Player Matchup

Loki
Loki
Alestium
Loki
Level 18
God Stats
5W - 6L
1,474 SR
Queue Stats
23W - 24L
1,421 Elo+
Party 3
Bacchus
Bacchus
ArmyMen88
Bacchus
Level 18
God Stats
8W - 7L
1,693 SR
Queue Stats
14W - 20L
1,380 Elo+
Party 3
Izanami
Izanami
PoK3R005
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,666 Elo+
Party 3
Vamana
Vamana
armati004
Vamana
Level 13
God Stats
0W - 3L
1,205 SR
Queue Stats
4W - 17L
1,157 Elo+
Party 3
Tiamat
Tiamat
dubeche
Tiamat
Level 25
God Stats
0W - 2L
1,257 SR
Queue Stats
102W - 145L
1,413 Elo+
Solo
Team Averages
Level 16
1,426 SR
1,407 Elo+

VS

Team Averages
Level 16
1,548 SR
1,408 Elo+
Ra
Ra
VIТАMIN
Ra
Level 16
God Stats
3W - 1L
1,736 SR
Queue Stats
36W - 25L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
YeeiZ
Cthulhu
Level 15
God Stats
2W - 2L
1,568 SR
Queue Stats
6W - 7L
1,328 Elo+
Party 1
Amaterasu
Amaterasu
Yееzus
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,464 Elo+
Party 2
Loki
Loki
xXDutchK1ngXx
Loki
Level 28
God Stats
4W - 4L
1,433 SR
Queue Stats
5W - 7L
1,328 Elo+
Party 1
Khepri
Khepri
Жаловаться
Khepri
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
8 / 5 / 0
9,729
541
8,594
11,554
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ArmyMen88
Bacchus
11
2 / 5 / 4
8,207
456
4,517
11,553
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
PoK3R005
Izanami
13
0 / 5 / 6
7,958
442
3,844
7,970
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
armati004
Vamana
12
0 / 6 / 1
7,567
420
7,611
14,731
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
dubeche
Tiamat
13
0 / 6 / 0
7,837
435
3,891
11,784
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 6
12,313
684
17,257
9,830
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
YeeiZ
Cthulhu
14
3 / 4 / 4
8,661
481
8,463
12,361
10,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Yееzus
Amaterasu
17
3 / 2 / 5
10,065
559
5,047
14,698
10,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
6 / 2 / 2
8,897
494
6,856
7,786
2,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 6
8,015
445
1,557
10,230
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
27
27
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
8
5
0
1.6
L
Bacchus
ArmyMen88
Bacchus
2
5
4
0.8
L
Izanami
PoK3R005
Izanami
0
5
6
0.6
W
14
0
6
17
W
Cthulhu
YeeiZ
Cthulhu
3
4
4
1.25
W
Amaterasu
Yееzus
Amaterasu
3
2
5
2.75
L
Vamana
armati004
Vamana
0
6
1
0.08
L
Tiamat
dubeche
Tiamat
0
6
0
0
W
6
2
2
3.5
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,457
Damage
39,180
57,592
Taken
54,905
29,243
Mitigated
34,210
7,918
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,594
4,336
0
457
11,554
3,845
406
4,605
6,757
0
51,563
L
Bacchus
ArmyMen88
Bacchus
4,517
976
0
924
11,553
9,196
107
5,496
5,814
20,395
0
L
Izanami
PoK3R005
Izanami
3,844
2,449
0
1,310
7,970
2,554
297
2,757
5,105
0
45,072
W
17,257
1,053
1,004
4,266
9,830
4,539
1,745
3,192
6,252
88,270
0
W
Cthulhu
YeeiZ
Cthulhu
8,463
669
6
635
12,361
10,985
273
0
11,871
37,421
0
W
Amaterasu
Yееzus
Amaterasu
5,047
2,161
0
7,974
14,698
10,404
41
1,069
13,475
307
60,585
L
Vamana
armati004
Vamana
7,611
3,054
0
2,279
14,731
8,184
396
7,644
6,393
0
29,917
L
Tiamat
dubeche
Tiamat
3,891
449
0
2,948
11,784
5,464
0
5,577
5,939
44,127
0
W
6,856
2,253
0
663
7,786
2,819
657
1,443
6,343
0
53,519
W
1,557
316
0
570
10,230
5,463
544
2,260
7,970
17,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,298
Gold Earned
47,951
360
Minions Killed
456
0
Camps Cleared
0
1,671,795
Distance Traveled
1,798,990
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,729
541
90
5
0
346,046
1
L
Bacchus
8,207
456
22
1
0
351,945
8
L
Izanami
7,958
442
109
6
0
316,437
2
W
Ra
12,313
684
168
9
0
409,744
1
W
Cthulhu
8,661
481
62
3
0
327,787
0
W
Amaterasu
10,065
559
124
7
0
403,078
1
L
Vamana
7,567
420
56
3
0
362,078
1
L
Tiamat
7,837
435
83
5
0
295,289
2
W
Loki
8,897
494
79
4
0
328,590
1
W
Khepri
8,015
445
23
1
0
329,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role