Player Matchup

Chronos
Chronos
Platinum I
CarryThenFeed
Chronos
Platinum I
Level 64
God Stats
8W - 3L
1,797 SR
Queue Stats
183W - 162L
1,836 MMR
Solo
Thanatos
Thanatos
Platinum III
DertyDan
Thanatos
Platinum III
Level 148
God Stats
33W - 18L
1,839 SR
Queue Stats
134W - 121L
1,971 MMR
Party 1
Tyr
Tyr
Gold I
Morphadite
Tyr
Gold I
Level 160
God Stats
0W - 4L
1,192 SR
Queue Stats
330W - 340L
1,747 MMR
Solo
Anhur
Anhur
Platinum II
iPredee
Anhur
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold II
scatmancon2
Cabrakan
Gold II
Level 158
God Stats
2W - 1L
1,570 SR
Queue Stats
75W - 73L
1,709 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,580 SR
1,753 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,571 SR
1,819 MMR
Chang'e
Chang'e
Gold IV
Drona
Chang'e
Gold IV
Level 104
God Stats
3W - 2L
1,528 SR
Queue Stats
57W - 55L
1,723 MMR
Solo
Chernobog
Chernobog
Platinum III
MarcoPol0
Chernobog
Platinum III
Level 160
God Stats
15W - 6L
1,858 SR
Queue Stats
430W - 406L
1,839 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
Sebastiaη
Tsukuyomi
Platinum V
Level 148
God Stats
3W - 0L
1,894 SR
Queue Stats
70W - 63L
1,820 MMR
Solo
Terra
Terra
Gold IV
humbertorivero
Terra
Gold IV
Level 143
God Stats
1W - 2L
1,115 SR
Queue Stats
604W - 583L
1,712 MMR
Solo
Scylla
Scylla
Platinum I
Ãcuario
Scylla
Platinum I
Level 160
God Stats
21W - 18L
1,460 SR
Queue Stats
264W - 258L
2,002 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
6
2 / 0 / 1
3,753
751
1,767
2,078
563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
DertyDan
Thanatos
6
2 / 0 / 2
3,913
783
2,466
2,904
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 2 / 0
2,798
560
732
2,633
1,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
iPredee
Anhur
5
0 / 0 / 1
3,376
675
1,758
1,985
424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
scatmancon2
Cabrakan
5
0 / 1 / 1
3,322
664
990
4,028
1,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneSetApolloDanzaburouCu Chulainn

VS

Bans
Guan YuJanusHou YiThe MorriganHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drona
Chang'e
7
2 / 0 / 0
3,915
783
1,682
1,813
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
MarcoPol0
Chernobog
5
1 / 1 / 0
3,465
693
1,359
2,743
468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Sebastiaη
Tsukuyomi
5
0 / 2 / 1
3,308
662
1,101
2,996
770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 1
3,098
620
1,983
3,108
745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Ãcuario
Scylla
6
0 / 1 / 0
3,348
670
1,390
1,563
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
3
3
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
2
0
1
2.5
L
Thanatos
DertyDan
Thanatos
2
0
2
3
W
Chang'e
Drona
Chang'e
2
0
0
2
W
Chernobog
MarcoPol0
Chernobog
1
1
0
1
L
0
2
0
0
W
Tsukuyomi
Sebastiaη
Tsukuyomi
0
2
1
0.25
W
0
0
1
0.5
L
Anhur
iPredee
Anhur
0
0
1
0.5
L
Cabrakan
scatmancon2
Cabrakan
0
1
1
0.5
W
Scylla
Ãcuario
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,713
Damage
7,515
13,628
Taken
12,223
5,521
Mitigated
3,011
8,456
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
1,767
590
0
1,290
2,078
563
0
993
969
14,560
0
L
Thanatos
DertyDan
Thanatos
2,466
520
0
2,968
2,904
1,389
0
865
1,986
0
13,956
W
Chang'e
Drona
Chang'e
1,682
616
0
1,272
1,813
720
1,044
0
1,813
14,175
0
W
Chernobog
MarcoPol0
Chernobog
1,359
959
0
1,270
2,743
468
0
526
2,217
0
11,419
L
732
155
0
1,123
2,633
1,234
0
1,682
951
0
6,816
W
Tsukuyomi
Sebastiaη
Tsukuyomi
1,101
324
0
170
2,996
770
0
945
2,051
0
11,416
W
1,983
429
402
1,688
3,108
745
0
1,135
1,973
6,557
0
L
Anhur
iPredee
Anhur
1,758
1,380
0
1,086
1,985
424
0
435
1,550
0
14,093
L
Cabrakan
scatmancon2
Cabrakan
990
233
0
1,989
4,028
1,911
0
886
3,117
5,935
0
W
Scylla
Ãcuario
Scylla
1,390
176
0
509
1,563
308
0
151
1,412
12,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,162
Gold Earned
17,134
116
Minions Killed
126
0
Camps Cleared
0
457,208
Distance Traveled
476,482
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,753
751
36
7
0
98,648
1
L
Thanatos
3,913
783
35
7
0
112,810
1
W
Chang'e
3,915
783
35
7
0
80,937
0
W
Chernobog
3,465
693
28
6
0
88,008
0
L
Tyr
2,798
560
10
2
0
61,872
0
W
Tsukuyomi
3,308
662
24
5
0
111,304
0
W
Terra
3,098
620
13
3
0
100,673
1
L
Anhur
3,376
675
33
7
0
82,814
1
L
Cabrakan
3,322
664
2
0
0
101,064
0
W
Scylla
3,348
670
26
5
0
95,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role