Player Matchup

Baron Samedi
Baron Samedi
Silver I
FYB Goat
Baron Samedi
Silver I
Level 101
God Stats
1W - 4L
1,661 SR
Queue Stats
4W - 6L
1,673 MMR
Party 1
Ares
Ares
Silver I
FYB Toxic
Ares
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,581 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
Its_Remzy
Sun Wukong
Platinum IV
Level 129
God Stats
5W - 3L
1,798 SR
Queue Stats
233W - 224L
1,644 MMR
Solo
Odin
Odin
Silver II
TBEullr
Odin
Silver II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,622 MMR
Solo
Artemis
Artemis
Gold III
TheLegitBearJew
Artemis
Gold III
Level 141
God Stats
16W - 13L
1,643 SR
Queue Stats
89W - 88L
1,626 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,620 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,439 SR
1,605 MMR
Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
Jaddennn
Heimdallr
Silver I
Level 147
God Stats
1W - 0L
1,360 SR
Queue Stats
13W - 5L
1,630 MMR
Solo
Mercury
Mercury
Gold I
Papa Nasteee
Mercury
Gold I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 46L
1,619 MMR
Solo
Chang'e
Chang'e
Gold III
TreVerT1of1
Chang'e
Gold III
Level 109
God Stats
2W - 3L
1,283 SR
Queue Stats
1,037W - 1,043L
1,640 MMR
Solo
Guan Yu
Guan Yu
Platinum II
xMYS-_
Guan Yu
Platinum II
Level 154
God Stats
4W - 4L
1,553 SR
Queue Stats
191W - 190L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FYB Goat
Baron Samedi
17
6 / 4 / 3
10,658
508
9,256
11,157
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
0 / 6 / 6
8,932
425
2,917
14,490
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Its_Remzy
Sun Wukong
17
3 / 4 / 4
10,501
500
15,304
19,025
17,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
TBEullr
Odin
17
4 / 5 / 6
10,350
493
11,557
16,849
7,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
1 / 2 / 4
10,887
518
7,818
11,931
5,080
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
King ArthurScyllaSetCthulhuCu Chulainn

VS

Bans
DanzaburouYmirSylvanusNemesisKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
5 / 2 / 12
11,642
554
8,588
16,955
16,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Jaddennn
Heimdallr
20
4 / 1 / 3
12,692
604
6,311
12,494
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Papa Nasteee
Mercury
18
4 / 5 / 6
11,264
536
7,235
14,232
8,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
TreVerT1of1
Chang'e
17
6 / 4 / 9
11,025
525
15,737
14,547
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
xMYS-_
Guan Yu
17
2 / 3 / 6
11,087
528
10,014
17,833
20,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
14
Kills
21
21
Deaths
15
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
2
12
5.5
L
Baron Samedi
FYB Goat
Baron Samedi
6
4
3
1.88
L
Ares
0
6
6
0.5
L
Sun Wukong
Its_Remzy
Sun Wukong
3
4
4
1.25
W
Heimdallr
Jaddennn
Heimdallr
4
1
3
5.5
W
Mercury
Papa Nasteee
Mercury
4
5
6
1.4
L
Odin
TBEullr
Odin
4
5
6
1.4
L
1
2
4
1.5
W
Chang'e
TreVerT1of1
Chang'e
6
4
9
2.63
W
Guan Yu
xMYS-_
Guan Yu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,852
Damage
47,885
73,452
Taken
76,061
48,693
Mitigated
60,697
16,398
Healing
26,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,588
3,119
0
1,299
16,955
16,281
373
2,964
13,782
43,377
0
L
Baron Samedi
FYB Goat
Baron Samedi
9,256
289
2,565
3,396
11,157
5,629
0
4,763
6,394
67,783
0
L
Ares
2,917
303
0
1,530
14,490
12,090
0
6,461
8,029
20,297
0
L
Sun Wukong
Its_Remzy
Sun Wukong
15,304
3,839
0
3,512
19,025
17,974
174
4,240
14,785
0
76,358
W
Heimdallr
Jaddennn
Heimdallr
6,311
3,522
0
5,148
12,494
8,201
1,509
460
11,994
0
96,346
W
Mercury
Papa Nasteee
Mercury
7,235
2,919
0
1,886
14,232
8,994
382
3,388
10,692
0
102,168
L
Odin
TBEullr
Odin
11,557
1,943
0
495
16,849
7,920
0
6,565
10,277
0
75,962
L
7,818
3,539
0
4,900
11,931
5,080
1,182
2,296
9,635
0
96,266
W
Chang'e
TreVerT1of1
Chang'e
15,737
639
4,353
4,829
14,547
6,865
520
3,986
10,217
68,707
0
W
Guan Yu
xMYS-_
Guan Yu
10,014
2,197
2,397
6,226
17,833
20,356
769
584
17,203
0
68,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,328
Gold Earned
57,710
570
Minions Killed
633
0
Camps Cleared
0
1,930,807
Distance Traveled
2,040,746
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,642
554
68
3
0
446,925
0
L
Baron Samedi
10,658
508
120
6
0
341,375
0
L
Ares
8,932
425
30
1
0
402,902
0
L
Sun Wukong
10,501
500
139
7
0
377,336
0
W
Heimdallr
12,692
604
181
9
0
372,362
8
W
Mercury
11,264
536
135
6
0
444,085
2
L
Odin
10,350
493
118
6
0
459,975
4
L
Artemis
10,887
518
163
8
0
349,219
4
W
Chang'e
11,025
525
112
5
0
386,780
4
W
Guan Yu
11,087
528
137
7
0
390,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role