Player Matchup

Chaac
Chaac
BE BURN FC
Chaac
Level 139
God Stats
79W - 72L
1,537 SR
Queue Stats
148W - 139L
1,491 Elo+
Solo
Sobek
Sobek
MomSnatcher2167
Sobek
Level 89
God Stats
4W - 5L
1,723 SR
Queue Stats
214W - 164L
1,552 Elo+
Solo
Skadi
Skadi
ResentedMedal25
Skadi
Level 69
God Stats
26W - 21L
1,539 SR
Queue Stats
104W - 95L
1,484 Elo+
Solo
Poseidon
Poseidon
sabaku no erick
Poseidon
Level 53
God Stats
28W - 30L
1,489 SR
Queue Stats
181W - 194L
1,454 Elo+
Solo
Arachne
Arachne
salami_mommy1
Arachne
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 80
1,558 SR
1,496 Elo+

VS

Team Averages
Level 100
1,462 SR
1,514 Elo+
Horus
Horus
Haebaebae
Horus
Level 148
God Stats
2W - 0L
1,545 SR
Queue Stats
144W - 140L
1,473 Elo+
Solo
Anhur
Anhur
Trig1312
Anhur
Level 69
God Stats
2W - 3L
1,364 SR
Queue Stats
91W - 66L
1,551 Elo+
Solo
Jormungandr
Jormungandr
UberDragonn
Jormungandr
Level 67
God Stats
5W - 3L
1,669 SR
Queue Stats
100W - 86L
1,504 Elo+
Party 1
Tiamat
Tiamat
ll-_Kamui_-ll
Tiamat
Level 89
God Stats
5W - 4L
1,524 SR
Queue Stats
153W - 141L
1,502 Elo+
Solo
Nemesis
Nemesis
xRubinsx
Nemesis
Level 128
God Stats
7W - 5L
1,208 SR
Queue Stats
451W - 435L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 2 / 0
7,480
534
6,368
10,917
6,550
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 3 / 0
6,386
456
5,275
12,454
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 2 / 1
6,160
440
5,566
7,594
1,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
12
0 / 3 / 0
7,074
505
3,547
6,712
1,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
8
0 / 4 / 1
5,652
404
1,918
9,330
3,164
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Haebaebae
Horus
12
0 / 1 / 5
6,180
441
4,013
8,527
5,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Trig1312
Anhur
12
4 / 0 / 1
7,344
525
6,964
8,555
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
UberDragonn
Jormungandr
12
0 / 3 / 4
7,044
503
4,720
8,253
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 0 / 3
7,897
564
5,995
6,897
4,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
xRubinsx
Nemesis
14
7 / 0 / 2
8,220
587
7,308
7,021
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
2
0
1.5
W
Horus
Haebaebae
Horus
0
1
5
2.5
L
1
3
0
0.33
L
0
2
1
0.25
W
Anhur
Trig1312
Anhur
4
0
1
4.5
W
Jormungandr
UberDragonn
Jormungandr
0
3
4
0.67
W
3
0
3
4.5
L
Poseidon
0
3
0
0
L
Arachne
0
4
1
0.13
W
Nemesis
xRubinsx
Nemesis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
29,000
47,007
Taken
39,253
20,156
Mitigated
21,755
14,605
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,368
994
0
3,957
10,917
6,550
672
4,235
6,282
0
39,999
W
Horus
Haebaebae
Horus
4,013
2,069
1,732
4,260
8,527
5,428
234
2,503
6,024
0
14,151
L
5,275
237
465
4,920
12,454
6,912
0
463
11,641
18,797
0
L
5,566
2,676
0
2,391
7,594
1,596
0
769
6,775
0
39,490
W
Anhur
Trig1312
Anhur
6,964
2,844
0
5,188
8,555
2,789
0
2,100
6,455
0
50,621
W
Jormungandr
UberDragonn
Jormungandr
4,720
1,380
0
1,005
8,253
5,879
208
1,180
7,073
30,178
0
W
5,995
384
0
2,060
6,897
4,082
502
1,674
5,223
39,381
0
L
Poseidon
3,547
438
0
856
6,712
1,934
506
1,855
4,857
51,162
0
L
Arachne
1,918
945
0
2,016
9,330
3,164
0
2,993
6,337
0
24,423
W
Nemesis
xRubinsx
Nemesis
7,308
3,137
0
979
7,021
3,577
0
1,365
5,656
0
51,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
36,685
344
Minions Killed
344
0
Camps Cleared
0
1,205,311
Distance Traveled
1,296,557
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,480
534
93
7
0
220,339
2
W
Horus
6,180
441
26
2
0
286,179
3
L
Sobek
6,386
456
28
2
0
246,919
3
L
Skadi
6,160
440
86
6
0
222,166
0
W
Anhur
7,344
525
91
7
0
225,246
1
W
Jormungandr
7,044
503
58
4
0
225,229
4
W
Tiamat
7,897
564
72
5
0
269,061
0
L
Poseidon
7,074
505
90
6
0
237,945
0
L
Arachne
5,652
404
47
3
0
277,942
0
W
Nemesis
8,220
587
97
7
0
290,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role