16,730
16,975
0
L
Aphrodite
JustSnot
Aphrodite
6,058
878
3,062
3,223
9,865
4,416
0
3,952
5,313
33,140
0
L
15,801
470
722
1,976
16,571
7,022
0
7,029
9,123
36,897
0
W
Nu Wa
24,526
3,479
0
0
5,989
2,237
0
4,869
1,120
33,111
0
W
Izanami
dianaredding
Izanami
13,495
8,191
804
255
8,504
3,103
0
6,032
2,472
0
36,937
L
Artemis
5,991
3,939
894
768
8,184
5,405
0
4,274
3,716
0
23,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,877
Gold Earned
49,365
183
Minions Killed
163
7
Camps Cleared
4
867,456
Distance Traveled
819,434
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,289
1,029
33
3
1
164,195
1
W
Bakasura
10,416
1,042
37
4
0
193,645
0
W
Chernobog
10,306
1,031
47
5
3
136,620
0
L
Fenrir
8,581
858
10
1
1
150,684
0
L
Kuzenbo
10,855
1,086
15
2
1
165,365
1
L
Aphrodite
9,335
934
52
5
1
189,219
0
L
Hades
11,182
1,118
46
5
0
192,768
0
W
Nu Wa
11,477
1,148
13
1
1
207,037
0
W
Izanami
11,389
1,139
53
5
2
165,959
0
L
Artemis
9,412
941
40
4
1
121,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role