Player Matchup

Izanami
Izanami
El_Alex_3103
Izanami
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 148L
1,312 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Newbage1201
Tsukuyomi
Level 43
God Stats
12W - 20L
1,468 SR
Queue Stats
190W - 228L
1,363 Elo+
Solo
Heimdallr
Heimdallr
Rashidi6
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 222L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
TTV_Bushido
Danzaburou
Level 34
God Stats
8W - 10L
1,362 SR
Queue Stats
100W - 147L
1,374 Elo+
Party 2
Ares
Ares
bgfsuugd
Ares
Level 20
God Stats
22W - 42L
1,349 SR
Queue Stats
23W - 53L
1,275 Elo+
Party 2
Team Averages
Level 38
1,436 SR
1,338 Elo+

VS

Team Averages
Level 71
1,542 SR
1,477 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GoSoHardBobby
Izanami
Level 74
God Stats
55W - 31L
1,596 SR
Queue Stats
143W - 127L
1,427 Elo+
Party 3
Arachne
Arachne
Yotinaru
Arachne
Level 63
God Stats
9W - 11L
1,458 SR
Queue Stats
88W - 83L
1,442 Elo+
Party 3
Hercules
Hercules
aronseales
Hercules
Level 66
God Stats
32W - 36L
1,586 SR
Queue Stats
536W - 496L
1,506 Elo+
Solo
Chernobog
Chernobog
serap_20
Chernobog
Level 62
God Stats
22W - 26L
1,571 SR
Queue Stats
83W - 79L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
El_Alex_3103
Izanami
13
3 / 13 / 2
9,000
474
14,626
20,479
9,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Newbage1201
Tsukuyomi
13
4 / 5 / 2
8,816
464
7,766
13,348
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Rashidi6
Heimdallr
12
0 / 8 / 1
7,116
375
5,400
13,783
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
TTV_Bushido
Danzaburou
14
2 / 8 / 1
8,949
471
12,103
18,455
9,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
2
0 / 0 / 0
5,255
277
0
399
112
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
15 / 2 / 5
12,953
682
21,077
18,958
12,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
19
2 / 2 / 2
11,927
628
7,520
13,278
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Yotinaru
Arachne
17
9 / 0 / 5
11,117
585
7,863
11,450
4,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
aronseales
Hercules
16
5 / 3 / 7
10,593
558
10,036
13,646
13,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
serap_20
Chernobog
15
3 / 3 / 4
10,016
527
7,110
10,579
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
9
Kills
34
34
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
15
2
5
8.75
L
Izanami
El_Alex_3103
Izanami
3
13
2
0.31
W
Izanami
2
2
2
1.5
L
Tsukuyomi
Newbage1201
Tsukuyomi
4
5
2
1
L
Heimdallr
Rashidi6
Heimdallr
0
8
1
0.06
L
Danzaburou
TTV_Bushido
Danzaburou
2
8
1
0.31
W
Arachne
Yotinaru
Arachne
9
0
5
11.5
W
Hercules
aronseales
Hercules
5
3
7
2.83
L
Ares
0
0
0
0
W
Chernobog
serap_20
Chernobog
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,895
Damage
53,606
66,464
Taken
67,911
31,294
Mitigated
39,322
12,389
Healing
30,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
21,077
3,114
0
12,955
18,958
12,294
3,262
0
18,958
82,418
0
L
Izanami
El_Alex_3103
Izanami
14,626
11,496
0
2,950
20,479
9,537
201
9,904
10,500
0
56,516
W
Izanami
7,520
4,928
0
5,767
13,278
5,156
5,634
0
13,278
268
88,768
L
Tsukuyomi
Newbage1201
Tsukuyomi
7,766
1,947
0
1,972
13,348
5,471
0
4,973
8,275
0
31,291
L
Heimdallr
Rashidi6
Heimdallr
5,400
1,291
441
2,675
13,783
6,318
0
4,456
9,202
0
31,499
L
Danzaburou
TTV_Bushido
Danzaburou
12,103
5,255
0
4,351
18,455
9,856
938
3,337
15,093
0
55,743
W
Arachne
Yotinaru
Arachne
7,863
6,081
477
5,259
11,450
4,845
308
0
11,450
0
48,851
W
Hercules
aronseales
Hercules
10,036
2,486
0
2,630
13,646
13,774
465
0
13,646
8,012
50,613
L
Ares
0
0
0
0
399
112
0
0
399
635
0
W
Chernobog
serap_20
Chernobog
7,110
4,384
219
3,196
10,579
3,253
5,830
0
10,579
0
45,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
56,606
327
Minions Killed
515
0
Camps Cleared
0
1,133,094
Distance Traveled
1,910,256
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,953
682
135
7
0
349,403
0
L
Izanami
9,000
474
102
5
0
254,766
1
W
Izanami
11,927
628
164
9
0
361,426
1
L
Tsukuyomi
8,816
464
54
3
0
307,520
0
L
Heimdallr
7,116
375
55
3
0
302,294
2
L
Danzaburou
8,949
471
115
6
0
250,320
1
W
Arachne
11,117
585
63
3
0
427,196
2
W
Hercules
10,593
558
68
4
0
420,047
1
L
Ares
5,255
277
1
0
0
18,194
0
W
Chernobog
10,016
527
85
4
0
352,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role