Player Matchup

Rama
Rama
FIDLARcz
Rama
Level 122
God Stats
4W - 3L
1,491 SR
Queue Stats
78W - 90L
1,574 Elo+
Solo
Ratatoskr
Ratatoskr
FloriDox
Ratatoskr
Level 150
God Stats
1W - 0L
1,286 SR
Queue Stats
21W - 6L
1,682 Elo+
Solo
Aphrodite
Aphrodite
Syfal
Aphrodite
Level 150
God Stats
16W - 15L
1,859 SR
Queue Stats
333W - 326L
1,503 Elo+
Solo
Nox
Nox
XTadagatsuX
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 142
1,534 SR
1,565 Elo+

VS

Team Averages
Level 138
1,452 SR
1,639 Elo+
Chang'e
Chang'e
JCastillo_1993
Chang'e
Level 88
God Stats
4W - 8L
1,710 SR
Queue Stats
26W - 31L
1,640 Elo+
Party 1
Terra
Terra
Sadrandur
Terra
Level 154
God Stats
1W - 2L
1,591 SR
Queue Stats
124W - 70L
1,752 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
incogneko
Ah Muzen Cab
Level 160
God Stats
1W - 4L
1,203 SR
Queue Stats
117W - 71L
1,667 Elo+
Party 2
Guan Yu
Guan Yu
siren735
Guan Yu
Level 151
God Stats
1W - 2L
1,302 SR
Queue Stats
7W - 6L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
2 / 3 / 2
12,441
778
13,725
15,062
5,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
FloriDox
Ratatoskr
20
8 / 0 / 8
12,603
788
16,706
17,948
22,991
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Syfal
Aphrodite
17
2 / 3 / 8
11,290
706
11,022
11,989
7,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 1 / 5
11,972
748
13,418
8,046
3,246
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 2
10,662
666
7,346
14,335
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Sadrandur
Terra
16
3 / 3 / 3
11,341
709
9,073
13,703
12,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
incogneko
Ah Muzen Cab
19
4 / 3 / 1
12,488
781
14,188
18,109
8,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
siren735
Guan Yu
16
0 / 6 / 3
10,388
649
6,392
18,343
14,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
18
Kills
7
7
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
2
3
2
1
W
Ratatoskr
FloriDox
Ratatoskr
8
0
8
12
L
0
6
2
0.17
L
Terra
Sadrandur
Terra
3
3
3
1.5
W
Aphrodite
Syfal
Aphrodite
2
3
8
2
W
6
1
5
8.5
L
Ah Muzen Cab
incogneko
Ah Muzen Cab
4
3
1
1.5
L
Guan Yu
siren735
Guan Yu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,871
Damage
36,999
53,045
Taken
64,490
39,109
Mitigated
40,854
18,908
Healing
22,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
13,725
9,516
0
3,194
15,062
5,042
575
2,964
12,040
955
64,032
W
Ratatoskr
FloriDox
Ratatoskr
16,706
4,297
0
2,942
17,948
22,991
628
4,954
12,689
0
42,204
L
7,346
202
1,226
3,445
14,335
4,949
62
6,501
7,659
41,015
0
L
Terra
Sadrandur
Terra
9,073
1,276
1,399
2,810
13,703
12,392
21
6,083
7,595
18,130
0
W
Aphrodite
Syfal
Aphrodite
11,022
623
5,806
6,334
11,989
7,830
484
4,521
7,396
33,880
0
W
13,418
709
0
632
8,046
3,246
978
3,933
3,957
49,483
0
L
Ah Muzen Cab
incogneko
Ah Muzen Cab
14,188
6,014
0
9,245
18,109
8,690
186
5,455
12,502
0
78,467
L
Guan Yu
siren735
Guan Yu
6,392
642
636
4,156
18,343
14,823
125
7,941
10,053
0
33,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,306
Gold Earned
44,879
325
Minions Killed
320
12
Camps Cleared
15
1,179,601
Distance Traveled
1,121,465
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,441
778
124
8
4
276,972
4
W
Ratatoskr
12,603
788
37
2
4
338,018
1
L
Chang'e
10,662
666
92
6
4
249,806
1
L
Terra
11,341
709
18
1
0
283,262
1
W
Aphrodite
11,290
706
70
4
1
292,543
3
W
Nox
11,972
748
94
6
3
272,068
3
L
Ah Muzen Cab
12,488
781
144
9
9
297,223
2
L
Guan Yu
10,388
649
66
4
2
291,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role