Player Matchup

Merlin
Merlin
GoodGoodFrank
Merlin
Level 83
God Stats
3W - 5L
1,460 SR
Queue Stats
79W - 98L
1,367 Elo+
Solo
Achilles
Achilles
HotDaddy2
Achilles
Level 60
God Stats
6W - 5L
1,500 SR
Queue Stats
186W - 236L
1,385 Elo+
Solo
Anhur
Anhur
Slug-zzy
Anhur
Level 47
God Stats
23W - 51L
1,303 SR
Queue Stats
322W - 406L
1,356 Elo+
Solo
Team Averages
Level 63
1,421 SR
1,369 Elo+

VS

Team Averages
Level 26
1,423 SR
1,155 Elo+
Tiamat
Tiamat
Hitter_PR_05
Tiamat
Level 5
God Stats
0W - 2L
1,508 SR
Queue Stats
1W - 5L
1,082 Elo+
Party 1
Ymir
Ymir
Magnum7x-
Ymir
Level 26
God Stats
4W - 6L
1,291 SR
Queue Stats
4W - 6L
1,191 Elo+
Party 1
Bellona
Bellona
PriiMe--09
Bellona
Level 46
God Stats
2W - 2L
1,471 SR
Queue Stats
5W - 6L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
9,946
710
11,852
4,356
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
HotDaddy2
Achilles
12
3 / 0 / 10
9,382
670
5,664
6,702
4,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Slug-zzy
Anhur
14
8 / 0 / 7
10,320
737
8,895
7,583
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 8 / 0
7,457
533
3,542
10,278
4,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 1 / 0
8,182
584
2,259
9,238
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
PriiMe--09
Bellona
9
0 / 6 / 0
7,289
521
4,740
13,976
8,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Tiamat
0
8
0
0
W
Achilles
HotDaddy2
Achilles
3
0
10
8
L
Ymir
0
1
0
0
L
Bellona
PriiMe--09
Bellona
0
6
0
0
W
Anhur
Slug-zzy
Anhur
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
10,541
18,641
Taken
33,492
9,196
Mitigated
21,033
4,425
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,852
67
0
31
4,356
1,430
453
639
3,717
46,789
0
L
Tiamat
3,542
0
0
998
10,278
4,460
0
3,043
7,235
19,318
0
W
Achilles
HotDaddy2
Achilles
5,664
1,649
720
812
6,702
4,724
495
2,434
4,268
0
22,288
L
Ymir
2,259
181
0
1,325
9,238
8,359
0
3,766
5,472
15,548
0
L
Bellona
PriiMe--09
Bellona
4,740
877
0
658
13,976
8,214
0
5,043
8,933
0
13,946
W
Anhur
Slug-zzy
Anhur
8,895
4,365
0
2,862
7,583
3,042
1,339
2,824
4,759
0
40,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
22,928
151
Minions Killed
68
0
Camps Cleared
0
686,616
Distance Traveled
727,342
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,946
710
61
4
0
247,016
4
L
Tiamat
7,457
533
22
2
0
254,020
1
W
Achilles
9,382
670
31
2
0
218,154
1
L
Ymir
8,182
584
26
2
0
234,383
6
L
Bellona
7,289
521
20
1
0
238,939
0
W
Anhur
10,320
737
59
4
0
221,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role