Player Matchup

Thor
Thor
karushiumu_
Thor
Level 69
God Stats
20W - 14L
1,513 SR
Queue Stats
691W - 611L
1,435 Elo+
Party 1
Izanami
Izanami
li_PANKUN_il
Izanami
Level 57
God Stats
81W - 57L
1,512 SR
Queue Stats
606W - 548L
1,445 Elo+
Party 1
He Bo
He Bo
potakunano_GG
He Bo
Level 69
God Stats
19W - 23L
1,484 SR
Queue Stats
216W - 250L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
sb_akr
Sun Wukong
Level 73
God Stats
22W - 16L
1,511 SR
Queue Stats
493W - 471L
1,429 Elo+
Party 1
Geb
Geb
snoopynattsu
Geb
Level 69
God Stats
62W - 55L
1,543 SR
Queue Stats
302W - 288L
1,473 Elo+
Party 1
Team Averages
Level 67
1,513 SR
1,439 Elo+

VS

Team Averages
Level 105
1,597 SR
1,487 Elo+
Danzaburou
Danzaburou
CoinAtom3138302
Danzaburou
Level 67
God Stats
1W - 0L
1,762 SR
Queue Stats
1W - 1L
1,321 Elo+
Party 2
Ares
Ares
NoEqualTOme
Ares
Level 107
God Stats
3W - 1L
1,462 SR
Queue Stats
36W - 37L
1,481 Elo+
Party 2
Agni
Agni
Shay_Sooks
Agni
Level 83
God Stats
1W - 1L
1,747 SR
Queue Stats
35W - 49L
1,486 Elo+
Solo
Skadi
Skadi
Whitecocoa1994
Skadi
Level 158
God Stats
11W - 11L
1,447 SR
Queue Stats
251W - 236L
1,558 Elo+
Solo
Bellona
Bellona
ii-Break-u
Bellona
Level 109
God Stats
17W - 16L
1,568 SR
Queue Stats
294W - 272L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,600
480
10,894
15,081
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
li_PANKUN_il
Izanami
14
0 / 5 / 0
8,483
424
5,477
12,242
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 2 / 0
9,467
473
9,124
9,230
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
sb_akr
Sun Wukong
17
2 / 3 / 2
9,969
498
11,701
23,256
19,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 5 / 3
7,366
368
4,459
15,233
7,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoinAtom3138302
Danzaburou
17
4 / 0 / 12
10,960
548
16,346
15,266
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 12
9,891
495
6,817
14,599
13,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 1 / 4
11,084
554
7,298
10,033
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 3 / 0
11,745
587
15,821
13,443
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
ii-Break-u
Bellona
18
6 / 2 / 6
10,922
546
7,946
14,189
10,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
18
18
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CoinAtom3138302
Danzaburou
4
0
12
10
W
1
0
12
7
W
5
1
4
7
W
2
3
0
0.67
W
Bellona
ii-Break-u
Bellona
6
2
6
4.5
L
3
3
1
1.17
L
Izanami
li_PANKUN_il
Izanami
0
5
0
0
L
1
2
0
0.5
L
Sun Wukong
sb_akr
Sun Wukong
2
3
2
1
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,655
Damage
54,228
75,042
Taken
67,530
40,248
Mitigated
40,412
22,406
Healing
22,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CoinAtom3138302
Danzaburou
16,346
6,707
0
8,910
15,266
7,353
2,439
2,966
12,202
0
85,806
W
6,817
169
0
1,859
14,599
13,323
1,111
3,518
10,923
21,708
0
W
7,298
709
0
2,444
10,033
4,691
1,768
1,713
8,167
65,236
0
W
15,821
9,257
0
5,220
13,443
4,877
5,840
139
12,679
0
87,976
W
Bellona
ii-Break-u
Bellona
7,946
4,710
0
4,453
14,189
10,168
898
4,831
9,080
0
66,215
L
10,894
1,515
0
3,942
15,081
6,125
0
3,359
11,700
0
73,952
L
Izanami
li_PANKUN_il
Izanami
5,477
3,676
0
4,528
12,242
4,146
1,056
1,411
10,831
0
74,629
L
9,124
758
0
2,916
9,230
3,044
304
2,898
5,944
70,315
0
L
Sun Wukong
sb_akr
Sun Wukong
11,701
1,210
0
7,636
23,256
19,644
0
2,417
20,801
150
57,431
L
4,459
321
514
2,870
15,233
7,289
0
3,412
11,651
17,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,885
Gold Earned
54,602
536
Minions Killed
561
0
Camps Cleared
0
1,847,088
Distance Traveled
1,832,530
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,960
548
118
6
0
389,176
0
W
Ares
9,891
495
33
2
0
365,315
1
W
Agni
11,084
554
143
7
0
384,282
2
W
Skadi
11,745
587
159
8
0
274,821
4
W
Bellona
10,922
546
108
5
0
418,936
3
L
Thor
9,600
480
127
6
0
388,884
4
L
Izanami
8,483
424
154
8
0
336,488
2
L
He Bo
9,467
473
132
7
0
353,950
6
L
Sun Wukong
9,969
498
104
5
0
390,276
0
L
Geb
7,366
368
19
1
0
377,490
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role